-The Binding of Isaac: Rebirth Complete BundleГод выпуска: 2014 Жанр: Action, Rogue-like, Difficult, Pixel Graphics, Indie Разработчик: Nicalis, Inc., Edmund McMillen Издатель: Nicalis, Inc. Платформа: Windows Версия: 1.7.8a + 3 DLC Тип издания: Неофициальный Релиз: Steam-Rip Язык интерфейса: русский, английский, японский, корейский, испанский, немецкий, китайский (упр.) Язык озвучки: английский Таблэтка: Вшита (Goldberg + Steamless)-Минимальные cистемные требования: ОС: Windows 10 Процессор: i7 Оперативная память: 4 GB ОЗУ Видеокарта: GeForce 900 Series Место на диске: 1 GB Звуковая карта: Yes-Описание: Когда мать Исаака слышит голос Бога, требующего принесения жертвы в доказательство ее веры, Исаак бежит в подвал, но сталкивается там с толпами безумных врагов, своими потерянными братьями и сестрами, своими страхами и, наконец, с собственной матерью. The Binding of Isaac — это двухмерный шутер со случайно генерируемыми уровнями и элементами ролевых и роуглайк (Rogue-like) игр. Сопровождая Исаака в его похождениях, игроки найдут множество необычных сокровищ, которые изменят внешность Исаака и дадут ему сверхчеловеческие способности, позволяющие победить толпы загадочных существ, открыть множество тайн и с боем пробить себе путь к спасению.-Наличие/отсутствие рекламы: Реклама отсутствует Особенности релиза
Случайно генерируемые подземелья, экипировка и боссы. Вы никогда не будете играть в одну и ту же игру дважды.
20 сложных испытаний
450+ предметов, включая 160 новых разблокируемых предметов
Аналоговое управление
Тонны анимированных концовок качества полнометражного фильма
Динамическое освещение, визуальные эффекты и художественное оформление
Совершенно новый игровой движок @60FPS 24/7
Совершенно новый саундтрек и звуковое оформление
Множество слотов для сохранения
Физика какашек!
Куча достижений
10 играбельных персонажей
100+ врагов с новым дизайном
Более 50 боссов, включая тонны новых и редких боссов
Комнаты, полные какашек!
Мистические руны
Улучшаемые магазины
Скриншоты
Патчи 1.7.8a (25.03.22)
Changes
Little Horn now takes reduced damage from his own bombs (this prevents him from killing himself too quickly)
Little Horn's orange champion variant now uses unique flaming troll bomb sprites and always spawns flaming troll bombs when teleporting around the room
Updated several room layouts
Updated localization files
Modding: Added missing enums for null items introduced by previous updates
Fixes
Fixed a bug which prevented scores from being submitted upon winning a daily run
Fixed missing champion sprites for Rag Man
Fixed champion Mask of Infamy not using its unique champion sprites
Fixed champion versions of Chub, Little Horn, Rag Man, Brownie, Peep and the Bloat not using the correct sprites for spawned enemies
Fixed champion War and Death not using the correct sprites when transitioning to their second phase
Fixed Lil Loki not counting towards the Conjoined transformation (for real this time!)
Fixed Clutch's Clickety Clacks not dealing contact damage after being revived
Fixed reviving as Lazarus resetting his devil deal chance even if red heart damage was taken during the current floor
Fixed Bethany's unlock condition not working as intended due to Lazarus' new revival mechanic
Fixed several special room doors not working correctly in the Pay to Play challenge
Fixed Pay to Play (the item) locking doors that would normally be unlocked (such as the silver treasure room in Greed mode)
1.7.8 (21.03.22)
Gameplay changes
"Something spooky" has appeared in the Ashpit!
Lazarus now reverts to his normal form when going to the next floor, gaining his extra life back if he lost it
Lazarus now gains a permanent +.5 damage up each time he turns into his revived form
Lazarus now only loses up to 1 heart container when turning into his revived form, this cannot bring him below 1 heart container
Increased the damage multiplier of Lazarus' revived form to 1.4 (from 1.2)
Reduced the duration of the temporary damage bonus granted by Lazarus' Birthright from 3 minutes to 1, however this bonus is granted every time Lazarus turns into his revived form
??? now gets devil deals at a reduced cost and starts with an innate Lil Larva effect (destroying poop spawns 1 blue fly)
Bleed effects from Mom’s Razor and Backstabber now deal damage based on how quickly an enemy is moving (faster enemies take more damage). While an enemy bleeds, they leave behind creep that damages other enemies. The effects can now also be applied to bosses.
