Age of Wonders: Planetfall - Deluxe Edition [v 1.101.38236 + DLCs] (2019) PC | RePack от SpaceX

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Создавать темы 19-Ноя-2019 23:20

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- Год выхода: 2019
Жанр: Strategy, 4X, 3D
Разработчик/Издательство: Triumph Studios / Paradox Interactive
Язык интерфейса: EN/FR/DE/ES/PL/JP/CN + Русский
Язык озвучки: Английский
Тип издания: RePack
Таблетка: Вшита (HOODLUM)- - Операционная система: Microsoft® Windows® 7 / 8 / 10 (64 Bit)
Процессор: Intel® Core™ i3 2.66 GHz
Оперативная память: 4096 Mb
Звуковая плата: Аудиокарта, совместимая с DirectX® 9.0с
Графический ускоритель: 1024 Mb, OpenGL 3.0
Свободное место на HDD: 13 Gb- -Age of Wonders: Planetfall – это стратегическая игра от компании Triumph Studios, которая разработала популярную серию игр Age of Wonders. В новой игре вы сможете опробовать увлекательную тактику пошаговых сражений и продуманную систему развития государства, знакомую по ранним частям серии, в научно-фантастической вселенной.-

Update v1.101.38236

ЦитатаКто-то писал:
Below you can find the CHANGELOG:
FEATURE - Combat Retry
- You are now able to retry a battle in manual combat once after seeing the results of an auto combat. This can be disabled in the Advanced Setup.
FEATURE - Orbital Relay
- Added a new sector Exploitation: ‘Orbital Relays’. Orbital relays function akin to teleporters, letting you transport an army through a relay to any other accessible relay in an instant.
- Forward Bases can be upgraded to Forward Relays, allowing you to connect them to the Orbital Relay network
- A new covert operation has been added to the ‘Insurrection’ skill in the cover ops tech tree: “Relay Disruption”.
- A new Diplomatic agreement is now available for any (Defensive) Ally with whom you share both an ‘Open Borders’ agreement: ‘Open Relay Agreement’.
FEATURE - Imperial Defenses
- Imperial Defenses are no longer destroyed upon exploration, instead, they’re turned off and their combat and world map effects will no longer be casted.
- Imperial Defenses in a colonized or annexed sector will gain a Garison Militia of equal strength to the Colony Militia and unlock a sustainable strategic operation, which can target a friendly or enemy colony
BALANCE - General
- Units bought from the NPC dwellings will now get production bonuses from the player's HQ
- Cover bonuses are now applied to hit chances after bonuses that make a unit harder to hit, rather than before. This means that stacking evasion mods with cover will be more effective, but so will using cover to reduce the effect of Easier To Hit debuffs.
- Units can now enter melee overwatch after sprinting
- Partial Obstacles, such as Dvar Trenches are no longer destroyed by Heavy units. Instead, they are now destroyed by units with the Large and Huge passive abilities.
- Any unit upgrade that adds a status effect on hit to a units attacks now has a higher strength to apply from single shot attacks than from repeating attacks.
BALANCE - Heroes
- Vehicles now give a bonus to armor, shields and/or hit points instead of overwriting those stats on the hero
- Decreased Advanced Piloting unlock level from level 8 to level 6.
- Decreased Advanced Piloting costs from 10 points to 8 points.
- Vehicle Loadout perks now only give Vitality I instead of both I and II
- Decreased base hero hit points from 60hp to 50hp.
BALANCE - Assembly
- 'Emergency Quadratic Shielding' Mod now has stagger immunity in the post death effect
- Disassembler 'Gatling Gun' - Increased damage from 11 to 13
- Constrictor (Tactical Operation unit) 'Static Crush' - Reduced damage from 25 to 22
- Cloaking Implants can now be applied to all light, non-mechanical units (was light cyborg and biological)
- Quantum Support Nanites now heals for 10hp per turn (was 20%)
BALANCE - Dvar
- Explosive Resistant Armor Mod - Increased Armor bonus from +1 to +2
- Reconstruction Kit Mod - Increased healed hp from 25 to 35.
- Reconstruction Kit Mod - Increased resurrection hp from 25% to 50%
- Reconstruction Kit Mod can no longer resurrect tier 4 units.
- Dvar Excavator now has the 'Hyper Armor' defense mode
- Dvar Excavator now enters defense mode after using defensive flamers
- Dvar Rocket Artillery 'Train weapons' now only affects missile barrage
- Dvar Rocket Artillery 'Mounted Gun' - Increased damage from 9 to 11.
- Dvar Foreman 'Hand Mortar' - Increased range from 4 to 5.
- Dvar Bulwark 'Concussive Volley' - Decreased range from 7 to 5.
- Fortified Trenches now heal for 8hp per turn (was 15%)
- Advanced Target Recognition Mod can now be applied to all units (was mechanical and infantry only)
- Illuminator Targeting System Mod can now be applied to all heavy units (was heavy mechanical and cyborg only)
- Captain's Regalia Mod can now be applied to all infantry and mounted units (was infantry only)
- Tectonic shift can no longer be cast on water sectors
BALANCE - Psynumbra
- Oblivio Mundi Operation (Psynumbra doomsday) - Decreased unhappiness from 40 to 30
- Amazon Initiate 'Dark Vine' - Increased the range from 5 to 7
- Amazon Malictor 'Dark Thorns' - Increased the range from 5 to 7
- Pain Mirror Mod - Increased damage from 6 to 8
- Pain Mirror Mod - Increased range from 3 to 4
- Psynumbra Sacrifice to the Abyss - Increased summon duration from 3 turns to 4 turns
- Psynumbra Sacrifice to the Abyss - All compatible mods are now copied over into the summoned unit.
- Kir'ko Initiate - Removed Psionic Mastery
- Kir'ko Malictor - Removed Psionic Mastery
- Syndicate Initiate - Increased costs from 80 energy and 250 production to 100 energy and 270 production
- Syndicate Malictor - Increased costs from 120 energy, 400 production and 20 cosmite to 140 energy, 440 production and 25 cosmite
BALANCE - Promethean
- Aegis Tank - Increased movement points from 24 to 32
- Purification Field Mod - Increased healed hp from 10hp to 15hp
- Phoenix Bomb Launchers Mod - Increased cooldown from 1 turn to 2 turns
- Pyrex Absorption Panels Mod now heal for 12hp per turn (was 20%)
- Pyrex Absorption Panels Mod can now also be applied to Biological units
- Amazon Purifier - Increased costs from 80 energy and 270 production to 100 energy and 270 production.
- Vanguard Purifier - Increased costs from 80 energy and 270 production to 100 energy and 270 production.
- Dvar Purifier now has Entrench
- Hazmat Protection Mod is now unlocked at tier 1 instead of tier 4
- Purifiers now have Prime Rank: Critical
BALANCE - Synthesis
- Guardian Demon Shell Mod - Decreased harder to hit from 25% to 20%
