Titan Outpost [L] [ENG / ENG] (2019) (1.324 Build 8658016) [Steam-Rip]

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-Titan Outpost- Платформа: Windows
Дата выхода: 9 августа 2019
Жанр: Adventure, RPG, Simulator
Разработчик: The Boar Studio
Издатель: The Boar Studio
Версия: 1.324 Build 8658016
Тип издания: Лицензия
Релиз: Steam-Rip
Язык интерфейса: Английский
Язык озвучки: Английский
Таблетка: Не требуется (DRM-Free)

Системные требования:
Операционная система: Windows 7 SP1 + (x64)
Процессор: поддержка SSE2 инструкций , 2 Ггц
Оперативная память: 4 Гб
Видеокарта: nVidia GT640 или Better ATI Radeon 6670, 1 Гб, DirectX: 10
Место на диске: 8 Гб
Описание:
2077 год. Человечество переживает энергетический кризис, и будущее цивилизации в опасности. Ваша миссия - последнее усилие по удовлетворению постоянно растущего потребления энергоресурсов. При безудержном росте потребления, изменение окружающей среды было неизбежным. Экватор Земли постепенно становится безжизненной пустыней. Бесконечные поля солнечных батарей дали нам передышку, но коллективные усилия по регулированию температуры только усугубили наши энергетические проблемы. Мы колонизировали Луну в 2060 году, и спрос на энергию только увеличивался.
Кризис объединяет людей: Европа, Россия, Соединенные Штаты, Япония и большинство стран Южной Америки объединились в международную Автономную Космическую Ассоциацию. Вы работаете в этой наднациональной организации. Но иногда жажда наживы сильнее. Холодная война возникшая между вашими работодателями и экономически влиятельными китайцами, которые работают над колонизацией Марса и также присутствуют в Сатурнианской (Saturnian) системе ставят под удар успех вашей миссии. На морозном Титане эта война будет действительно очень холодной.
Соберите богатые углеводородные ресурсы Луны и раскройте ее тайны. Исследуйте оранжевую луну, посетите метановые озера и начните добычу полезных ископаемых. Чрезвычайно холодный климат будет вашим главным врагом.

Особенности:

  • The PICA character system features four attributes -Physical, Intelligence, Charisma and Awarenss- and six skills, ranging from science to exploration.
  • Branching storylines and multiple quest solutions.
  • Discrete time system, where every passing second determines unfolding events and the game world continues while your character sleeps.
  • Logistical elements , think original Dune adventure meets the strategic layer of X-com.
  • A rich backstory with a combination of realistic science-fiction and cold war tension.
  • Over twenty locations, a hundred if you count all the lakes.
  • Build and expand your base, it’s not called Titan Outpost for nothing.
  • Research exciting new technologies, ranging from new ways to keep warm, generating more power or making Titan ever so slightly more like Earth.
  • Multiple factions: You can decide to join the Chinese, work for independent contractors or stay loyal to your employer.
  • 70s aesthetic.
Порядок установки:
  • Запуск без steam лаунчера:
  • Распаковать архив
  • Запустить исполняемый файл
  • Играть!
  • Запуск в steam лаунчере (Внимание! игра должна быть зарегистрирована, а steam закрыт):
  • Распаковать архив
  • Перенести папку с игрой в директорию Steam\steamapps\common
  • Скопировать содержимое папки Steam в папку с вашим клиентом
  • Запустить steam лаунчер, играть!История обновлений раздачи:
    • 21.08.2019: Заменил scene-релиз на актуальный на данный момент steam-rip версии 1.01 [Build 4110463]
    Список изменений:
      Changelog: 1.01 (Update 15.08.2019)
      Major fixes:
    • Loading screens have been included. You will no longer be staring at a black screen wondering if something's wrong.
    • Aspect ratio fixed at 16:9
    • Optional help screens. Hit one of the question marks in the game or press F1 for general instructions. Can be turned off in settings.
    • Passing time and travelling in the Rover now works as intended.
    • Passing a lot of time at the timeline panel now shows a progress bar.
    • Dying while passing a lot of time will no longer freeze the game.
    • Entire rover is now clickable when walking outside.
    • Skipping the introduction cut-scene as soon as it starts no longer freezes the screen
    • Some people could skip character creation entirely, this has been fixed
    • Downed drones now work as intended.
    • Settings are now properly stored.
    • Basement View now displays the correct graphics.
      Minor fixes:
    • The location info screen in the rover navigation was unresponsive for some people, fixed
    • Hitting escape during character creation now works as intended.
    • Inside LTAM difficulties are now at the proper level.
