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Flash, Flex и ActionScript
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Lynda.com - Creating a Portfolio Web Site Using Flash CS4 Professional [2010, ENG]
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Creating a Portfolio Web Site Using Flash CS4 Professional Производитель: lynda.comДата выпуска: 17.02.2010 Страна: США Язык: английский Автор: Paul Trani Продолжительность: ~4 часа Файлы примеров: Присутствуют Описание: Flash and ActionScript are ideal for creating flexible, easily updatable web sites that are both unique in design and small in file size. In Creating a Portfolio Web Site Using Flash CS4 Professional, Adobe Certified Instructor Paul Trani shows how to exploit Flash to create a web site that showcases work to clients and prospective employers. Find out how to add dynamic navigation, animation, and video to a page, and how to load, sort and display XML that enables portfolio content to be updated without opening Flash. This course is designed to take your existing tweening skills and gotoAndPlay code and walk away with a fully functional Flash site. Exercise files accompany the course. Topics include: • Optimizing and publishing a Flash web site • Designing a professional photo or video portfolio • Adding button interactivity • Adding functionality to portfolio thumbnails • Displaying content with XML • Adding audio to portfolio presentations Формат: QuickTime (.mov) Видео: AVC 960x540 15fps ~200Kbps Аудио: AAC 48kHz 16bit stereo ~100Kbps
Содержание 0. Introduction Welcome 01:07 Using the exercise files 00:341. Getting Started Understanding web design 02:44 Creating a Flash file 03:18 Importing a design from Photoshop 07:45 Optimizing the design 10:142. Creating a Unique Web Experience Dynamically loading an image 03:37 Loading random images 10:223. Adding Navigation Creating menu buttons 08:18 Adding functionality to buttons 08:56 Adding navigation 09:45 Creating transitions 12:00 Simplifying code 08:394. Creating Sections Creating web site sections 07:41 Dynamically loading sections 11:07 Linking to web sites and email addresses 07:235. Creating a Portfolio Setting up a portfolio 12:31 Adding functionality to thumbnails 10:10 Allowing for unlimited thumbnails 06:376. Making a Flexible Portfolio Benefits of using XML 04:42 Loading XML content 04:34 Sorting XML content 07:32 Displaying XML content 07:35 Using XML to create thumbnails 08:41 Displaying content with thumbnails 08:137. Creating a Video Portfolio Creating and importing video 09:47 Adding a Full Screen button 04:15 Creating custom video controls 04:50 Adding functionality to video thumbnails 07:078. Adding Audio Adding audio to buttons 05:30 Adding audio to dynamically created buttons 03:429. Completing the Web Site Applying professional transitions 09:26 Creating a preloader 08:56 Publishing a web site 02:5710. Bonus Sites Reviewing the "corporate" Flash site 01:40 Reviewing the "artistic" Flash site 01:3511. Conclusion Goodbye 00:12[/pre] -
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Flash, Flex и ActionScript
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[lynda.com] lynda.com - Building Android and iOS Applications with Flex [2011, ENG]
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lynda.com - Building Android and iOS Applications with Flex
Год выпуска: 2011 Производитель: lynda.com Сайт производителя: http://www.lynda.comАвтор: James Talbot Продолжительность: 05h 25m Тип раздаваемого материала: Видеоурок Язык: Английский Описание: Building Android and iOS Applications with Flex shows developers how to design and deploy mobile applications for the Android and iOS smartphone platforms. Leveraging the capabilities of Flash Builder and the Flex framework, author James Talbot sheds light on architecting applications, incorporating mobile components, and building ActionScript skins. The course also covers mobile-specific APIs; optimizing memory and data connectivity; and submitting apps to the Android Market, the iOS App Store, and the Amazon Marketplace. Exercise files accompany the course.