Mom’s Razor now blocks projectiles and can damage bosses
Camo Undies now grants +.5 speed while cloaked. When uncloaking, all nearby enemies take damage, and Isaac gains a brief tears + damage up
Lost Fly now deals damage less frequently (7 damage every 7 frames) but forces nearby enemies to target it
The D12 can now reroll most obstacles, including poop, spikes and fireplaces, and can generate more varied obstacles
Pay to Play now works on double locked doors, key blocks and chests, and features new sprites for all types of locked doors
We Need to Go Deeper/Mom’s Shovel/Ehwaz now feature a secret method to guarantee a crawlspace once per floor and no longer create them based on random chance
Lil Dumpy is now a follower and automatically produces a Butter Bean fart when an enemy or projectile is about to hit Isaac
Voodoo Head now improves curse room layouts/rewards
Book of Sin no longer creates microbatteries (only normal and rarely golden/mega batteries)
Adjusted the formula used to calculate damage for Libra and the pause menu stat tallies (this results in overall higher damage during Libra runs)
Reduced the devil price of The Nail, Bloody Lust and Bloody Gust to 1 heart
Added Little Horn to the devil room pool (it was previously only there in Greed mode)
Added Guppy’s Eye to the curse room pool
Replaced Razor Blade with Blood Rights in the devil room pool
Replaced Mom’s Razor with Razor Blade in the curse room pool
Increased the weight of Blank Card in the shop pool (was previously more rare)
Bomber Boy now has normal weight/rarity in the bomb bum pool (was previously more rare)
Toned down the amount of enemies spawned on the first floor of Greed/Greedier mode
Beggars no longer give Treasure Map, Compass or Contract From Below in Greed mode
Added thick Odd Mushroom to the treasure room pools in Greed mode
Added Ball of Bandages to the silver treasure room pool in Greed mode
Removed Cube of Meat from most Greed mode pools except silver treasure/shop
Removed Dead Bird and Ouija Board from the devil room pool in Greed mode
Reduced the appearance rate of the devil room layout with only runes in Greed mode
Urn of Souls now deals 50% more damage when combined with the Book of Belial via Judas' Birthright
Significantly increased the durability of Book of Virtues wisps created from Ventricle Razor
Significantly increased the range and damage of the Brimstone beams from Sulfur wisps
Devil's Crown no longer affects the mirrored treasure room in Downpour II
Monster Manual can now grant Gemini and Psy Fly
Rooms containing pits in the Corpse can no longer be bloody
The D7 no longer teleports the player when used in certain special rooms (such as Devil rooms)
Red champion Monstro II now has faster attacks, but also slightly reduced health
Added unique champion sprites for bosses
Added visual and audio feedback for Backstabber’s effect
Updated Onan’s Streak to require Judas and It Lives be unlocked first
Added more new room layouts
Updated various item qualities
Updated localization files
Fixes
Fixed some characters in the item description font (such as b and d) not displaying correctly since last update
Fixed some missing shading in the Horny Boys' boss portrait
Fixed Bag of Crafting being able to craft locked items using fixed recipes
Fixed Bag Lunch and Wish Bone causing strange behavior with pickups for the rest of the run after triggering (such as infinitely duplicating items from Damocles)
Fixed Devil rooms not spawning in the Shop floor in Greed mode if the Womb wasn't unlocked first
Fixed co-op ghosts being able to take damage from certain sources
Fixed a rare crash caused by floor generation in the Red Redemption challenge
Fixed Astral Projection causing a crash when triggering in a room containing rain
Fixed Clickety Clacks becoming white champions, which could result in a softlock
Fixed a softlock when throwing Tainted Forgotten into the special minecart in Mines II right after entering the room
Fixed Tainted Forgotten getting extra plays on devil beggars during damage iframes
Fixed the sound of Tainted Forgotten hitting the ground playing when thrown into a trapdoor
Fixed the Book of Belial not increasing devil deal chance when held by Judas with Birthright
Fixed Satan sometimes becoming invulnerable during his second phase when under the effects of I'm Excited
Fixed not being able to shoot during the Kidney Stone barrage effect with Chocolate Milk
Fixed Neptunus and Chocolate Milk preventing the charge bar from completely filling up
Fixed Head of Krampus dealing 19 ticks of damage instead of 20
Fixed Brimstone+Anti Gravity+Soy Milk not working as intended
Fixed Pyromaniac being more rare than intended
Fixed various minor issues with certain room layouts
Fixed Mother's Shadow's chase track not looping correctly
Fixed the door to the minecart room in Mines II taking longer to open than intended after successfully escaping Mother's Shadow
Fixed Colostomia sometimes staying invulnerable for longer than intended during the transition to her second phase
Fixed Reverse Justice card removing an item from the current pool for every chest spawned
Fixed rocket bombs exploding on contact with perma-charmed enemies
Fixed a softlock caused by falling into a pitfall while Mega Mush is active
Fixed Sumptorium sometimes not being able to recall all clots when playing as Tainted Eve
Fixed Black Hole not destroying Fool’s Gold rocks
Fixed various issues caused by the D7 in Home
1.7.7a (06.12.21)
