3ds Max Design Architectural Visualization: For Intermediate Users+DVD Год: 2011 Автор: Brian Smith Жанр: CG 3D Graphics Издательство: Focal Press ISBN: 978-0240821078 Язык: Английский Формат: PDF Качество: Отсканированные страницы + слой распознанного текста Интерактивное оглавление: Нет Количество страниц: 560 Описание: Learn time-saving techniques and tested production-ready tips for maximum speed and efficiency in creating professional-level architectural visualizations in 3ds Max. Move from intermediate to an advanced level with specific and comprehensive instruction with this collaboration from nine different authors from around the world. Get their experience and skills in this full-color book, which not only teaches more advanced features, but also demonstrates the practical applications of those features to get readers ready for a real production environment. Fully updated for the most recent version of 3ds Max.
Примеры страниц
Оглавление
0 deg. refl. option, BRDF rollout, 340 2D images, using in 3D scenes, 394– 396 2D sites, 179–207 curbs, 185–193 grass, 184–185 importing linework, 183–184 Metro Professional Complex, 180– 182 mulch, 203–205 overview, 179–180 parking stops, 206–207 pavers and paver bandings, 198– 202 road lines, 202–203 roads, 193–196 sidewalks, 197–198 2D vegetation, 251–270 artificial shadows for, 457 creating, 254–270 overview, 254 shadows for trees, 262–269 shrubs and flowers, 259–262 trees, 254–259, 269–270 Mesh and Poly based, 252–253 overview, 251 plug-in based, 254 versus 3D vegetation, 250 2d3.com web site, 461 2-Sided option, 256 3D CAD for Architectural Visualization course, 3DAS, 496 3D community, activity in, 458–459 3D Connexion, 462 3D motion controllers, 453 3D presentations, 497–498 3D printers, 463 3D resources, free, 465–467 3D sites, 209–230 bumpiness in site elements, controlling, 229–230 creation methods, 210–228 displacement, 211–215 overview, 210–211 topographical lines, 215–228 elevation data, 209–210 image shadows, 264, 265 overview, 209 site elements, adding, 228–229 2D vegetation in, 253 3D vegetation artificial shadows for, 457 overview, 250–251 Scatter feature, 456 third party vegetation solutions, 456 trees, 270–272 level of detail, 271 mental ray Proxy, 271–272 overview, 270 parametric versus editable objects, 270–271 3D vendors, 461–463 3D visors, 462 3D work See also 3D sites; 3D vegetation AutoCAD linework, preparing for importation, 12–13 in Construction Administration phase, 10–11 in Design Development phase, 8–9 Loft and ProBoolean modeling exercise, 104–113 paver bandings, 199–201 reflecting amount of detail seen in elevations, 16–18 roof plans, 27 roof tiles, 132–136 in Schematic Design phase, 5–6 shadows for 2D trees, 266–268 3DAS, 496, 497–498 3ds Max forum, 459 3DSOUT feature, AutoCAD, 202–203 3rd-party software applying backgrounds with, 245– 246 image editing and video compositing software, 245 overview, 245 plug-ins, 245–246 plug-ins, 455, 461–463. See also V-Ray for 3D vegetation creation, 250– 251 4:12 slope, in roof plans, 28 4AM option, 315 4-sided polygons, in small 3D terrain, 219–223 32-bit operating systems, 436–437 32-bit option, Photoshop, 399 64-bit operating systems, 436–437 80% Uniform Scale option, 164 90 deg. refl. option, BRDF rollout, 340 A About Us link, website navigation menu, 477 acad.pgp file, 38 accuracy, in 3D, 19 Action drop-down menu, Photoshop, 390 Action Script feature, Photoshop, 389–391 Actions palette, Photoshop, 390 activity in 3D community, 458–459 Adaptive amount setting, V-Ray DMC Sampler rollout, 509 adaptive DMC sampler, V-Ray, 501 Adaptive option, Interpolation rollout, 192 adaptive sampling, mental ray, 278, 280 adaptive subdivision sampler, V-Ray, 501–502 Add Loader command, Fusion, 375 addendums, to construction drawings, 9 Adjust Edge section, Refine Edge dialog box, 395 Adobe Photoshop, 387–406 Action Script feature, 389–391 applying backgrounds with, 245 cloning, 391–394 Clone Stamp tool, 391–392 Content Aware tool, 393–394 overview, 391 Patch Tool, 392–393 Spot Healing Brush tool, 392 converting for printing purposes, 396–398 CMYK versus RGB, 396–397 overview, 396 printing resolution, 398 creating custom textures in, 364– 365 depth of field, 401–402 effects, adding, 402–405 grayscale images for displacement, 211 mask for use in, creating, 447 masking, 399–400 overview, 387–388 Paste Into command, 388–389 2D images, using in 3D scenes, 394–396 Advanced Effects rollout, 268 and other
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