The Ray Wenderlich Team - Language C. - 3D Apple Games by Tutorials (3rd Edition) [2017, PDF, ENG]

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Post 18-May-2019 17:30

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3D Apple Games by Tutorials (3rd Edition)
Год издания: 2017
Автор: The Ray Wenderlich Team - Chris Language
Издательство: Razeware LLC
ISBN: 978-1942878421
Язык: Английский
Формат: PDF
Качество: Издательский макет или текст (eBook)
Количество страниц: 473
Описание: Learn how to make 3D games in Swift, using Apple’s built-in 3D game framework, SceneKit.

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Introduction
Section I: Hello, SceneKit!
Chapter 1: Scenes
Chapter 2: Nodes
Chapter 3: Physics
Chapter 4: Render Loop
Chapter 5: Particle Systems
Section II: The SceneKit Editor
Chapter 6: SceneKit Editor
Chapter 7: Cameras
Chapter 8: Lights
Chapter 9: Geometric Shapes
Chapter 10: Basic Collision Detection
Section III: Intermediate SceneKit
Chapter 11: Materials
Chapter 12: Reference Nodes
Chapter 13: Shadows
Chapter 14: Intermediate Collision Detection
Chapter 15: Motion Control
Section IV: Cross Platform Games
Chapter 16: macOS Games
Chapter 17: tvOS Games
Chapter 18: watchOS Games
Section V: Advanced SceneKit
Chapter 19: Transitions
Chapter 20: Advanced Scene Creation
Chapter 21: Actions
Chapter 22: Advanced Collision Detection
Chapter 23: Audio
Section VI: Bonus Chapter
Chapter 24: 3D Art for Programmers
Conclusion
 
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