-Vampire SurvivorsГод выпуска: 2021 Жанр: RPG, Action, Rogue-like, Casual, Pixel Graphics, Indie, Singleplayer Разработчик: poncle Издатель: poncle Платформа: Windows Версия: 0.2.10c (релиз в 2023) Тип издания: Неофициальный Релиз: Portable Язык интерфейса: английский Язык озвучки: отсутствует Таблэтка: Не требуется-Минимальные системные требования: ОС: Windows 7 Процессор: Intel Pentium 4 processor or later that's SSE2 capable Оперативная память: 1 GB ОЗУ Место на диске: 200 MB-Описание: Vampire Survivors - это казуальная игра в стиле готического ужаса, с минималистичным геймплеем и элементами roguelite, где ваш выбор может позволить вам быстро накопить мощь против сотен монстров, которые набрасываются на вас. Здесь негде спрятаться, только один путь - попытаться пережить проклятую ночь и добыть как можно больше золота для следующего выжившего, прежде чем смерть неизбежно положит конец вашей борьбе. Уничтожьте тысячи ночных тварей и выживите до рассвета!-Наличие/отсутствие рекламы: Реклама отсутствует
Особенности релиза
Основан на Steam-Rip [8113593] (30.01.22)
Манифесты в папке [Steam]
Порядок установки
Скачать куда хотите
Запустить "VampireSurvivors.exe"
ИгратьОсобенности игры
Содержание в версии раннего доступа
7 персонажей
24 вида оружия и 14 бонусов
10 отмычек
34 достижения
2 этапа
Поддерживает мышь, клавиатуру, контроллер и сенсорный экран. Советы по началу игры
Не торопитесь брать драгоценные камни и предметы, они не исчезнут.
Возьмите всего два или три боевых оружия, но сосредоточьтесь на их улучшении по очереди.
Броня и удача - хорошие стартовые бонусы, на которые стоит потратить деньги.
Скриншоты
Патчи 0.2.10 (30.01.22)
New Content:
3 new achievements. Check their description to see what they unlock.
2 new characters, Dommario and Suor Clerici.
1 new special, challenge stage that is just like the classic Mad Forest, but has no new enemies nor layout. Comes with a minor new feature that will expand with every new future stage. Enter/exit a run if you've already satisfied the requirements to unlock it.
rework of the Mad Forest layout in preparation of a future feature
new "streamer friendly" soundtrack for the Inlaid Library stage
option to play the old sountrack by disabling "Streamer Safe Music" from the Options menu (affects the Library Stage only for now)
new animations for mudmen, mummies, ghost witches, and Library bosses
Other
Bugfix/workaround: the game shouldn't crash anymore on triggering texture errors when "pausing while leveling up" or similar situation
Tweak: minor increase to the chance that killing an enemy with Soul Eater will spawn a little heart
Tweak: minor increase to Pentagram's base chance to not delete items
Tweak: "Refund Powerup" buttons is at the top of the PowerUp Selection screen. Use it often to try new upgrade paths!
Tweak: reduced volume of the infamous "Treasure Found" sound
Added epilepsy warning on launching the game
Made it easier to do certain inputs on the main screen
0.2.9 (22.01.22)
New Content:
the Nduja Fritta Tanto can randomly drop from candles/braziers to add 10 spicy seconds to your runs.
Tweak: minor clarifications and changes to some descriptions
Tweak: treasure chests can now only level up existing weapons (or give extra coins if no weapons can be leveled up)
Bugfix: corrected the DPS stats numbers (could have shown up as 10 times smaller than they are)
Bugfix: Axe's bonus area scaling fixed and specified in description
Bugfix: fireworks now shouldn't linger on screen anymore when triggering a beeg shiny
0.2.6b (07.01.22)
QOL improvements:
toggle fullscreen by pressing ALT+Enter or F11
after getting a handful of treasures, their animation can be skipped by pressing ESC, right mouse button, or "B"/cancel on a gamepad
added more information on the Results screen
tentative fix to slow downs with certain weapon combos
Tweaks
Lightning Ring projectiles never skip strikes and can fall on any random enemy on screen
adjusted tips for a few weapons if there's any stat they ignore
minor changes to the Clover pickup
sped up first enemy wave in Inlaid Library
0.2.5 (02.01.22)
New Content:
new stage, Inlaid Library (includes new enemies and Hyper difficulty)
2 new permanent PowerUps to increase gold and HP gains
2 new passive Weapons to increase gold and HP gains
11 new achievements
added support for tileset maps
added idle animations for ghouls and skeletons
Other
Tweak: PowerUps can be reset/refunded from the PowerUp screen
Tweak: adjusted a few sound effects
Tweak: Peachone and Ebony Wings' movement speed scale up with the player's bonus movement speed
Tweak: changed enemies in Mad Forest minutes 25-30
Tweak: the invulnerability period after a Laurel shield is destroyed now goes up with the weapon's level
Tweak: Pentagram's item erasure is slightly more forgiving
Bugfix: Treasure Chest Open button overlapping with coins counter
QOL: Added a "Restore Steam Achievements" button under Options. If any achievement is unlocked in-game, but still locked in Steam for some reason, this will re-sync the Steam achievements.
0.2.4 (25.12.21)
New Content:
added Bloody Tear, evolution for the Whip
added Heaven Sword, evolution for the Cross
added idle animations for bats
Others
Tweak: added a brief moment of invulnerability after picking up a treasure
Tweak: difficulty spikes adjustments
Tweak: added feedback on getting hit by enemies
Tweak: reduced Lightning Ring cooldown
Tweak: Spacebar can be used just like Enter to interact with the UI
Tweak: Pause menu can be opened by pressing Esc
Bugfix: Lightning Ring achievement now properly checks for a total of 5000 enemies killed rather than 5000 per run
0.2.2 (12.12.21)
New: walking animations for the playable characters
Bugfix: some projectiles freezing on screen
Bugfix: quitting from the Pause menu doesn't skip the score page anymore
Tweak: treasure data displays more accurate information
Tweak: added a coins reward for reaching the end of the stage
Tweak: the first Santa Water projectile now aims for an enemy
0.2.0 (04.06.21)
New Content:
2 unlockable characters
1 unlockable weapon
Hyper mode for Mad Forest stage, with gold multiplier
4 achievements to unlock all of the above
Other
Bugfix: giant bat sprite and collision shape
Bugfix: "duration" power-ups now have the intended effect
Tweak: Runetracer's firing interval is not affected by its duration anymore (fires and scales faster than before)
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