Topics include:
-Installing Adobe AIR and the Android SDK -Creating a project using only ActionScript -Understanding device configurations and debugging -Testing applications with emulators -Maximizing screen real estate with the View Navigator classes -Styling a tabbed application -Loading HTML into a mobile application -Using gestures, Multi-Touch, geolocation, and the accelerometer -Setting up Flex project libraries to reuse code -Packaging and distributing an app Файлы примеров: присутствуют Формат видео: MOV Видео: Advanced Video Codec (AVC), res: 960х540, bit: ~42.2-728 kbit/sec Аудио: Advanced Audio Codec (AAC), bit: 96.0-160 kbit/sec, chen:2, freq: 48,0 KGz
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Flash, Flex и ActionScript
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Lynda.com - Flash Animation Secrets [2007]
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Lynda.com - Flash Animation Secrets Название: Lynda.com - Flash Animation Secrets Дата выпуска: 2007 г. Страна: США Производитель: Lynda.com Официальная веб страница: http://movielibrary.lynda.com/html/modPage.asp?ID=510Автор: Chris Georgenes Жанр: Обучающее видео Продолжительность: 50 минут Язык: English Разрешение: 880 х 660 Видео кодек: QuickTime Аудио кодек: MP3, 1 Channel, 44100 hz, 64 kbit/s Описание: Уроки открывающие небольшие секреты в создании анимации в Adobe Flash
Flash CS3 Animation Secrets was created and produced by Chris Georgenes. We are honored to host his material in the lynda.com Online Training Library®
Artist, web designer, and Flash expert Chris Georgenes divulges his favorite secrets for animators in Flash CS3 Animation Secrets. From customizing the workspace for better efficiency to creating flames, smoke, and steam, Chris reveals his techniques for mastering difficult effects. He also covers nesting movie clips, using sound, seamlessly looping animations, and more. Exercise files accompany the tutorials. Видео кодек: QuickTime
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Flash, Flex и ActionScript
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[Lynda.com] Flash Professional CS5: Character Animation [2010, ENG]
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Flash Professional CS5: Character Animation Год выпуска: 2010 Производитель: Lynda.comАвтор: Dermot O' Connor Продолжительность: 9:19 ч Тип раздаваемого материала: Видеоурок Язык: Английский Описание: In Flash Professional CS5: Character Animation, Dermot O' Connor explains the process of character animation in Flash, using nested symbols and motion and shape tweening to create believable characters. The course covers the process from start to finish, from rigging a character to creating a walk cycle animation. Along the way, Dermot demonstrates techniques such as animating eye blinks, head turns, and mouth movements during dialogue. Exercise files accompany the course. Topics include:
* Rendering in SWF or AVI * Creating vectors for the the character body * Coloring the body * Rigging a mouth in Flash * Posing the rig * Animating head and body movement * Creating hands * Understanding facial expressions * Making the contact poses * Creating passing poses * Animating in-betweens СодержаниеIntroduction 03:25 Welcome 01:09 Using the exercise files 00:39 Prerequisites 01:37 1. Setting Up the Project 34:58 Creating Flash-friendly character design 04:57 Animation rendering: SWF or AVI 02:24 Understanding line tool drawbacks when animating 07:07 Using uniform project scales in Flash 03:40 Finding helpful extensions for Flash 02:46 Using commands and keyboard shortcuts 09:53 Setting up your workspaces 04:11 2. Character Rigging 01:35:15 Understanding character rigging 02:00 Exploring underlying structure in character rigging 04:27 Vectorizing the character body 06:22 Outlining colors in an animated character 06:15 Vectorizing the hands 06:43 Vectorizing the head 04:47 Outlining the head 08:20 Adding finishing touches with hair 02:11 Colorizing the character head 07:28 Colorizing the body 05:33 Applying gradients 06:18 