    • Labels in command center logistical map now face the camera.
    • Rover seat is more responsive
    • Synergy exploit at character creation fixed.
    • Some items were unresponsive, usage made clearer.
    • Continuity error if you rest before the first conversation with mission command fixed.
    • 27.08.2019: Игра обновлена до актуальной на данный момент версии 1.021
    Список изменений:
      Changelog: 1.021 (Update 25.08.2019)
    • Current drone waypoints are now visible when you click on a drone.
    • Can no longer exit to menu during dialogue or construction
    • Drones no longer deteriorate while idling
    • Basement modules power draw now works correctly
    • Food is now calculated correctly
    • Construction time flow works as intended
    • Drones no longer pick up the same tank twice
    • Spare batteries now work correctly (must be equipped)
    • Volcanic Tap Research now works
    • Orbital Drop Shipments are now clickable if there is more than one.
    • Containers fixed
    • Shipment screen max buttons fixed, allocation is now correct
    • Savegames are now ordered by date and can be scrolled
    • Fixed a dialogue issue where the player appears in the conversant’s room
    • Radio tower icons now always appear
    • Charging station and rechargeable batteries work as intended, item count now shows
    • Skutterudite thermocouple is now removed from inventory when used.
    • Infinite item exploit with Outpost inventory fixed
    • Rover control buttons no longer get stuck
    • Time is now shown consistently throughout the game
    • Cryovolcano exit point fixed
    • Karl prematurely reveals a plot point fixed
    • The game no longer freezes when entering the Chinese base
    • Fixed mouseover information trigger for some locations on the map
    • Mining quests now trigger new dialogue options from Karl to get new locations
    • Experience bar now updates for new levels
    • Extra stat point now shown immediately after picking a trait. Stat exploit fixed.
    • No longer start with two copies of ‘Tank 1’ at Outpost (only for new games)
    • Outpost surroundings load 15% faster (will continue to optimise)
    • Companions now complain about the right things
      Known issues:
    • Drones can get confused if more than 5 of them have crashed.
      Requested QoL features that will be added later:
    • Direct base-to-rover exit point
    • Faster loading time for Outpost vicinity
    • Zoom function (two zoom levels)
      • 08.09.2019: Обновил игру до версии 1.04
      Список изменений:
        Changelog: 1.04 (Update 05.09.2019)
        Fixes:
      • Starting a new game now properly re-initialises everything
      • Research finished while driving around no longer triggers multiple ‘research complete’ events
      • Clicking multiple research options at once will no longer slow down the game
      • Food Ration item can now be processed
      • Buying Spare Parts now works as intended
      • Drone starting waypoints fixed
      • Construction station now refreshes when an item remains selected
      • Cleaned up some dialogue loose ends
      • Cryovolcano sculpture interactable fixed
      • Base exit prompt will now reappear after canceling and trying to go outside again
      • Kang’s inventory can be accessed after fixing the generator at the Throat of Kraken
      • Mashing random buttons during the splash screen will no longer freeze the loading stage
        Exploits fixed:
      • Submarine can no longer be controlled without repairing it first
      • WCU is properly deducted after buying something
      • Morale can no longer exceed 100%
      • Titan Flight research exploit fixed
      • Cobalt Arsenide removed from inventory after thermocouple is constructed-Changelog: 1.03 (Update 01.09.2019)
        Fixes:
      • Uranium and Strange Materials research is now triggered correctly
      • Cracker produces the right amount of polymers per day
      • You can no longer start new research from the rover by exploiting ‘unread research’
      • Lost Plutonium Shipment now moves to completed
      • Thermoelectric research increase fixed
      • Freighter methane allocation screen fixed for larger numbers
      • Whiskey no longer stuck in Outpost inventory
      • Drone upgrade levels now stored correctly
      • Rare Display Driver error fixed
      • William’s Iris Scan fixed
      • Guabonito survey area fixed
      • Satellite Memory Dump now shows correct data
      • Cryovolcano Updated
      • Infinite intelligence exploit with alcohol fixed
      • Food production no longer shows 1 when it should be 0
      • Drones updated
        QOL features added:
      • Direct base-to-rover exit prompt after you’ve visited the rover at least once.
      • Can switch to free camera mode in the command center (experimental, this feature will be added to a few other areas as well)
      • 'Hot' cursor with better contrast
      • 19.01.2020: Обновил игру до актуальной, на данный момент, версии 1.134
      Список изменений:
        Update 1.13:
        New features:
      • Shipment Collector drone added. A wheeled drone that will automatically collect orbital drops for you. It's expensive and you won't be able to build it right away, but it's a very useful late game buildable. It becomes available after you've manually collected a shipment.
