RayFire 1.69 для 3ds Max 2013-2017 1.69 [2016, ENG]

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Post 23-Oct-2017 19:25

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RayFire 1.69 для 3ds Max 2013-2017
Год/Дата Выпуска: 2016
Версия: 1.69
Разработчик: RayFire Studios
Сайт разработчика: http://rayfirestudios.com/
Язык интерфейса: Английский
Таблэтка: присутствует
Системные требования: 3ds Max 2013-2017
Описание: Фрагментируйте предметы, уничтожайте, разрушайте, крушите, ломайте, сейте хаос, взрывайте, устраивайте цепную детонацию и многие другие спецэффекты, которые вы всегда мечтали сделать в «Максе», с новой версией известного плагина Rayfire, теперь для 3ds Max 2013 – 2017.
Оригинальное описание (ENG):
Fragment, destroy, demolish, wreck, break down, wreak havoc, blow up, burst, detonate, explode and do other similar things you have always dreamed of to do in Max…
NVidia PhysX Rigid Body support via RayFire user interface.
NVidia PhysX Force Influence Allows You to affect on objects in simulation by forces, space warps and mouse cursor. Glue allows you to glue objects together and break connections between objects during simulation. Several types of simulated objects: Dynamic, Static, Kinematik, Sleeping and Dead.
Entropy Bullet Rigid Body support via RayFire user interface. (Beta)
Interactive Demolition System. Creates dynamic simulation and demolishes objects accordingly to their material and collision strength. Each fragment can be demolished further with proper amount of collision strength.
Voronoi modifier. Interactive realtime Voronoi shatter modifier.
Bricks modifier. Allows to quickly fragment geometry to Bricks or Stones.
Cache object. Allows to cache geometry and animation in single file to store it outside of scene.
Trace object. Image tracing to fragments.
Fragmenter modifier. Interactive realtime Voronoi shatter modifier.
Clusters modifier. Groups simple fragments into more complex clusters.
Bomb helper. Allows You to create all kinds of explosions.
Fragmentation types. Irregular, Uniform, Voronoi, Wood splinters, Radial, Bricks fragmentation types. Ability to draw cuts over your objects by mouse.
Asperity modifier. Adds detalization to simple geometry and makes them much more realistic.
Slice modifier. Advanced Slice modifier with all features You may need.
Cracks modifier. Animated 3D Cracks inside refractive object.
Voxels modifier. Creates voxels using geometry volume.
Fragmentation by Shapes. Allows to use Shapes as stensil to fragment objects.
Automatic update system
Доп. информация: Все честно слизано с http://gfx-hub.com

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