Localization: Fixed some achievements being rendered incorrectly when the language is set to Russian Modding changes
Added a placeholder collection sprite for modded items that do not provide one
Fixed Lemegeton wisps not being rendered properly for modded items
Fixed costumeSuffix attribute not working as intended when assigned to Isaac
"goto" command now accepts "default" as a room type when trying to warp to a special room
1.7.7 (03.12.21)
Gameplay changes
Added more new room layouts
Tainted Cain can now pick up items normally in the Genesis room
Strawman, Found Soul, Soul of the Forgotten and Soul of Jacob and Esau now always match their speed to their owner's
Reduced the cooldown of Yuck Heart to 4 (from 6)
Technology 2 now works with any familiar that replicates the player's attack (i.e. Incubus)
Isaac's Heart now grants its effects to Tainted Forgotten's soul instead of Tainted Forgotten himself
Ipecac + Hemoptysis no longer deals damage to players
Wiggle Worm's tears up now scales with trinket multipliers
Hook Worm, Ring Worm and Ouroboros Worm now grant a tears up similarly to Wiggle Worm
The D1 no longer creates exact copies of pickups (i.e. duplicating a card may spawn a different card)
Echo Chamber now only copies the last 3 cards/pills used
C Section + Technology shots now only have a luck based chance to replicate themselves when combined with Explosivo, Sinus Infection or Mucormycosis to prevent infinite loops
Tainted Moles can no longer be champions
Increased the armor strength of Tainted Round Worm to 30 (from 12)
Reduced the health of Tainted Mulligan to 100 (from 120)
Reduced the health of Flesh Death Head to 30 (from 50)
Added Dead Tooth and Monstro's Tooth to Bumbino's special drop pool
The creep pool spawned by Free Lemonade now deals more damage and lasts twice as long
Updated the sprite of Magic Fingers
Updated a few item qualities
Updated localization files
Fixes
Fixed Tainted Lazarus' hologram taking damage from the lava in the Beast fight
Fixed Tainted Lazarus' hologram being affected by poison clouds and Dogma's Godhead shots
Fixed Tainted Lazarus not being able to shoot after flipping while Dark Arts is active
Fixed Tainted Keeper still getting less coins than intended in from killing enemies in Greed mode if he left the starting room at any point during the current floor
Fixed Tainted Forgotten not being able to throw his body if blindfolded with a charged attack (such as Chocolate Milk or Cursed Eye)
Fixed a crash caused by recalling clots as Tainted Eve while moving between rooms
Fixed a crash caused by using Hemoptysis right as the effects of Berserk end
Fixed a crash caused by Lil Portal picking up a heart that spawned as part of a devil room
Fixed secret shops and angel shops not generating in the Red Redemption challenge, crashing the game if entered
Fixed Eden's Blessing applying to newly created players during the current run (such as Strawman or Tainted Lazarus' hologram)
Fixed Temporary Tattoo, Old Capacitor, Nuh Uh!, Crystal Key and Karma appearing in Greed mode
Fixed C Section, Mom's Knife, Brimstone and Monstro's Lung not working at 30 tear rate or above
Fixed Cursed Eye not working at 60 tear rate or above
Fixed Neptunus + Chocolate Milk not firing any tears at 30 tear rate or above
Fixed red chests in the Genesis room still teleporting the player to the Devil room
Fixed the aura of Censer and Succubus not rendering correctly when held by Tainted Lazarus' hologram
Fixed Lost Soul taking damage from lasers fired by friendly enemies
Fixed the Visage getting stuck in its first phase if the chain is broken by Uranus or Freezer Baby
Fixed the Boomerang being able to push stalactites around in the Beast fight
Fixed bouncy lasers from the pink champion version of the Haunt having a flickering effect
Fixed the Duke of Flies setting off explosive gas when summoning flies
Fixed BFFs not affecting Finger
Fixed Tainted Lazarus' inactive form spawning its familiars if the key pieces or knife pieces are consumed while shared between the two
Fixed Tainted Lazarus sometimes causing a crash when flipping with the Mom transformation
Fixed flipped items sometimes not granting health or consumables
Fixed bosses taking less damage when non co-op players are present (such as Strawman, Found Soul, Soul of the Forgotten and Soul of Jacob and Esau) or when playing as Tainted Forgotten
Fixed Lemegeton causing a crash if any non orbiting wisps are present (such as How To Jump)
Fixed Tainted Forgotten getting two copies of the Dogma item when entering the Beast fight
Fixed freezing the Bony spawned by the Forsaken preventing it from reappearing and doing its Brimstone attack
Fixed the Stairway spawning in an inaccessible position in some Greed mode starting room layouts
Fixed familiars not storing their RNG seed properly when saved and restored (this could cause bag familiars to keep dropping the same reward as Tainted Lazarus)
Fixed active items sometimes getting lost as Tainted Lazarus when both forms holds two copies of the same active item
Fixed Trisagion shots always facing right when combined with Anti-Gravity
Fixed Genesis, Joker and Reverse Emperor not teleporting the player to the correct room when used in the mirror dimension or the Death Certificate area
Fixed rocket bombs colliding with tears and other bombs
Fixed Blood Clot, Chemical Peel and Stye not working correctly on Incubus and similar familiars
Fixed troll bombs spawned as part of certain room layouts being turned into poop pickups when playing as Tainted ???