      • Added tooltips for companion selection.-Improvements:
      • Some buildables have clearer descriptions.
      • Character pathfinding to comms station improved.
      • Overall responsiveness of the interface slightly improved.
      • You can postpone the decision in a reply to Ekta's e-mail.
        Fixes:
      • Fixed some typos and capitalization issues.
      • Dead end for satellite conversation fixed.
        1.131:
      • Energy cost added to base module descriptions
      • Processing the scrap electronics from a crashed drone no longer produces more minerals than it costs
      • Memory hog during intro fixed
      • Free cam mode added to Polelya Macula
        1.132:
      • Increased font size for certain menus and inbox headers
      • Improved text layout for gameplay settings
      • Hitbox for clicking on comms system increased
        1.133:
      • Static that appears on a bad communication signal is aligned to the character portrait
      • Improved legibility of settings in main menu
      • Added custom buildable image for the Plastic Garden
      • Throat of kraken now uses the correct camera after coming back from the submarine
      • Fixed an ending parameter for ecofront not always appearing in the end slides
      • Fixed an ending fading to white instead of black
      • Streamlined the inventory tutorial
      • Clicking on things outside is a little smoother
      • Talking to syaoran before he joins you in the rover will no longer let you teleport
      • Floor occlusion now works in free cam mode at the Throat of Kraken
      • Added new directional cursors for left and right where they apply
        1.134:
      • Added a missing audio file for Karen's Dialogue
      • Fixed some incongruities in a mid-game conversation-Update 1.124:
      • Can now save a 'named' save game when nothing has been saved yet with a character
      • Maximum waypoints automatically refreshed after leveling up logistics
      • Month-first localisation option fixed for FR-CA culture settings
      • Email hacking icon correctly disappears after closing comms panel
      • Rounding error with methane tanks fixed
      • Date for first methane shipment now shows correctly regardless of localisation
        I may or may not have added a very obscure seasonal easter egg. Happy Yuletide.
        1.125 Hotfix:
        Old saves are now compatible with the new date format.-Update 1.123:
        Improvements:
      • Added some trait-specific dialogue that had been cut
      • Drones now pick up the fullest tank available if it is fuller than the one currently being carried, even when 'wait for full tank' is disabled
      • Easier to click on Rover cockpit
        Fixes:
      • Tank 0 no longer appears
      • Singularity audio added
      • Achieving flexible ending now halts timelapse
      • Mashing F9 really fast will no longer 'double load' the game
      • Toolbar no longer disappears when you fail to convince IPMS to power down
      • Aiguo introduction audio fixed
      • Alert Panel for special items properly resets after use
      • Jade audio fixed
      • Some typos fixed
      • Willam's note correctly opens for U.S. time format
      • Transfer panel text overlapping fixed
      • Reading email now blocks freecam control
      • IPMS prompting you about hydroponics when you leave shows correct title
      • Sleep prompt no longer hides toolbar when selecting 'no'-Update 1.12:
        Improvements:
      • Tooltips streamlined
      • 'Resume Last Save' option added when dying
      • Death Screen loading faster
      • Free Cam control disabled when an interface panel is open
      • Scrolling in inventory improved
      • Pumps now show up in outpost stock readout
      • Maximum methane storage now shows up in stock readout
      • Elevator platform overspill trigger lowered to 30.000 tons
      • Removing drone waypoints now propagates their waypoint number in the 'set waypoint' panel
      • Esc now exists all system screens as well
      • More hotkeys
      • Suit now charges while sleeping in rover
      • Low Oxygen warning now halts timelapse
      • Way to the western trenches easier to access while driving construction bot
      • Drone Help screen improved
      • Research difficulties rebalanced
      • Date formatting can now be set to month first or day first in the video settings
      • Time formatting can now be set to AM/PM or 24H in the video settings
      • Date/Time formatting taken from system CultureInfo on first startup
        Fixes:
      • Save issues introduced after the overhaul have been resolved
      • Missing audio files added for when you talk to Karl when you're stranded
      • Free Cam mode is retained after cutscene
      • 'Unread Research' notification no longer appears when you quit to menu
      • Exiting the world map in the command center while in free cam mode no longer changes the viewpoint
      • Opening, closing and then opening the 'load game' screen no longer shows character names twice
      • Fixed a tutorial glitch that appeared if you slept with the construction station powered before doing anything else
      • Spoiler: Killing Val has been fixed, missing animations added
      • Memory usage in first Chinese conversation improved
      • IPMS warning you about leaving Hydroponics off now correctly says 'off'
      • way to the western trenches more accessible for construction bot
      • Drone logic improved
      • Phantom 'Tank 0' no longer appears
      • Retrieving the lost plutonium shipment on foot early in the game (really hard) now works as intended
      • Effect modifiers no longer show up from an earlier savegame in the play session
      • Perk effects from earlier game no longer show up on character sheet after you load a game
      • Can no longer get 11 physical stat by exploitiing hyperthyroidism
      • Stranded Vehicle Entry improved
      • Transfering items from a container, canceling and reinitializing the transfer can no longer yield duplicate items
      • Drone lfietime distance now shows correctly
      • Finishing a construction with the construction station open no longer shows a new item being constructed at 0%
      • Drone waypoint assignment panel now actually reflects that it's waiting for an empty tank at the outpost rather than a full one-Update 1.112:
        Rover Improvements:
      • Rover Interface scales better for higher resolutions.