Symbolizing and pivoting the body parts 10:47 Pivoting the head 04:42 Rigging the mouth 10:49 Rigging the eye 08:33 3. Creating Comps 52:22 Tween types: Shape vs. motion 05:41 Combining motion and shape tweening 04:31 Animating an eye blink using shape tweening 10:02 Rigging a mouth in Flash for dialogue and expressions 05:30 Creating a D mouth 12:29 Creating an F mouth 06:58 Getting the polished look 07:11 4. Animating a Head Turn 01:02:01 Overview of the head turn 02:13 Preparing the rig 08:15 Posing the rig 07:17 Animating the head movement 11:05 Animating the body movement 12:09 Animating the head turn 11:28 Adding finesse to the head turn 09:34 5. Animating a Walk Across the Screen 02:44:27 Introducing the walk 01:05 Creating a profile view 08:30 Creating the head in profile 10:10 Creating the hand 06:57 Creating hand symbols 08:32 Reviewing the walk 03:06 Prepping the walk 08:33 Setting up the contact poses 06:45 Creating secondary contact poses 09:38 Finishing up the contact poses 06:48 Creating the passing poses 09:39 Finishing the passing pose 05:56 Animating the recoil position 10:09 Animating the high point of the walk 09:24 Adding in-betweens 08:31 Rigging the shoes 08:27 Animating the shoes 11:58 Animating the character's head movements 08:29 Fine-tuning the animation 09:00 Nesting the hand symbols 08:39 Repositioning the walk 04:11 6. Animating a Walk Cycle 01:32:28 Introducing the walk in place 01:30 Setting up contact poses 10:04 Creating the passing poses 07:14 Creating the recoil positions 08:11 Animating the head's high point 04:09 Tweening the legs 05:11 Tweening the arms 10:27 Setting the placement of the foot 09:09 Animating the shoes 07:52 Animating the hair 06:09 Creating secondary hand actions 08:48 Animating the torso 06:27 Repositioning the walk 07:17 7. Animating Dialogue 54:09 Understanding dialogue 00:49 Using the A-F system of six set mouth shapes 04:23 Animating dialogue using the mouth rig 14:30 Integrating the dialogue with the head turn 05:35 Animating the jaw 06:59 Creating an angry dialogue mouth 07:43 Finishing the angry dialogue mouth 06:38 Integrating acting techniques 01:51 Tips on facial expressions 05:41 Conclusion 00:36 Goodbye 00:36 Файлы примеров: присутствуют Формат видео: клипы QuickTime (.mov) Видео: AVC 960x540 15 fps ~150Kbps Аудио: AAC 48kHz 2ch 96Kbps
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Flash, Flex и ActionScript
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[Денис Шахмаев] AS3 - видеоуроки для начинающих [2010, RUS]
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AS3 - видеоуроки для начинающих
Год выпуска: 2010 Производитель: Денис Шахмаев Сайт производителя: http://vkontakte.ru/club22483088Автор: Денис Шахмаев Продолжительность: 1:22мин Тип раздаваемого материала: Видеоурок Язык: Русский Описание: Уроки для новичков по AS3 (Adobe Flash CS5)
Ссылка на группу вконтакте, где найдете продолжение: http://vkontakte.ru/club22483088Ссылка на автора: http://vkontakte.ru/id1285468Файлы примеров: отсутствуют Формат видео: MP4 Видео: MPEG4 Video (H264) 1280x720, 16:9, 30.00fps Аудио: AAC 44100Hz stereo 1411kbps
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Flash, Flex и ActionScript
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[Video2Brain] Adobe Flash Builder 4: Debugging and Unit Testing [2010, ENG]
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Adobe Flash Builder 4: Debugging and Unit TestingOptimize Your Code Год выпуска: 2010 Производитель: Video2BrainАвтор: Kevin Ruse Продолжительность: 2 ч Тип раздаваемого материала: Видеоурок Язык: Английский Описание: In this workshop designed for Flex and Flash rich internet application developers, experienced developer and instructor Kevin Ruse explores every step in the debugging process. Starting from the simplest concepts, like what debugging is and what tools it requires, Flash Builder 4 Unit Testing and Debugging moves on to show you how to use trace statements, unit testing, and the FlexPMD plug-in to optimize the quality of your Flash Builder 4 code.
