Motorsport Manager-Дата выпуска: 9 ноя. 2016 Жанр: Racing / Simulation / Sports / Strategy Разработчик: Playsport Games Издатель: SEGA Платформа: PC Версия: 1.5.16749+106.20171027.1741 Тип издания: RePack Язык интерфейса: Русский, Английский, Французский, Итальянский, Немецкий... Язык озвучки: Не требуется. Язык субтитров: Русский, Английский, Французский, Итальянский, Немецкий... Таблэтка: SKIDROW- Системные требования: Операционная система: Windows 7 / 8 / 10 64 bit Процессор: Intel Core 2 Duo P8700 @ 2.5 GHz Оперативная память: 4 ГБ Видеокарта: nVIDIA GT 335M 512MB / AMD Radeon HD 4670 512MB / Intel HD 4000 DirectX: Версии 11 Свободное место на ЖД: 15 ГБ-Описание: Motorsport Manager - это лучший в своем классе спортивный менеджер для любителей автогонок. Управление командой, создание автомобилей и полное погружение в увлекательный спортивный мир. В борьбе за чемпионский титул нет второстепенных деталей. Решения за доли секунды на трассе и тщательная подготовка к заезду, создание автомобиля, тюнинг, тактика гонки - все влияет на ваш результат и предопределяет блестящую победу или горькое поражение. Хватит смотреть, начинайте побеждать. Берите в свои руки управление гоночной командой.
Репак основан на ISO-образе Motosport.Manager.Endurance.Series-SKIDROW.iso
НИЧЕГО не вырезано, НИЧЕГО не перекодировано.-
Наличие рекламы: Нет
Путь сохранений игры: %SystemDrive%\Users\%USERNAME%\Documents\SkidRow\415200
Время установки: ~ 5-10 минут
Версия игры: 1.5.16749+106.20171027.1741
Релиз от: cbble
DLC: -Motorsport Manager™ - Endurance Series -Motorsport Manager™ - Challenge Pack -Motorsport Manager™ - GT Series -Motorsport Manager™ - Create Your Own Team -Motorsport Manager™ - Livery Pack-Игра поддерживает следующие языки перевода: Русский, Английский, Французский, Итальянский, Немецкий, Испанский, Польский, Бразильский португальский, Нидерландский, Венгерский.
Update INFO:
1.5.16749:
Free update patch notes: • Players can now manage the speed and safety of their pitstops through the new pit crew feature • Pit crew members have 5 core stats: Tyres, Part Fixing, Refuelling, Front Jack and Rear Jack. Their stat levels determine the speed at which they can perform each task • Crew members will become fatigued after each race and will need to be placed 'In Recovery' to regain their stamina. Tired crew members are more likely to make mistakes • As well as time mistakes, there are now new, job-specific pit mistakes: Wrong tyre compound fitted, underfuelled, front and rear jack damage and part fixing red-zone increase • Catastrophic mistakes are new, rare mistakes that can drastically alter the outcome of a race. There are 2 catastrophic mistakes: Loose wheel and pit fire (only if refuelling is active) • If a pit fire occurs, there is a chance that the car will be retired from the race. Pit fire retirements can have a psychological impact on the driver • The pit crew can be automanaged by your mechanics. A mechanic's Pitstop and Concentration stats impact how effectively they will auto-manage your pit crew • Car cornering stats impacting the simulation have been re-worked to reduce emphasis on the top speed of the engine. This makes low, medium and high cornering speeds more dependant on the Front Wing, Suspension and Rear Wing • Driver form now has a larger impact in a race weekend's performance. During a race, a driver's form will fluctuate depending on their consistancy stat • A driver's current form is now displayed on their portrait during the race • Added a new x12 speed during races • Added a preference screen for the new x12 speed that allows players to customise when the game automatically slows down to show important events • Reworked the Tyre Heating chassis stat: Now, a high star rating will cause the temperature gauge to move away from the center slowly, but return quickly • New Part Design components • The mechanic's 'Part Fixing' stat now impacts both raceday part fixes and fixing parts when returning from a race weekend • Added keyboard shortcuts for engine modes, driving styles and swapping the camera between drivers • Weight Stripping is now a rule that can be voted in or out per series • Spec Parts can no longer be weight stripped • Weight stripping is now banded per series to improve balancing • Improved saving and loading during a race event • If autosave is enabled, the game will now save at the end of a race before returning to the frontend • Pit stop strategy now does not add a fixed amount of time to the pit stops, but instead adds a percentage of the expected time • Fixed instances where the driver "Sammy White" would appear in the frontend • New interview questions • New media messages • Reworked and rebalanced existing interview and media messages that were not triggering • New radio messages • Fixed an issue where the personality traits 'Boring Winner', 'Losing Hope' and 'Top of the World' were not triggering • The personality trait 'Media Trained' now removes more negative media-related traits if the target driver possesses them • Fixed a bug where new mechanic hire mails would be blank if the player was unemployed • Fixed an issue where AI teams would not be charged for mechanic and designer race bonuses • Fixed a bug where qualifying bonuses would be deducted three times if the series had three-stage qualifying • Improved how AI cars use the ERS system • Improved how AI cars refuel during a race • Improved how AI cars interact during the first lap of the race • Fixed a bug where temp drivers would retain previous morale debuffs and traits from working with other teams • Fixed an exploit where the player could press the ERS boost button as it breaks in a pitstop, leading to an infinite boost until the end of the race • Increased the rate at which drivers and staff improve when influenced by HQ buildings • Improved the regen system to have more varied 'drivable series' • Improved the AI team intelligence on when to build a new car part • Fixed a bug that was preventing the activation of corner cutting • UI improvements to front-end menus • UI improvements to the scouting screen • When refuelling, the player can now also add fuel in increments of 5 or click to fill the whole tank • Can now view each team's chassis supplier information from the Choose Team screen • Fixed an issue where the player couldn't click the 'traits' button in the post-race screen if no new traits had been assigned • Added the current track and the current layout information to the load setup popup • New 'Choose Series' screen • Updated the challenge medal icon • Optimised the 'Lap Chart' screen performance when loading for the first time • General performance improvements • New Personality Traits • New Achievements • New tooltips • The weight stripping reliability to performance ratio is now editable in the Championships.csv ( if set to zero the AI will not use the feature ) • Each series now has 'restricted rules' which are editable in the Championships.csv. A 'restricted' rule can never be voted in by the player or AI in that series • Championships now handle having between 6 to 12 teams
Порядок установки:
Запустить Setup.exe.
Следовать инструкции инсталлятора.
Играть.-
Скриншоты:
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