      • 'Orientation' dropdown added where you can select a quadrant. You can also see in which quadrant the rover currently is located and toggle an 'autoswitch' feature that will rotate the map if you move to another quadrant.
      • For people who have trouble with the rover movement being consistent with the map coordinates rather than aligning with the camera: You still have to deal with inverted axis if you change hemispheres, but the axis will invert at straight angles. This makes it much easier to get adjusted to the control scheme.
      • Reset button added to focus back on the north pole with the original orientation.
        General Improvements:
      • Character Generator now has a help screen.
      • When loading or saving, the save/load menu autocloses.
      • View of saved games in main menu now scrolls faster.
      • Help dropdown has better readability.
      • 'Unread message' display no longer pops up as soon as you land.
      • Tooltips added for main toolbar buttons.
      • Character Generator now has a help screen.
        Fixes:
      • Manual saving now works as it should.
      • You can no longer save an empty file.
      • Typing a name no longer triggers hotkeys.
      • Viewing a help screen pauses the game.
      • Timeline help screen fixed for all resolutions.-Update 1.1:
        Improvements:
      • More robust time management. The game pauses during timelapse events and most dialogue. This prevents event overlap and gives the player time to read.
      • The interface is more streamlined. ESC closes the current window and pauses the game if no windows are open, search and construction panels are clearer, etc.
      • Hotkeys added for the toolbar, general actions and dialogue options. Check the 'Keyboard Reference' help screen from the help drop-down when hitting F1 to learn more.
      • 'Overlay Menu' added so you don't have to quit to the main menu as often anymore.
      • Dialogue screen scaling more high-res friendly.
      • Camera settings stored in save game.
      • UI improvements, text alignments, etc.
      • Can ask both questions during conversation with IPMS in the intro.
      • Tollan Terra location less foggy.
        Fixes
      • Twirling issue almost eliminated (but not quite entirely).
      • Karl's dialogue audio fixed when stranded with rover.
      • Collecting shipments from the landing area when all methane tanks are gone glitch fixed.
      • Skill Icons no longer occasionally disappear after you leave the orbital info screen.
      • Can no longer quit to menu inside the Chinese truck.
      • Items dredged from the pool near the truck stay on the shore when you exit and re-enter the scene.
      • Can no longer move the player character when a timelapse event is occuring or a skill is being applied.
      • Crashed lander is more accessible.
      • Can now inspect the radio tower.
      • Research Station help button now shows the correct help screen.-Update 1.09:
      • Added death screen for dying without your suit
      • Coffee now stacks
      • Chinese retaliation fixed
      • World map mouse rotation improved
      • Interactable responsiveness improved
      • Yat-Sen as a companion fixed
      • Days left for food estimate now accurately reflects companion upkeep
      • Can cancel when setting drone waypoints
      • Drone readout improved
      • More dialogue fixes
      • Drone crash locations more consistent
      • Minerals display in builder no longer shows decimals
      • XP now carries over to next level on XP overflow
      • Mineral gathering rate from companions fixed
      • Toolbar no longer hidden after sleeping-Update 1.08:
      • All perks and traits appear correctly in the character sheet
      • Power surge included in power draw calculations
      • Flying Blind quest moves to completion regardless of which side you choose
      • Eye In The Sky quest resolves even on failure
      • Yatsen dialogue improved
      • Tuxing Liu murder improved
      • Fixed a few dialogue dead ends
      • Can't have negative amount of coffee beans anymore
      • Hydroponics Panel automatically updates after creating a special ration
      • Fixed some typos
      • Added some missing audio files
      • Can no longer go to menu while climbing-Update 1.07:
      • Tutorial completed.