Замечательный видеокурс от Video2brain. Системные требования:OS: Windows XP / Vista / 7 или Mac OS X 10.1 CPU: Pentium 4 с 2.6 ГГц, или G5 VIDEO: Минимальное разрешение экрана 1024x768 RAM: 512 Mb SOUND: Звуковая карта, колонки или наушники Установка:1. Скачали и запускайте start.exe СодержаниеGetting Started with Debugging What Is Debugging? 01:19 Installing the Flash Player Debugger Version 01:26 Importing and Testing the Finished Project 02:47 Opening the Starter Files 01:21 How to Debug Examining the Application That Uses the Class File 02:49 Examining the Component File Used in the Application 03:11 Examining the Class File Used in the Component 04:01 Understanding bin-debug vs. bin-release 03:04 Viewing the Runtime Errors 01:56 Debugging Files and Changing Perspectives 06:10 Fixing the File and Running It Again 06:39 Debugging Techniques Using Trace Statements to Trace a Variable 05:49 Using breakpoints 09:15 Using Conditional Breakpoints 04:34 Stepping Through Code 07:37 Examining Variable Values 04:38 Adding a Watch Expression 01:56 Multiple Breakpoints and the Resume Button 02:15 Getting Started with Unit Testing The Problem with Debugging 02:57 What Is Unit Testing? 02:00 What Is FlexUnit 4? 00:50 When Do I Unit Test? 00:58 How Do I Unit Test? 01:22 Examining the Class File to Be Tested 01:45 Creating a Test Case Class 02:20 Examining the New Unit Test Packages and Files 01:57 How to Create a Unit Test Writing the Unit Test Code 04:17 Running the Unit Test 04:52 How to Unit Test While Developing Creating the App or Component That Uses the Class 02:25 Adding the Code That Instantiates the Class 03:52 Using Multiple Tests and Different Approaches to an Assert 03:53 Summary and Resources 02:25 Using FlexPMD to Improve Code Quality What Is FlexPMD? 00:46 Installing FlexPMD as an Eclipse Plug-In 00:50 Configuring the FlexPMD Eclipse Plug-In 03:49 Examining the Rules and Rulesets FlexPMD Uses to Audit Code 01:50 Running FlexPMD on a Single Class File 03:02 Running FlexPMD on the Entire Application 01:50 Checking for Suspect Cut and Paste 02:28 Файлы примеров: присутствуют Формат видео: клипы Flash Video (.flv) в интерактивной оболочке Видео: VP6 1280 x 720 16:9 15fps ~180 kbps Аудио: MP3 44,1kHz 1ch 96 kbps Оставайтесь на раздаче!!!Если на моих раздачах нет сидов, то пишите в личку. Без вашей помощи раздача начнет болеть, хиреть и может даже помереть.
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Flash, Flex и ActionScript
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[Lynda.com] Flash Professional CS5: Creating a Simple Game for Android Devices [2011, ENG]
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Flash Professional CS5: Creating a Simple Game for Android Devices Год выпуска: 2011 Производитель: Lynda.com Сайт производителя: http://www.lynda.comАвтор: Paul Trani Продолжительность: 03:36:14 Тип раздаваемого материала: Видеоклипы Язык: Английский Описание: In Flash Professional CS5: Creating a Simple Game for Android Devices, author Paul Trani shows how to translate existing Flash skills from the web to mobile devices while designing a game in Flash and publishing it as an AIR for Android app. The finished application includes collision detection, random enemy creation and movement, shooting capabilities, multiple levels, and even a high score screen. This course also goes beyond game functionality and shows how to use mobile capabilities such as the accelerometer and gestures to control graphics, use the hardware keys to activate menus, and also how to optimize content so it plays well on mobile devices. Also included are instructions for distributing an app through the Android Market. Exercise files are included with the course. Topics include: - Designing for mobile platforms