- Total Network Integration Mod - Increased resurection health from 15% to 25%)
- Total Network Integration Mod no longer gives immunity to status effects.
- Malware Daemon - Increased damage per shot from 6 to 8
- Malware Daemon can now inherent passive mods from the caster
- Autonomous Repair Subroutines now gives 6hp per turn (was 10%)
BALANCE - Xenoplague
- Bloated Pustule is now a Mindless unit
- Xenoplague Parasite Mod - Increased health bonus from +5hp to +10hp
- Bio Spore Purification can now also heal mechanical units that have xenoplague mods
- Bio Spore Hyper Aggression - Changed from a single action to a free action
- Bio Spore Hyper Aggression - Changed from a once per battle ability to a 2 turn cooldown
- Bio Spore Hyper Aggression - Now affects air units
- Bio Spore Hyper Aggression - Can now affect mechanical units with xenoplague mods
- Parasitic Infection now reduces all damage resistances by 1 point (was biochemical resistance by 2 points)
- Added a new mod at tier 3 called Xenografted Muscles, that buffs melee units
- Regenerative Spore Cloud now heals for 8hp per turn (was 15%)
- Hyperstimulation Beam Operation - Can no longer target Mindless units
BALANCE - Independents
Spacer Hellcopter 'Launch Fire Barrel' Increased range from 5 to 7
Spacer Hellcopter 'Launch Fire Barrel' - Changed the name of this ability to 'Spacer Missile' to better match its icon and visual effect.
Spacer Mad Preacher 'Effigy Hysterics' - Increased duration from 2 turns to 3 truns
Paragon Reactive Shielding Mod - Decreased max stacks from 5 to 4
Autonom Network Connector Mod - Increased Armor bonus from +1 to +2
Self Repair Systems Mod now heals for 12hp per turn (was 20%)
Regeneration Spores Mod now heals for 10hp per turn (was 20%)
Growth Seed Cluster 'Regenerative Pollen Deluge' now gives 16hp per turn (was 25%)
Wild Shrike - Increased movement speed from Normal to Fast.
Wild Harrier - Increased movement speed from Normal to Fast.
BALANCE - Naval
- All Tier 2 ships are now unlocked by default and no-longer require research
- All Tier 3 ships have had their unlock research moved to the location of where the T2 ship research was
- All racial ships have had their upkeep amount halved
- All racial ships are now cheaper to produce
UPDATES - Interface
- Improved the indicators that show when a unit has new mods available
- Keybinding improvements
- Added keybindings for accessing the following interfaces: diplomacy, operations, quests, colony overview, military overview and unit template management.
- Added keybindings for tactical combat abilities
- Chat (tab) can now be rebound
- Removed obsolete keybindings
- Recategorized all keybindings
- Added NPC faction toggles to the advanced setup world settings
- Right-clicking dwelling trade items now opens their Imperial Archives page
UPDATES - Gameplay
- You can now annex a sector to your colonies without having a unit present, if you've already explored and cleared it
- Infecting units with xenoplague when you are not a xenoplague player can now spawn xenoplague units under the control of a xenoplague player who didn't take part in combat
- Improved interface of the combat result. Now more clearly shows units changing sides or when units have transformed through metamorphosis or other effects.
- Applying mods to heroes/commanders now counts towards the Technologist Empire Task.
- The system can now remove a single mountain hex in order to place a road between two sectors, if more than one mountain hex would need to be cleared, then no road will be placed.
- Ravaged Worlds Planet Template - Commanders now spawn next to a resource node, which will be the recommended first annexable sector
UPDATES - Colony
- The Cryo-Medical Facility now gives one level of stagger resistance as well to units built in the colony.
- Your racial colony structure can now be built in colonies not of your own race.
UPDATES - Research
- Generate Knowledge is now no longer locked behind research, it is available at the start, for every colony.
- The 'Transit Infrastructure' sub-skill has been moved to tier 3 research
- The text and name of 'Colony Infrastructure' and '˜Anthropologic Research' have been swapped.
- The 'Xeno-Relations Division' sub-skill has been moved to the new 'Anthropologic Research' skill group.
UPDATES - Imperial Defenses
- The Targeting Array's combat effect has been changed to no longer make tactical operations cost no operation points. It instead now gives ranged abilities from friendly units +10% accuracy and +1 hex range.
- The Pulse Defense Turret's combat effect's chance to stun Cyborg and Mechanical units for 1 turn has been changed from strength 8 (arc) to strength 4 (arc).
- The following Imperial Defenses no longer block regeneration
- Pulse Defense Turret
- Orbital Defense Uplink
- Aerial Denial System
FIXES - Gameplay
- Fixed an issue where units in garrisons wouldn't be affected by sector wide effects from doomsday weapons and other operations
- Fixed an issue where switching your hero's vehicle from a flying vehicle to a land vehicle while above the water would destroy your hero.
- Fixed an issue where using the Escape Module on a hero would put all unused skills on cooldown when the hero is resurrected.
- Fixed issue where embarking an army would drain all move points from floating and flying units in the army as well.
FIXES - Units, Mods & Abilites
- Dvar Prospector, Dvar Earth Crusher, Amazon Arborian Queen no longer regain Full Move Points after cancelling their Sector Center abilities.
- Mind Controlled Units can no longer be retreated from Manual Combat as it would allow the owner to keep them.
- Valkyrie is now correctly listed as a Skirmisher Unit to reflect stats (was Elite)
- Amazon Lancer vehicle now correctly gives Defense Mode: Shields Up (was Defense Mode)
- Dvar Trenches now correctly give the 25% bonus to accuracy they always should have
- Reactive Kinetic battery now correctly states that it can be applied to all heavy units (deion before said heavy mechanical only)
- Subjugator - Control Collars now correctly lists the strength of the mind control check
- Pain Mirror correctly bypasses armor
- Malware Daemon - Now correctly lists the strength of the mind control at 8
- Bio Spore Hyper Aggression - Now correctly describes the size of the AoE it affects
- Fixed Issue where the Laser Sword couldn't equip the Hallucinogenic Regulator mod
FIXES - Audio
- Fixed Dvar Bulwark Autocannons' from being too loud.
- Fixed Hackers Shoot SFX