      • Drone logic improved. Drones now leave empty tanks behind if they have another waypoint scheduled.
      • Items built by the printing table now appear in Outpost inventory rather than the player inventory.
      • Food Rations and Chinese Food can now be consumed from inventory.
      • Ling's involvement in end game fixed.
      • Peace negotiations back in.
      • Setting more than 4 waypoints doesn't overlap in UI anymore.
      • A few UI improvements.
      • After surveying a location, its description now changes accordingly. The same goes for story-related locations.
      • Pickaxe swing animation for female characters fixed.
      • Rover navigation improved.
      • Toolbar disappearing in a few places fixed.
      • Can no longer save inside the crashed lander.
      • A few more free camera locations added.
      • All help screens can now be accessed from the F1 screen.
      • The twirling issue has been improved. It's an engine-related issue that is partly out of our hands. I'm confident it'll be fixed at some point, but for now, you can just click again or double click something.-Update 1.06:
      • Corrupt save problem fixed
      • Can no longer go to menu while trading
      • Can no longer buy empty shipments
      • Mouse wheel scroll functionality added to dialogue
      • Rover exit message clarified
      • Rover is unavailable until you complete the 'Reconnect' quest
      • Free cam mode added to Outpost vicinity-Update 1.05:
      • Throat of Kraken door issue fixed
      • >100% research on the completed research panel fixed
      • Willy’s hand now stays broken
      • Last item used no longer appears on unrelated alert panels
      • If you fix the antenna before doing anything else, reception is appropriately static-free
      • Rover charge and speed upgrades now saved correctly
      • Moving diagonally on the world map no longer uses more power
      • Menvra Crater issue fixed
      • Hetpet region third point correctly named
      • Horst now gives the proper response after exploring Menvra Crater
      • Chinese Battery now works as intended
      • Drone waypoints are now ordered properly when saving and loading
      • Companion tasks are now stored correctly
      • Straight to Rover button no longer resets your location
      • Tuxing Liu Hangar ladder fixed
      • Trading with Yat-Sen now works
      • Some negotiations had inverted results. (eg. negotiating with Ling for taking Daxia along)
      • Can no longer ask Daxia about picture before you have it
      • Solving ‘Sore Throat’ by negotiation no longer causes the world map to lose radar data
      • Manually tampering with the space elevator now works with higher construction skill
      • Second Hesiod arrival now properly interrupts a timelapse
      • Researching lichen modificaition without building an external greenhouse no longer blocks the terraforming questline
      • Creating explosives now triggers the next part of the Sabotage quest
      • Karl now responds properly after you find William
      • Processing Parts now yields the correct amount
      • Herschel research fixed
      • Multiple solutions for getting the SAR back online now accessible
      • Polymer Crackers nerfed
      • Some Steam achievements fixed
      • Rover top speed reflected on Rover panel
      • Resources in the stock panel display correct decimals
      • Oxygen display fixed
      • Game no longer glitches out when not connected to Steam
      • Can no longer rat Karl out multiple times
      • Fixed some dialogue dead ends
      • Can no longer have negative methane
      • Crashed Satellite soft-dead end fixed (use the memory module and talk to karen or karl)
      • 04.02.2020: Торрент-файл обновлён. В раздачу добавлены следущие патчи:
      • Titan.Outpost.Update.v1.142-PLAZA
      • Titan.Outpost.Update.v1.151-PLAZA
      Список изменений:
        Update v1.151:
      • Fix for Toggle the run mode on/off crash-Update v1.150:
        Major Fixes:
      • Time advancement bug fixed. For some people, time would no longer advance correctly after a rare drone-related issue.
        New Features:
      • Default Run Mode - You can turn on the 'run/walk' toggle in the gameplay options menu. This will allow you to switch between clicking-to-walk and double-clicking to run or vice versa by clicking a button in the lower-left corner or hitting the '/' key.
      • Static camera has two zoom levels you can cycle between using + en - keys or the scroll wheel. Right now, this only works at the Outpost vicinity, the Command Center, the Cryovolcano, Polely Macula and Tuxing Liu.
      • Jeng Boots - You can find these boots in the footlocker underneath the screen showing the painting of Taikonaut children on the third floor of Tuxing Liu. They provide -1 thermal conduction.
      • New Rover Model - Why? The old one was only designed to look good from certain angles. Free Cam Mode wasn't kind on it. The new one looks solid from all angles and is easier on your GPU. It's also just a little bit chunkier and more in line with the overall aesthetics. It's seen in the header image for this update. Locations where it was not an issue still have the old model in place but this will gradually change. Here it is without any upgrades:
        Improvements:
      • Tuxing Liu has had some pathfinding improvements.