- Creating and optimizing game graphics
- Adding random movement and interactivity
- Moving players based on the accelerometer
- Using gestures
- Detecting collisions
- Implementing audio
- Adding scoring and levels
- Implementing a high score screen
- Publishing an app on both Mac and Windows
- Uploading to the Android Market
Содержание0. IntroductionWelcome 01:00Using the exercise files 00:48 1. Introduction to MobileUnderstanding the user 04:02Flash content on Android devices 03:14 2. Mobile Game SetupReviewing the game 01:50Creating a file in Device Central 05:39Reviewing the game structure 08:23Adding code snippets 01:36 3. Basic Game MovementAnimating the intro screen 08:13Moving the player 08:13Adding enemies 06:49Adding movement 04:16Adding chance and randomness 08:42 4. Advanced InteractivityAdding lasers 08:14Detecting collisions 07:57Adding explosions 06:26Removing assets from the stage 08:50Adding audio 03:03 5. ScoringAdding scoring and levels 07:41Subtracting lives and ending the game 04:26Creating a results screen 05:08Displaying the score 06:57Saving and loading game results 09:00 6. Mobile-Specific FunctionalityDetecting movement with the Accelerometer 06:39Using the swipe gesture 04:42Using hardware keys 05:53 7. Optimizing for Mobile DevicesHandling exits and idle mode 03:31Handling activation and deactivation 06:14Optimizing graphics 07:14Optimizing ActionScript 06:19 8. PublishingCreating the application files 08:23Creating the app (Mac) 05:05Creating the app (PC) 07:19Publishing to an Android device (Mac) 07:07Publishing to an Android device (PC) 06:47 9. Uploading to the Android MarketUploading to the Android market 07:07Downloading from the Android market 01:49 10. ConclusionNext steps 01:22 Файлы примеров: присутствуют Формат видео: MOV Тех. параметрыФайл: 74928_00_01_MM01_intro.mov; QuickTime; 9.88 MiB; 00:01:00.323; 1 374 Kbps Видео: AVC; 960x540 (16:9); 29.970 fps; 1 213 Kbps Аудио: AAC LC; 48.0 KHz; 2 channels; 157 Kbps-Файл: 74928_00_02_SC11_ExFiles.mov; QuickTime; 924 KiB; 00:00:48.333; 157 Kbps Видео: AVC; 960x540 (16:9); 15.000 fps; 57.6 Kbps Аудио: AAC LC; 48.0 KHz; 1 channel; 96.0 Kbps-Файл: 74928_01_01_SC11_MobileUser.mov; QuickTime; 4.37 MiB; 00:04:02.333; 151 Kbps Видео: AVC; 960x540 (16:9); 15.000 fps; 52.1 Kbps Аудио: AAC LC; 48.0 KHz; 1 channel; 96.0 Kbps-Файл: 74928_01_02_SC11_Android.mov; QuickTime; 3.21 MiB; 00:03:14.400; 138 Kbps Видео: AVC; 960x540 (16:9); 15.000 fps; 39.6 Kbps Аудио: AAC LC; 48.0 KHz; 1 channel; 96.0 Kbps-Файл: 74928_02_01_SC11_ReviewGame.mov; QuickTime; 5.04 MiB; 00:01:50.133; 384 Kbps Видео: AVC; 960x540 (16:9); 15.000 fps; 285 Kbps Аудио: AAC LC; 48.0 KHz; 1 channel; 96.0 Kbps-Файл: 74928_02_02_SC11_CreateFile.mov; QuickTime; 9.08 MiB; 00:05:39.066; 225 Kbps Видео: AVC; 960x540 (16:9); 15.000 fps; 126 Kbps Аудио: AAC LC; 48.0 KHz; 1 channel; 96.0 Kbps-Файл: 74928_02_03_SC11_Structure.mov; QuickTime; 12.5 MiB; 00:08:23.800; 208 Kbps Видео: AVC; 960x540 (16:9); 15.000 fps; 109 Kbps Аудио: AAC LC; 48.0 KHz; 1 channel; 96.0 