2.3.6 Looks like a patch that was backported wasn't the whole patch... so one last thing before the holiday panic starts! ■ Fix a regression from the hardreset fix in 2.3.5 ■ Add some error checking to the image loader-2.3.5 A batch of fixes while 2.4 work continues: ■ Fix achievements regarding total deaths in one playthrough ■ Fix winning in No Death Mode saying "One trinkets" ■ Fix a glitch where someone's name was rendered incorrectly in the credits ■ Removed a trailing space at the end of the "Press to Teleport" dialog ■ The Elephant is now stitched correctly ■ Fix a regression for destroy(platforms) ■ hardreset now resets ingame_titlemode ■ Fix in-game timer going away after playing Super Gravitron ■ Added centiseconds to timer overlays ■ Added outline support to text that previously didn't have it ■ Fix warp sprites of big sprites sometimes not being drawn-2.3.4 Another week, another batch of fixes. I'm expecting this to be the last one for a while! ■ Prevent users from opening the map on the first frame of a gamemode animation ■ Prevent corruption of game state after dying during a collection prompt ■ Fix unused map memory getting initialized to a weird value ■ deletestats now actually deletes all stats ■ A whole bunch of fixes for music playback-2.3.3 Some regression fixes for the weekend: ■ Updated the .ico, RIP the secret Flash logo ■ Fix a case where music fading out didn't happen when it was supposed to ■ Fix the menu key being permanently blocked after certain menu animations-2.3.2 Another minor update to address some more regressions, and also address a UI issue: ■ Add message when player is kicked out of Super Gravitron (invincibility/slowdown is enabled) ■ Prevent user-initiated map menu changes during menu animations, which could cause a softlock ■ Fix the teleporter mode render path during teleporter mode, preventing a possible softlock ■ Fix the transition to teleporter mode when already in teleporter mode-2.3.1 This is a minor update to address some issues found after launch: ■ VSync is now enabled by default when starting 2.3 for the first time ■ Fix not-Flip-Mode flag turning off when returning from options menu ■ Minor fixes for the official build systems
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