      • NPCs will bump into each other less often and try to resolve their pathfinding when they do so.
      • Some new NPC work animations.
      • Maximum skills increased to six at level 12. Nothing is gated beyond 5, skill level six will only get mechanical bonuses.
      • Improved character names layout for save/load panels in the main menu.
      • Search panel is now left-justified.
      • Using an item that was previously selected can no longer be transferred after being removed from inventory while the inventory panel is still open.
      • The new logo is now shown in the start window.
      • Characters models will no longer show their hands slightly clipping through the wall when moving towards the elevator room.
      • Power calculations more accurate.
      • All Herschel research will take immediate effect.
      • ICE XI nucleation research nerfed.
      • Herschel Thermal conversion bonus nerfed to 15%, base modules still draw 5% less power
      • Pathfinding for clicking on shipments improved
        Minor Fixes:
      • Fixed some objects not occluding when you jump down at the Throat of Kraken.
      • Can no longer wiggle through wall to get to the plutonium stash at Tuxing Liu.
      • Can now search tier 3 exploration at the TSSM site 'rover' searchable area.
      • Third Herschel research 'Thermal Conversion' will work as intended.
      • IPMS relation value will show as neutral in dialogue
      • Temperature goes back to nominal after turning the heating back even if cutting it close
      • Herschel exploration questline is shown as succesful after talking to Horst about it when complete-Update v1.142:
      • Removed the attribute-based perk count limits.
      • Easier to click on Kuo inside the throat chamber
      • Intelligence debuff for drunk state correctly displayed next to Morale
      • Debuff display automatically refreshes on the character sheet-Update v1.141:
      • Performance improved on 'fantastic' setting.
      • Satellite decoder chip now has its own image.
      • Horst no longer rewards you multiple times for the final exploration mission if you did it in a particular order.
      • Van Hoorn's compensation properly added to wallet after 'The Gloves Are Off' starts.
      • Daisuke will give you the neural imprint data if you build 10 computers before the first channel conversation but you haven't hacked Willy's Wallet.
      • Removed a hidden object that was blocking the construction bot in manual control in a spot near the crashed lander.
      • Added missing audiofile for daxia
      • Fixed companion bonus overlapping in the roster panel on some screens.
      • Daxia can now be tasked on the roster panel during her stay at the Outpost.-Update v1.140:
        Improvements:
      • Estimated timeline for constructions and research more accurately reflected when a system is surged.
      • Surge indicator added to construction station and research stations.
      • Left-Click to move is now default. Right-click rotates the camera when in free mode. Interactables can still be clicked with the right mouse button.
      • Overall better support for 4K resolution.
      • Warping to other stations from the construction station disabled.
      • Syaoran will interrupt his schedule and always wait by the door after the first conversation with Ling.
        Fixes:
      • Fixed the pump hookup screen layout for 4K and 720p resolutions.
      • Comms buttons no longer disappear off screen when highlighted on 4K res.
      • Trait panel alignment fixed in the main menu for 4K.
      • You can no longer tell Karen about Val's kill-switch if you learned about the sabotage from Karl but haven't spoken to Val yet
      • 08.02.2020: Торрент-файл обновлён. В раздачу добавлен патч: Titan.Outpost.Update.v1.16-PLAZA
      Список изменений:
        Update v1.16:
        Improvements:
      • Pathfinding greatly improved for Outpost, Tuxing Liu, Throat of Kraken and a few other locations
      • Outpost vicinity hill periphery will no longer clip the static cam
      • Builder 'not enough resources' text layout more consistent between tabs
      • Builder info panel GUI improved
      • Clicking on a topic that you're currently researching now only shows the progress in the 'currently researching' box
      • Time Panel now shows you if a system you're trying to work on is powered or not
      • Time Panel work dropdown menu state is now stored in savegame
      • New rover model implemented at Throat of Kraken
      • Camera control improved
      • 'Unread message' alert now shows up in top-left corner each time you enter the command center or the rover, rather than in the middle of the screen
      • Opening the front entrance to Tuxing Liu with a clandestine transponder while Syaoran is by the door will make him take it off you
      • Can ask Daxia to come with you after being told to by Ling (she would come anyway, this is just confirmation)
      • Production rate added to Greenhouse buildable description.
      • Lighting improved at Tuxing Liu
      • Bright mode is brighter
      • Supercomputer quest moves to complete after a post-singularity conversation with Horst. (Must start a new character for this, but keep in mind that this is post-ending)
        Fixes:
      • Cryovolcano foothills no longer glitchy with misclicks, telportation etc.