Особенности Игры

СТРОИТЕЛЬСТВО ПЛАНЕТАРНОЙ ИМПЕРИИ
Будущее колонии зависит от вас. Развивайте технологии и возьмите на себя развитие общества. Что привлекает вас больше — идеальный армейский порядок или забота об экологии?
БОГАТЫЙ И ПРОРАБОТАННЫЙ МИР
Какая тайна скрыта за падением галактической империи? Узнайте больше о судьбе Звездного союза, исследуя прекрасные миры, дикие пустоши и громадные мегаполисы. Вступайте в сражения с противоборствующими фракциями и находите свидетельства давно утраченных технологий.
ПОШАГОВЫЕ БОИ
Разработайте собственную стратегию, чтобы победить в напряженных пошаговых боях. В вашем распоряжении множество фракций, настраиваемые отряды и разрушаемое окружение.

Особенности RePack

Основное Установи и играй!
За основу взята лицензия Steam | Deluxe Edition (ID: 718850)
Версия игры: v1.101 build 38236
EN/RU Инсталлер
Запуск игры с рабочего стола
Смена языка в меню игры
Качество аудио 100%
Качество видео 100%ДополненияAge of Wonders: Planetfall - Deluxe Edition Content Pack
Age of Wonders: Planetfall - Pre-Order content
Age of Wonders: Planetfall - RevelationsПрочееAge of Wonders: Planetfall - Wallpapers (.jpg)
Age of Wonders: Planetfall - Original Soundtrack (.mp3)
Age of Wonders: Planetfall - Collector's Art Book (.pdf)-::Релиз от SpaceX::
- -19.11.19 - Торрент обновлен. Игра обновлена до версии v1.101.38236. Добавлен Revelations DLC.-
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