Fixed Guppy's Eye causing content previews to briefly appear in room layouts containing buttons set to spawn chests or sacks when pressed
Fixed Guppy's Eye not working in crawlspaces
Fixed Soul of Lazarus not being removed upon revival when held by Esau
Fixed some lights not rendering properly since 1.7.5 (this was particularly notable with Night Light)
Fixed glitch items not being removable by victory laps
Fixed another issue which caused Lachryphagy tears to accumulate more damage than intended
Fixed C Section + Pop! or Lachryphagy causing fetuses to never hit the ground
Fixed a rare crash caused by using Rotten Tomato against Mask of Infamy
Fixed hearts staying visible in the HUD after turning into the Lost in the middle of a run
Fixed damage inflicted by the Greed Mode button not counting as self inflicted damage
Fixed extra items spawning when saving and resuming a run while in the Genesis room
1.7.6 (17.11.21)
Gameplay changes
Reduced the cooldown of Placebo with stat upgrades, Pretty Fly and Experimental Pill
The Lost's hearts are now hidden again (Holy Mantle indicator is still visible)
Enemies are no longer guaranteed to drop coins when encountered in a previously visited room as Tainted Keeper
Glyph of Balance no longer drops soul hearts when playing as the Lost
Glyph of Balance can now drop soul hearts, red hearts and poop pickups as Bethany, Tainted Bethany and Tainted ??? if they need any
Esau Jr. now preserves quest items (such as the Polaroid and the Negative)
Added Red Stew to the Ultra Secret Room pool
Added even more new room layouts
Updated a few item qualities
Updated localization files
Fixes
Fixed The Marathon achievement not usually unlocking (dailies completed before this update may not count)
Fixed the daily exit confirmation popup not rendering correctly in the Chinese translation
Fixed the Continue option becoming unavailable when switching languages while mods are enabled
Fixed Tainted Judas' birthright not working as intended
Fixed Tainted Cain being able to take fatal devil deals without dying (again)
Fixed Tainted Cain not being able to pick up items normally in the Death Certificate area
Fixed victory lap popup displaying the wrong message
Fixed the victory lap HUD icon clipping into the stat display
Fixed lava pits not refreshing properly if the game window was resized
20/20 now decreases the damage given by Polyphemus similarly to other tear multipliers (this is still very strong since it cancels the firerate decrease from Polyphemus)
Fixed 20/20 not increasing Keeper and Tainted Keeper's firerate
Fixed Tainted Keeper getting less coins than intended from enemies in Greed mode
Fixed Telescope Lens and Door Stop appearing in Greed mode
Fixed Butter! having a 100% chance to drop passive items on damage taken
Fixed Butter! being able to drop active items on damage taken
Red chests can no longer teleport the player to the Devil/Angel room while in the Genesis room
Fixed Dark Esau not blocking enemy projectiles when not charging
Fixed Dark Esau preventing white champion enemies from losing their invulnerability
Fixed Esau Jr. removing Dark Esau when used as Tainted Jacob
Fixed Tainted Lazarus' charge bar being visible in water reflections
Fixed Tainted Lilith's birthright preventing her from opening the flesh door in Mausoleum II
Fixed Dogma (item) giving hearts every time it is dropped and picked back up
Fixed Mom's Ring spawning a rune every time it is dropped and picked back up
Fixed Magic Mushroom and Leo granting the Stompy! transformation when repeatedly dropped and picked back up
Fixed a Dross room that could have the right side entrance blocked by rocks
Fixed a Depths room that could have Brains behind rocks
Fixed a Cathedral room that could have Polties appear on top of entrances
Fixed a Flooded Caves boss wave in Greed mode sometimes causing a crash
Fixed a crash caused by an “I’m Excited!” pill activating in a room with rain effects
Fixed Expansion Pack rarely preventing the player from attacking
Fixed not being able to go to Sheol after having used Genesis
Fixed Genesis turning other characters into Isaac after having used Esau Jr
Fixed ultra secret rooms very rarely generating in impossible locations, causing a softlock when teleported to via the Moon? card
Fixed white fire rooms in Downpour and special button rooms in the Mines rarely generating connected to special rooms
Fixed Decap Attack causing the head to hover endlessly over the player's body if recalled before the head hits the ground
Fixed Trisagion lasers getting stuck when spawned by item interactions that create large amounts of tears
Fixed a rare freeze caused by Trisagion + Continuum
Fixed C Section synergies with melee weapons creating more fetuses (causing loops/crashes)
Fixed a crash caused by picking up Strawman after Money = Power
Fixed Shiny Rock not doing anything
Fixed Dice Bag causing the Whore of Babylon popup to appear whenever it gives a temporary dice item if the player has Whore of Babylon and is at low health
Fixed Panic Button triggering on white fires
Fixed quest items being disabled when the player carrying them dies in co-op
Fixed Best Friend + Brimstone Bombs damaging the player
Fixed C Section + Technology sometimes causing self damage when fired by familiars (such as Incubus and Twisted Pair)
Fixed Dr. Fetus/Epic Fetus + poison effects spawning harmful poison clouds when fired by familiars
Fixed the light emanating from Dogma's TV not rendering correctly
1.7.5 (10.11.21)
Localization:
The game has been updated with partial support for the following languages: Japanese, Korean, Spanish, German, Russian and Simplified Chinese.
Please note that these language patches are still incomplete and subject to change. If you see something that appears to be worded incorrectly, or if you encounter a bug related to the language patch, please email the details to [email protected]. Your feedback is greatly appreciated!