      • Aiguo helping you when you're stranded no longer blocks the mouse (you could still press 1 to proceed)
      • Canceling trade with yatsen will no longer keep his portrait in the background
      • Can no longer cancel Ling's reward
      • Static Zoom function no longer shows a black screen in basement
      • 26.03.2020: Игра обновлена до актуальной версии 1.17
      Список изменений:
        Update v1.17:
        Improvements:
      • Crash investigation quest has better descriptions in quest log
      • Crash investigation quest related dialogue is more streamlined, some lines can't be repeated ad infinitum anymore
      • Extra clue added for crash investigation mystery
      • Generate power quest moves to complete when you generate enough power to cover the standard systems. The success description will encourage you to keep improving the generator, but it won't clutter your active quest log anymore.
      • Green, green grass of home has an extra 'talk to Val' entry before the end and goes to complete even you choose not to end the game this way.
      • Neural manifold moves to complete when you upload the imprint. The quest log is clearer on what happened if you choose not to end the game there. A bit of dialogue with Daisuke has been added to accomodate post-end play.
      • The conversation with the singularity is a little more forgiving: You can ask it to do things even if you only manage to gain access later on.
      • Singularity conversation flow improved.
      • Cargo lift in Tuxing Liu Hangar is now functional (it was merely decorative, you can now click it to go up and down)
      • Always run button and cam button hide when opening an interface system that would otherwise overlap with it
      • Inventory panel tabs no longer semi-transparent to prevent legibility problems with overlap
      • Unread messages and research now have unobtrusive icons on the top-left corner instead of text buttons.
      • 'Resume last save' after dying uses the last save of the current character rather than the last save altogether
      • More 'bright mode' improvements.
        Fixes:
      • Construction Bot manual control speed and traction back to normal. This became too slow after an update in 1.16.
      • Val Dialogue dead end fixed after you exhaust all the questions and still want to ask more
      • Rover teleporting to last saved location after entering rover after certain cutscenes fixed
      • Can't ask Karen about hesiod anymore after asking once
      • Human Resources moves to complete if you select a companion by talking to Ekta directly
      • Opening the lander for the first time after already having solved 'Investigate Val's Death' no longer puts the quest back on active again
      • Hacking the singularity or negotiation with it can now be done with both the skill icon and the dialogue options, now correctly labeled regardless of your 'view skill threshold' setting.
      • Some missing audio added
      • Sabotage shows a proper description in the 'complete' quest log if you convince her to abandon the idea of explosives, moves to complete
      • Where's Willy moves to complete if you talk to Karl about it even if you subvert the quest
      • Bad Medicine moves to complete as soon as Louam is in the Outpost
      • Proceed with Infinite WCU for Singularity Post-End game now gives you a massive amount of WCU. Does not count towards 'More Money than...' achievement.
      • Unread research no longer shows when you die
        Known Issues:
      • Reporting to Ling after finishing the Throat quest still teleports the player to the second floor on some systems. It's purely cosmetic and not a big issue so it wasn't a priority, but it will be fixed in a coming minor patch.
        Notes:
      • 32-bit is no longer officially supported. No one has used it so far so that shouldn't be an issue. If you're running a 32 bit system, please mention it in the forum and we'll try to work something out.
      • Quest and dialogue improvements that would alter your progress will not propagate to current playthroughs and savegames so nothing gamebreaking will occur. Keep that in mind if you don't see any changes in a quest description or completion. Most improvements will show up, however.
      • Of course, although at this point I'm pretty confident the quest flow is almost watertight, no amount of testing can ever cover each and every permutation so if you still run into what you think is an inconsistency, please mention it in the bug report forum.
      • 15.08.2020: Игра обновлена до актуальной версии 1.21
      Список изменений:
        Update v1.21:
        Key points:
      • A new major mid-game sidequest delves into the mystery of the ‘Strange Materials’ and provides more insight into certain factions in the game. About two hours of new content.
      • Tied to this quest is a new character who will take you on a wild trip with unconventional science.
      • Two new locations, one where you get to drive the Rover manually.
      • Two new tracks added to the soundtrack.
      • A new ending and ending states for the existing endings.
      • New research, items and perks.
      • The entire interface has been redone with better contrast, more awareness of overlapping clutter and better usability. It’s still an old-school affair, but it’s a lot easier on the eyes. Also includes mappable hotkeys and a special mode for people who have problems reading yellow text.
      • The point-and-click system is now instantaneous and responsive. The character will move to an interactable location and no longer slow down to settle in.
      • Many optimizations, fixes and updates.
