Lockheed Martin - Prepar3D 5.0.21.34709 Год выпуска: 2020 Жанр: Авиасимулятор Разработчик: Lockheed Martin Издатель: Lockheed Martin Тип издания: лицензия Язык интерфейса: английский Язык озвучки: английский Таблэтка: Присутствует Платформа: Windows Наличие/отсутствие рекламы: отсутствует Системные требования:
ОС: Microsoft Windows 7/8.1/10 (64-bit)
Процессор: Dual- or Quad Core 3.0 GHz (Per Core) +
Память: 4 GB и выше
Жесткий диск: 30 GB (3 GB для SDK) Solid State Drive (SSD) настоятельно рекомендуется
Видеокарта: С объёмом памяти 4 GB и выше (GDDR5 или лучше) с поддержкой DirectX 11
Описание: Авиационный симулятор, разработанный профессиональными программистами для тренировки пилотов и других тестов, называется «Lockheed Martin - Prepar3D Professional». Такая игра – истинная редкость, которую можно разыскать только в крайнем случае, ведь деньги платили за написание программы именно акционеры компании, занимающейся строительством самолетов. Вот как вам повезло, и, запуская это чудо на своем ПК, вы погрузитесь в одну из самых жестоких симуляций, где придется понимать работу всех приборов и систем. Но как только вы поймете принципы взаимодействия этих систем, то тут е получите удовольствие. Доп. информация: Activator by Max Connor Сим крайне убог без аддонов: [url=viewforum.php?f=2142]https://rutracker.org/forum/viewforum.php?f=2142[/url]
Порядок установки
1. Установить, задав параметры. 2. Активировать установленную редакцию с помощью \Prepar3D_v5_5.0.21.34709\P3D_Activator\p3dv4kg.exe 3. Играть.
Скриншоты
Обновления торрент-файла
16.04.2020 - Initial release. Отличия от P3Dv4:
Changelog
General Platform Updates NEW FEATURES
Enhanced performance and graphical capabilities enabled by the new Microsoft DirectX 12 rendering engine.
Realistic sky, clouds, and atmosphere with Simul trueSKY integration.
Dynamic ocean with NVIDIA WaveWorks 2.0.
Added sloped runway support including AI takeoff and landing capabilities.
Updated time zones to match real-world boundaries.
Added 8.33 kHz spacing support.
Users can now switch vehicles while in multiplayer if enabled by the host.
Updated multiplayer UI to streamline multiplayer setup and lobby interactions.
Multiplayer host and clients can now choose any starting location.
Multiplayer lobby is now available in session.
The map screen is now available during flight.
Added TACAN course selection and tracking support.
Compiler and SDK updated to Visual Studio 2019 and .NET 4.8.
Updated default mouse and joystick camera controls.
Updated default controller layout.
Added controllable flashlight to virtual cockpit views.
Updated user interface design.
Added brown-out and white-out effect support for helicopters.
Updated over 24,000 airports with new data across the entire globe.
Updated global terrain, elevation, water/shoreline data, and traffic routes.
GPS data can now be broadcast to a specific IP address.
Ground contact reaction is now done per contact point.
Added prompt to warn if GPU memory has run out with option to revert graphics settings.
Weather themes can now be customized in the weather UI.
Added surface perturbations to 2D water.
Added support for the Varjo XR-1 mixed reality (MR) headset.
Added SIDS and STARS visualization support for gauges. New and updated default content:
Updated Randolph AFB (KRND) developed by Orbx.
Added the Lockheed Martin Civilian Utility Aircraft Single Engine (CUASE) aircraft.
Added the Lockheed Martin Turboprop Trainer (TTA) aircraft.
Added F-35B and F-35C variants with PBR textures developed by IndiaFoxtEcho.
Updated F-35A model with PBR textures developed by IndiaFoxtEcho.
Updated F-22 model developed by IRIS Simulations.
Updated C-130 to support 8.33 kHz spacing.
Updated runway surface textures to 4k PBR textures.
Updated various airport and land class textures.
Updated various road, railroad, stream, shoreline, and wake textures.
Fixed mismatched building textures.
Added several additional SpeedTree tree types and seasonal variants.
Added a sample race scenario showcasing racing scenario capabilities.
Added additional road traffic models.
Fixed incorrect light mappings in Maule aircraft.
Updated Deep Sea Submarine model.
Updated several models to reduce flickering issues at large distances.
Updated taxiway signs to use PBR textures.
Improved jetway models and textures.
Fixed several parts in F-16A model that were missing PBR textures.
Added a multitude of new landmark buildings spanning the globe.
Sloped various airports across the globe.
Added multiple wildlife models.
Updated ATC tower interior.
Updated various effect values. FIXES AND IMPROVEMENTS
Improved VR performance.
Adjusted autogenerated building height.
Improved vehicle list caching speeding up vehicle selection and multiplayer loading.
Added keyboard shortcuts for opening settings UI screens.
Control bindings can now be searched by key name in the Controls UI.
Added on/off/set key events for several light controls that previously only had toggle commands.
Fixed issue where GPS ILS markers would be misaligned in some cases.
A default scenario name is now generated when opening the Save Scenario screen.
Scenery Library items can now be dragged to different locations.
Vehicles can now be grouped by category in the Vehicle Select screen.
Fixed various issues in the Pilot Records UI including page flips, distorted images, and only displaying .bmp screenshots.
Launching SimDirector is now available from the Startup screen.
Fixed issue where a corrupted exe.xml file would prevent other add-on .exe files from opening.
Fixed UI sizing issues seen on lower resolution displays.
Sound is now enabled by default in slew mode. This can be disabled in the Sound Settings UI.
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