Additions
Added 3 new items to the boss and chest pools: Glass Eye, Stye and Mom's Ring
C Section is now functional and obtainable after being unlocked
Bag of Crafting, Flip, and Sumptorium can now be found by all characters after being unlocked
Added a Birthright effect to all the characters that were missing one
Added a description to every Tainted character that was missing one in the character selection menu
Added new level transition/VS screen graphics for Tainted Eden
Added minimap icons for Tainted ???'s poop pickups
Added unique starting room graphics for every character
Added 200+ new room layouts
Visual changes
The Lost's health is now visible in the HUD
Holy Mantle is now visible next to the player's hearts in the HUD when active
Updated sprites for Tainted Lazarus
Updated sprites for The Thing, Null, Begotten, Evil Twin, Clot, Blue Boil and Dukie
Updated sprite for Converter
Fixed The Visage's attacks to use a consistent red color scheme
Added unique item costumes to Tainted Lilith's fetus
Slightly tweaked the color of the Womb to be easier on the eyes
Updated graphics for ???'s only friend and Big Fan to be more consistent with Boom Flies and other variants
Techstone (Tech+Brimstone) lasers now have a large and giant variant similar to Brimstone lasers
Gameplay changes
Tainted Azazel's beam now has a reduced duration unless he holds Brimstone
Tainted Azazel now sneezes automatically when charging instead of when releasing a partial charge
Hitting enemies with Tainted Azazel's sneeze cuts the remaining charge time in half
Hitting enemies with Tainted Azazel's sneeze inflicts them with a Brimstone Curse which makes them more vulnerable to Brimstone attacks and causes them to explode when killed by Brimstone
Tainted Eve's clots are no longer lost when recalled by Sumptorium if she has full health, instead they will drop to the ground next to her
Tainted Eve's clots now start with 15 HP when spawned and slowly decay down to 1 HP (5 HP for non-red hearts)
When playing as Tainted Lazarus, all items that spawn as part of a room layout (such as a treasure room or a shop) now have an alternate form which can be accessed using Flip, even after they have been picked up
Tainted Eden no longer rerolls on self inflicted damage (such as blood donations and curse rooms)
Tainted Eden no longer rerolls on fatal damage
Updated Tainted Cain's recipe system to allow golden pennies, golden pills, golden batteries and poop pickups
Tainted Cain's crafting recipes are now slightly more consistent (high quality pickups are more likely to yield high quality items)
Most of Tainted Cain's crafting recipes are now generated based on the seed of the current run, aside from a few fixed recipes
Tainted Forgotten is now thrown by releasing the attack buttons if picked up while charging an attack
Bag of Crafting now yields a random item instead of Breakfast when its result would normally be an item that hasn't been unlocked yet
Bag of Crafting can now purchase pickups on sale in a shop
Tainted Lilith's fetus now automatically aims at nearby enemies
Tainted Jacob can now pick up health when in ghost form (this does not prevent him from dying in one hit)
Tainted Jacob now gets more invincibility frames after being hit by Dark Esau
Tainted Jacob no longer turns into his ghost form if hit by Dark Esau while invulnerable
Dark Esau is now invulnerable and no longer blocks tears and bombs, but blocks enemy projectiles instead
Dark Esau now always charges towards the player instead of being locked to 8 directions
Dark Esau now attempts to keep a minimum distance from the player when not charging
Dark Esau's charge now ignores boss armor
Using Anima Sola in a room with no enemies as Tainted Jacob now immediately summons Dark Esau
Updated the list of items Tainted Lost/Birthright Lost can find (fixes being able to find Yuck Heart, or not being able to find Holy Water)
Donation machines now explode upon being bombed. Most donation progress is retained, but the machines do not reappear for the remainder of the run.
Restock machines can now uncommonly appear in shops (for real this time)
Rocket in a Jar now aims purely based on the player's aim direction (normal bombs are placed if the player is not attacking)
Piercing Dr. Fetus bombs now inflict contact damage when passing through enemies
Dr. Fetus + Rocket in a Jar + Polyphemus now fires piercing rockets that can explode twice
Mom’s Knife now synergizes with Technology and Tech X (similar to the Forgotten’s thrown bone)
Trisagion shots now trigger on-hit effects only when touching enemies or obstacles
The Bean and most fart sources now push enemies, bombs and pickups
Reduced the volume of farts from Jupiter
Picking up items granted by Satanic Bible now counts as taking a devil deal (disabling future angel rooms)
Devil deals costing 1 heart and 2 soul hearts can now be taken if the player only has 1 heart container and no soul hearts
Devil deals can now be taken for free when under the Lost's curse (obtained by touching a white fire place or using Soul of the Lost), however this will cause other purchasable items in the room to disappear
Glass Cannon no longer breaks on self inflicted damage (such as blood donations and curse rooms)
Increased invincibility frames from Holy Mantle to 1 second (from 0.5)
IBS now behaves like a charged attack similar to Kidney Stone, but does not prevent the player from attacking when fully charged
Golden Troll Bombs now explode less often when coming in contact with the Beast
Notched Axe now consumes a soul charge per swing as Bethany after running out of durability (charges only get consumed if the swing hits an enemy or destroys something)
Notched Axe now creates bridges when breaking rocks next to pits
'M now rerolls Notched Axe when it runs out of durability
Increased the price of higher tier items in Angel shops from 15 to 30
Reduced the price of Lil Brimstone and Lil Abaddon to 1 heart
Devil rooms are now more likely to have items for sale
Capped the proc rate of Ghost Pepper and Bird's Eye to 50% (holding both removes the cap)