        Improvements:
      • All backgrounds are consistent and text-heavy areas are darker to improve contrast.
      • No more overlapping UI elements with too much transparency.
      • Items now become unselected when processed.
      • Hotkeys are now mappable in a new 'input' section in the settings. Directional keys can be mapped in the launcher configuration.
      • Straight from rover to outpost button.
      • White Text mode is now an option in video settings, for people who have problems reading yellow.
      • Tiny Toolbar mode option in video settings. Enable this if you think the toolbar is too large.
      • Jingo Lacus Deploy button now shows even when you can't deploy and will show you the reason why. (Zone is under Chinese control.)
      • ICE XI purpose made clearer.
      • Increased plutonium amount in crashed satellite.
      • Strange Material description no longer references Polelya Macula because it can be found in Guabonito as well.
      • Free cam added to Cryovolcano.
      • Player lights now follow head animation when this is visible.
      • Can no longer drive the rover with arrow or WASD keys when you're not at the driver's seat. (This would move the player out of a location when typing w a s or d in a savegame)
      • Vehicle camera doesn't follow tilt as much when driving the manual construction bot.
      • Max limb size reduced at character creation.
      • Ambient temperature of outpost reflects slight temperature rise due to fungal growth.
      • Submarine can now be controlled by the keys defined as horizontal, vertical, roll, and pitch as well as the buttons on the submarine screen.
      • More ways to get rid of Val when she's in the base.
      • Pressing F1 (or whatever key you've mapped to 'help') will now open context-relevant help screen instead of main instructions.
      • IPMS Voice can now be set separately in audio settings.
      • Skipping the tutorial shuts up IPMS immediately.
      • Interactable clicks directly responsive, character 'easing in' animation cut.
      • Research currently researching text more consistent.
      • Hologram effect for Logistical Map and Research Station improved. This was possible after redoing the interface.
      • Death now closes search panel, acquire shipment panel and suit alert panels.
      • Free camera stops moving when you're using the interface in the Frozen Lander.
      • Frozen lander computer now has a portrait.
        Bug Fixes:
      • Stranded Chinese Truck crane skill buttons no longer hide after you use the logistics skill when you could still apply another one.
      • If Louam is occupying the bed in your rover while you rescue Kuo, Kuo sits next to the bed instead of lying on top of Louam.
      • Bolsena Lacus has proper double mining rate.
      • Dialogue with High Command dead end fixed.
      • Passing a single day wouldn't advance research under certain circumstances.
      • Dialogue inconsistency where you could mention Val mentioning something to Karl before you talked to Val.
      • Val inconsistency before the crash fixed.
      • Fixed rare bug where you couldn't build more tanks.
      • "cannot sleep while caffeinated" notification no longer overlaps with work menu.
      • Characters with Caffeine Addict trait recover from lower fatigue levels without stacking debuffs.
      • Saving and loading in the bedroom at the throat of Kraken will now properly occlude the roof.
      • Fixed crashed satellite memory module not triggering conversation option for Karl under rare circumstances.
      • Watching the sculpture at the Cryovolcano no longer has a chance of hiding the skill icons permanently.
      • Ling properly reacts to your transponder, both when you have it in your inventory or have it equipped.
      • Kuo no longer immediately tells you about the sub if you somehow fixed it before ever talking to him, he will still talk about his predicament first.
      • Added missing dialogue audio Kuo when you fail the negotiation with Kuo.
      • Frozen, dead Adanech would sometimes appear in her bed even if she was still alive.
      • Clicking on the outpost inventory in the stock room will open the inventory screen more than once.
      • Leaving multiple rechargeable batteries in the inventory will no longer yield a single superbattery after loading.
      • Stacked herschel polymers can now be processed, herschel polymers can be stacked.
      • Picking a profile for NPC now blocks other input. Can no longer get stuck with Ekta.
      • Ekta is no longer tagged as the player. This would turn the player into Ekta if you saved and loaded at a specific time, very rare and actually quite funny, but still a bug.
      • Research images cleaned up.
      • Outline in drone image fixed.
      • Fixed bug where toolbar would show up after a certain negotiation result with Karen.
      • Coming down from a caffeine boost while the time panel is disabled shows the correct buff value.
      • Various typos.
        1.211 Changelog:
      • Fixed bug where the Rover control was disabled after talking to Magnus.
      • Fixed overlapping of fungal threshold value when it got too big
      • 04.07.2022: Торрент-файл обновлён. Сцен-релиз: Titan.Outpost.v1.21-PLAZA заменён на Steam-Rip версии 1.324 Build 8658016

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