Removed a redundant range increase granted by Sacred Heart and Godhead (this was originally needed to counteract the shot speed decrease)
Converter now has 3 room cooldown
The Hermit? now converts sacks into 7 pennies
Treasure rooms can now be encountered in the Seeing Double challenge
Mama Mega now has a more intuitive interaction with golden bombs: using it will now consume a golden bomb if the player has one, allowing it to be used again
Suplex now scales in damage and area of effect with the player's size
Blood Puppy will no longer try to attack the player when they are unable to move
Mirrors can no longer be broken by tear effects (such as Sulfuric Acid and Terra)
Anima Sola can now chain up to two targets if the player has Car Battery, if only one valid target is present it will be chained for twice the duration
Challenge trophies and giant chests now spawn with a pickup cooldown to prevent accidentally ending a run
Pop tears will now start falling to the ground after bouncing off each other 8 times
Lemegeton now spawns item wisps from randomized pools (Treasure, Boss and Shop pool), with a 25% chance to pick the same pool as the current room
Rebalanced the cooldown of Blank Card, Placebo and Clear Rune with certain effects
Bombs can now be suplexed
Little Baggy no longer affects pocket items that are neither pills nor cards (such as runes)
Heartbreak can no longer kill the player on pickup
Reviving after dying from having 100% broken hearts now removes 1 broken heart to prevent situations where the player would be still alive despite having no health
Dark Arts now only grants its temporary damage buff to Dark Judas and Tainted Judas
Damage buff granted by Dark Arts now decays faster the higher it is, but no longer decays while Dark Arts is active
Binge Eater now gives -0.03 speed per food item held
Binge Eater + Breakfast now increases range and shot speed (instead of range and speed)
Binge Eater + Dessert now increases damage and shot speed (instead of damage and speed)
Reduced the size of Lost Soul’s hitsphere
Sigil of Baphomet no longer triggers from stalagmites being destroyed in the Beast fight
Expansion Pack can no longer trigger Metronome or D Infinity
Metronome can no longer trigger Clicker or R Key
Metronome now has a reduced chance to trigger Genesis and Death Certificate
Fully charged Azazel's Rage now fires when clearing a challenge room or Greed Mode wave
Updated Boom Flies and other variants to use stage HP (this results in them having less HP before the Caves and more HP after)
Rebalanced the quality value of several items
Rebalanced various wisps from Book of Virtues
Updated Singe’s boss room layouts to have less rocks
Champion bosses that spawn with a copy of themselves now spawn with a fixed offset (this should prevent unavoidable damage upon entering a room)
Pink champion Cage is now smaller for consistency with other duplicating champion bosses
Hush's sky lasers are now affected by time scale modifiers (i.e. Hourglass)
Mama Mega can now cause the Broken Shovel to fall down in Basement 1
Twisted Pair now interacts correctly with Friendship Necklace
Monster Manual can now grant Twisted Pair
Sacrificial Altar can now grant Vengeful Spirit, Hungry Soul and Blood Puppy
Cube Baby can now be picked up and thrown using Mom's Bracelet
Psy Fly now enters a brief cooldown period after reflecting a certain number of projectiles (it's still really good don't worry)
Guppy's Eye now displays the contents of Shopkeepers
Pulsing red champions now only heal enemies that are on the same team as them (perma-charmed enemies will only heal other perma-charmed enemies)
Morningstars can now sometimes spawn with an alternate facial expression
The Mausoleum can now be entered for free when under the Lost's curse
Bad Trip and Health Down can no longer be obtained from pills when under the Lost's curse
Golden hearts now only break from taking damage, or when the player no longer has enough hearts to fit all of them
Heart container overflow is now tracked for the purpose of full rerolls, this prevents unfair loss of heart containers when rerolling HP up items away (especially with Keeper)
20/20 no longer adds an extra shot when combined with the Inner Eye or Mutant Spider, instead cancels out the firerate decrease they grant (extra copies of 20/20 add 1 extra shot per copy)
Mega Mush now grants more invincibility frames after its effect expires
Spirit Shackles now grants more invincibility frames after revival
The random item effect granted by Modeling Clay is now seeded per room
Abaddon can no longer kill the player if they have Alabaster Box
Spelunker Hat and Host Hat now block projectiles falling from above
Spelunker Hat now reveals rooms up to 2 rooms away
Increased the aura damage of Godhead tears from 1.05 to 2
Haemolacria + Dr. Fetus tears now split in a more visually satisfying way
Vis no longer has a random chance to turn into Double Vis, except in Utero
Boom Flies no longer have a random chance to turn into Red Boom Flies until Caves 1
Doples no longer have a chance to turn into Evil Twins
Dr. Fetus + Monstro's Lung now fires a more random looking barrage of bombs with a shorter fuse time
Super Secret Rooms with hearts now more consistently force specific heart types when spawning hearts using cards/items
Ultra Secret Rooms now have an item pool unique to them instead of using the Angel room pool
Replaced the Mitre with Hallowed Ground in the Greed mode Angel room pool
Updated the Greed mode Secret Room and Curse Room pools to have actual items instead of only Cube of Meat
Tammy's Head can now be found in the treasure room pool
Pyromaniac now has normal weight/rarity
Glyph of Balance no longer causes soul hearts to drop when playing as the Lost
Rebalanced payout chances from Sanguine Bond, stepping on the spikes now counts as intentional self damage (no damage penalties)
The Stars? no longer attempts to remove starting items
Curse of the Tower no longer triggers on damage taken from blood donation machines and devil beggars (but still triggers on other forms of intentional self damage such as IV Bag)
Curse of the Lost can no longer be encountered in the Red Redemption challenge
Losing flight now temporarily grants the Bible effect for the current room if the lack of flight would cause the player to be stuck otherwise
Tainted Lazarus now respawns as himself when revived by Lazarus' Rags
Tainted ??? now respawns as himself when revived by the Ankh or Broken Ankh
Tainted Judas now respawns as himself when revived by Judas' Shadow
Ipecac, Haemolacria and Monstro's Lung tears now have a less extreme arc when fired in a crawlspace or in the Beast fight
Dad's Note can no longer be rerolled by 4-pip dice rooms and Spindown Dice
Fixes
Fixed a bug causing crawlspaces to always lead to the Error room even when they should lead to a black market
Fixed TMTRAINER replacing important progression items
Fixed Soul Locket not granting stat ups when picking up soul hearts as the Lost
Fixed Dream Catcher showing incorrect items and bosses on certain levels (such as Greed Mode levels and the Void)
Fixed Decap Attack being usable while Isaac's head is in mid air
Fixed Recall causing the Forgotten's body to hover in the air with Car Battery
Fixed an exploit with the Forgotten which allowed taking infinite items from the Death Certificate area
Fixed Lil Abaddon not scaling with BFFs
Fixed Brimstone dealing one less damage tick than intended
Fixed several orbitals doing less contact damage than intended
Fixed invisible mirrors and devil room doors which could appear along walls where a door should not be present
Fixed Ludovico tears periodically getting destroyed in sidescrolling sections
Fixed red chests forcing the devil room to be initialized when opened, regardless of whether they contain a teleport to the devil room or not (this sometimes caused angel rooms not to generate properly)
Fixed treasure rooms in the mirror dimension counting as treasure rooms for the purpose of calculating Planetarium spawning chance
Fixed battery bums not giving charges to Tainted Forgotten when touched by his soul
Fixed battery bums not being able to recharge Book of Virtues
Fixed Luna light beams granting their stat bonus to the wrong character when playing as Tainted Forgotten
Fixed The Emperor? being able to create final boss fights when used in Caves II or Depths II (or equivalent floors)
Fixed The Emperor? creating a bugged Monstro fight when used in Gehenna and the Blue Womb
Fixed Genesis giving a lot more items than intended when multiple copies of the same items are owned
Fixed Genesis giving less items than intended when used by characters with multiple bodies (such as Jacob and Esau)
Fixed Genesis duplicating starting items from challenges and not removing Damocles and Missing No
Fixed Vanishing Twin not working correctly when fighting Great Gideon
Fixed the bottom right corner of closet rooms having no collision (this could rarely result in entities getting stuck there)
Fixed Star of Bethlehem crashing the game in challenge runs ending at Mega Satan
Fixed wisps spawned by Book of Virtues + Fortune Cookie not updating the player's luck stat
Fixed Urn of Souls spawning wisps when opened or closed with Book of Virtues
Fixed Guppy's Paw, Potato Peeler and Sharp Key generating wisps for free with Book of Virtues
Fixed Dull Razor killing the player when used under the Lost's curse (white fire/Soul of the Lost)
Fixed Dr. Fetus + Marked + Eye of the Occult not moving fired bombs towards the crosshair
Fixed Dr. Fetus + Rocket in a Jar always throwing rockets to the right when playing as the Forgotten
Fixed Dead Cat always setting the player's max HP to 1 even after being dropped and picked back up (this mainly affected Tainted Eden and Tainted Isaac)
Fixed several bugs related to rotten hearts with Tainted Magdalene
Fixed Haemolacria not working with the Forgotten's bone and similar melee attacks
Fixed rockets fired by Dr. Fetus + Rocket in a Jar not flying in the correct direction after passing through Angelic Prism
Fixed Dr. Fetus bombs being able to knock each other around after passing through Angelic Prism
Fixed a softlock caused by jumping down a trapdoor with Mega Mush while having flight
Fixed Dark Arts affecting friendly enemies and projectiles
Fixed speed upgrades being only half as effective on Tainted Forgotten
Fixed Tainted Forgotten immediately dying upon being revived as a different character
Fixed ???'s birthright doubling HP downs
Fixed an infinite loop caused by Haemolacria + Sad Bombs + Dr. Fetus
Fixed the full screen effect from Dogma's death animation not going away if the player teleports out of the room before the animation finishes
Fixed familiars not firing towards the crosshair when the player has Eye of the Occult and Technology/Brimstone
Fixed Clicker not spawning/removing Tainted Forgotten's Soul
Fixed a crash caused by becoming Tainted Isaac with Clicker
Fixed not being able to Flip when becoming Tainted Lazarus with Clicker
Fixed Butter spawning extra items with Damocles
Fixed items dropped by Butter being affected by auto-rerolling abilities such as Glitched Crown
Fixed Guppy's Eye sometimes leaving item previews behind when a chest or sack gets removed
Fixed Dead Eye not working correctly with the Forgotten's bone
Fixed daily runs featuring the Forgotten, Bethany or Jacob and Esau briefly displaying Apollyon as the starting character during the loading screen
Fixed not being able to consume an item with Void right after picking it up from a pedestal if certain active items were previously consumed (such as Smelter)
Fixed Tractor Beam getting visually cut off too early when hitting the top wall of the room
Fixed Esau Jr causing instant death when used as the Lost
Fixed a crash caused by certain items interacting with Mom's Knife + Tiny Planet
Fixed I Found Pills using the wrong graphics when obtained with any skin color other than Isaac's default color
Fixed Jacob and Esau’s stats clipping into the Hard/Greed mode icons
Fixed Tainted Azazel's Brimstone beam not becoming stronger when picking up Brimstone
Fixed being able to extend the duration of Berserk indefinitely by taking damage while having no health
Fixed The Fool? rarely removing all of the player's hearts
Fixed The Empress? removing all but half of a heart when the effect expires for certain characters
Fixed several indestructible enemies missing the "noreroll" tag
Fixed Rotten Gapers not having a looping idle head animation
Fixed a rare case where Delirium's death animation would never end, softlocking the game
Fixed Gnawed Leaf statue visual having a slightly oddly shaped head
Fixed Dr Fetus and Epic Fetus costumes using outdated graphics when given to Dark Judas
Fixed a crash caused by Purgatory when the owner of a Purgatory ghost stops existing before it explodes
Fixed Lil Conquest spawning locusts way more often than intended
Fixed the Forgotten's bone not being duplicated properly by Multidimensional Baby and Angelic Prism
Fixed straight lasers not respecting their range when damaging grid entities (this caused Technology Zero and Extension Cord to destroy distant poops or TNT from a distance without actually touching them)
Fixed Mother not stopping her looping sounds when teleporting out of the boss room
Fixed Dark Esau getting instantly killed by bosses that kill all spawned enemies on death (such as Mom's Heart)
Fixed Dark Esau preventing Mega Satan from progressing to his next phase
Fixed Hush sometimes spawning projectiles after dying
Fixed Tainted Boom Flies dying without exploding if killed while poisoned or burning
Fixed Ultra Greed's boss armor not resetting properly after spinning or guarding
Fixed item pedestals in boss rooms always containing multiple items in co-op, even if the pedestal wasn't spawned as a room clear reward (i.e. Moving Box, Mystery Gift, or any item that can spawn item pedestals)
Fixed Tainted Lazarus not always being able to open the “special” door in Depths 2
Fixed Tainted ??? being able to donate infinite bombs to bomb beggars if he somehow manages to obtain bombs
Fixed Tainted Jacob's co-op ghost turning into a glitched Isaac head when going to the next floor
Fixed Tainted Eden not having a randomized haircut
Fixed being able to delete any enemy or boss by holding them with Suplex right before the effect of Berserk runs out
Fixed a few exploits which allowed Found Soul's death to be bypassed
Fixed How To Jump preventing the player from attacking until they hit the ground
Fixed dying as Jacob and Esau in co-op not triggering a game over
Fixed co-op ghosts dealing much less damage than intended
Fixed some teleport animations in co-op causing the player to become permanently non-solid if interrupted by another player leaving the room
Fixed the Forgotten being able to collect pickups as a co-op ghost by using his bone
Fixed items not being given back properly when entering and leaving an abandoned mineshaft as a co-op ghost
Fixed Tainted Bethany rarely losing Lemegeton when a Polydactyly wisp is destroyed
Fixed full rerolls removing Holy Mantle shields and preventing Dark Esau from spawning for the rest of the floor
Fixed multi-shot Ludovico tears crashing the game when removed by weapon modifiers such as Mom's Knife or Brimstone
Fixed crawlspaces not being colored properly during the Ascent
Fixed a few rare crashes caused by too many lasers being on screen
Fixed Lachryphagy tears sometimes accumulating much more damage than intended
Fixed Chub, C.H.A.D and Carrion Queen segments detaching in Greed mode
Fixed certain boss fights spawning hearts and stopping the music prematurely, such as Matriarch or Delirium
Fixed Tarot Cloth quadrupling the effect of The Hierophant?, The Lovers? and Temperance? instead of simply doubling it
Fixed stat bonuses from Redemption, Candy Heart and Soul Locket not being retained when saving and resuming a run
Fixed Tainted Lilith's fetus getting duplicated when saving and resuming a run
Fixed Tainted Lilith's umbilical cord sometimes rendering behind her body when facing left or right
Fixed way too many issues with Esau Jr
Fixed a softlock caused by killing Chimera's body while it is picking up its head
Fixed Alabaster Box absorbing the black hearts granted by Judas' Shadow, potentially causing death
Fixed Lemegeton being able to give the Bible when holding the Rosary
Fixed a potential softlock when using The Moon? to teleport into an ultra secret room connected to a regular secret room
Fixed lock blocks being breakable by Notched Axe, Sulfuric Acid, and other rock breaking effects (they are supposed to be breakable only by bombs + Broken Padlock)
Fixed extra copies of Dark Esau not disappearing when going to the next floor in the Red Redemption challenge
Fixed a crash caused by Esau gaining Birthright when using Soul of Jacob and Esau
Fixed helpers spawned by Soul of the Forgotten and Soul of Jacob and Esau being able to touch ending chests, softlocking the game
Fixed Tainted Cain being able to go down to 0 hearts from taking devil deals without dying
Fixed the Exorcist having an unobtainable Bestiary entry
Fixed the wrong portrait showing if the player is killed by Scourge’s tendrils
Fixed a hitsphere from Scourge’s tendrils lingering if Scourge is killed during certain attacks
Fixed a crash caused by some of Mother’s attacks being destroyed/deflected
Fixed thrown haunted chests causing damage when Spirit Sword hits them
История раздачи
[url=tracker.php?rid=23100104]Мои раздачи[/url]НЕ УХОДИТЕ С РАЗДАЧИ!!!не могу сидить 24/7...
[only-soft.org].t160836.torrent
Торрент:
Зарегистрирован
[ 2022-03-30 00:30 ]
102 KB
Статус:
√проверено
Скачан:
8 раз
Размер:
1,07 GB
Оценка:
(Голосов: 0)
Поблагодарили:
0
The Binding of Isaac: Rebirth Complete Bundle [P] [RUS + ENG + 5 / ENG] (2014) (1.7.8a + 3 DLC) [Steam-Rip] скачать торрент бесплатно и без регистрации
Вы не можете начинать темы Вы не можете отвечать на сообщения Вы не можете редактировать свои сообщения Вы не можете удалять свои сообщения Вы не можете голосовать в опросах Вы не можете прикреплять файлы к сообщениям Вы можете скачивать файлы