Kbps-Файл: 74928_02_04_SC11_CodeSnippet.mov; QuickTime; 3.06 MiB; 00:01:36.600; 265 Kbps Видео: AVC; 960x540 (16:9); 15.000 fps; 166 Kbps Аудио: AAC LC; 48.0 KHz; 1 channel; 96.0 Kbps-Файл: 74928_03_01_SC11_An.mov; QuickTime; 14.4 MiB; 00:08:13.800; 244 Kbps Видео: AVC; 960x540 (16:9); 15.000 fps; 145 Kbps Аудио: AAC LC; 48.0 KHz; 1 channel; 96.0 Kbps-Файл: 74928_03_02_SC11_MovePlayer.mov; QuickTime; 14.3 MiB; 00:08:13.000; 243 Kbps Видео: AVC; 960x540 (16:9); 15.000 fps; 144 Kbps Аудио: AAC LC; 48.0 KHz; 1 channel; 96.0 Kbps-Файл: 74928_03_03_SC11_Enemies.mov; QuickTime; 12.7 MiB; 00:06:49.400; 261 Kbps Видео: AVC; 960x540 (16:9); 15.000 fps; 162 Kbps Аудио: AAC LC; 48.0 KHz; 1 channel; 96.0 Kbps-Файл: 74928_03_04_SC11_Move.mov; QuickTime; 31.5 MiB; 00:04:16.000; 1 033 Kbps Видео: AVC; 960x540 (16:9); 15.000 fps; 934 Kbps Аудио: AAC LC; 48.0 KHz; 1 channel; 96.0 Kbps-Файл: 74928_03_05_SC11_Chance.mov; QuickTime; 28.9 MiB; 00:08:42.533; 463 Kbps Видео: AVC; 960x540 (16:9); 15.000 fps; 364 Kbps Аудио: AAC LC; 48.0 KHz; 1 channel; 96.0 Kbps-Файл: 74928_04_01_SC11_Timer.mov; QuickTime; 20.9 MiB; 00:08:14.533; 355 Kbps Видео: AVC; 960x540 (16:9); 15.000 fps; 256 Kbps Аудио: AAC LC; 48.0 KHz; 1 channel; 96.0 Kbps-Файл: 74928_04_02_SC11_Collision.mov; QuickTime; 20.2 MiB; 00:07:57.800; 355 Kbps Видео: AVC; 960x540 (16:9); 15.000 fps; 256 Kbps Аудио: AAC LC; 48.0 KHz; 1 channel; 96.0 Kbps-Файл: 74928_04_03_SC11_Explosions.mov; QuickTime; 18.9 MiB; 00:06:26.133; 411 Kbps Видео: AVC; 960x540 (16:9); 15.000 fps; 312 Kbps Аудио: AAC LC; 48.0 KHz; 1 channel; 96.0 Kbps-Файл: 74928_04_04_SC11_Remove.mov; QuickTime; 23.0 MiB; 00:08:50.733; 363 Kbps Видео: AVC; 960x540 (16:9); 15.000 fps; 264 Kbps Аудио: AAC LC; 48.0 KHz; 1 channel; 96.0 Kbps-Файл: 74928_04_05_SC11_Sound.mov; QuickTime; 8.13 MiB; 00:03:03.266; 372 Kbps Видео: AVC; 960x540 (16:9); 15.000 fps; 273 Kbps Аудио: AAC LC; 48.0 KHz; 1 channel; 96.0 Kbps-Файл: 74928_05_01_SC11_Scoring.mov; QuickTime; 15.5 MiB; 00:07:41.866; 282 Kbps Видео: AVC; 960x540 (16:9); 15.000 fps; 183 Kbps Аудио: AAC LC; 48.0 KHz; 1 channel; 96.0 Kbps-Файл: 74928_05_02_SC11_Lives.mov; QuickTime; 8.85 MiB; 00:04:26.066; 279 Kbps Видео: AVC; 960x540 (16:9); 15.000 fps; 180 Kbps Аудио: AAC LC; 48.0 KHz; 1 channel; 96.0 Kbps-Файл: 74928_05_03_SC11_End.mov; QuickTime; 9.77 MiB; 00:05:08.066; 266 Kbps Видео: AVC; 960x540 (16:9); 15.000 fps; 167 Kbps Аудио: AAC LC; 48.0 KHz; 1 channel; 96.0 Kbps-Файл: 74928_05_04_SC11_Results.mov; QuickTime; 14.5 MiB; 00:06:57.333; 291 Kbps Видео: AVC; 960x540 (16:9); 15.000 fps; 192 Kbps Аудио: AAC LC; 48.0 KHz; 1 channel; 96.0 Kbps-Файл: 74928_05_05_SC11_Saving.mov; QuickTime; 18.7 MiB; 00:09:00.466; 291 Kbps Видео: AVC; 960x540 (16:9); 15.000 fps; 192 Kbps Аудио: AAC LC; 48.0 KHz; 1 channel; 96.0 Kbps-Файл: 74928_06_01_SC11_Accel.mov; QuickTime; 14.7 MiB; 00:06:39.800; 308 Kbps Видео: AVC; 960x540 (16:9); 15.000 fps; 209 Kbps Аудио: AAC LC; 48.0 KHz; 1 channel; 96.0 Kbps-Файл: 74928_06_02_MM11_Gesture.mov; QuickTime; 18.2 MiB; 00:04:42.066; 543 Kbps Видео: AVC; 960x540 (16:9); 30.000 fps; 378 Kbps Аудио: AAC LC; 48.0 KHz; 2 channels; 160 Kbps-Файл: 74928_06_03_MM11_Keys.mov; QuickTime; 24.3 MiB; 00:05:53.433; 577 Kbps Видео: AVC; 960x540 (16:9); 30.000 fps; 413 Kbps Аудио: AAC LC; 48.0 KHz; 2 channels; 160 Kbps-Файл: 74928_07_01_SC11_Exit.mov; QuickTime; 9.06 MiB; 00:03:31.800; 359 Kbps Видео: AVC; 960x540 (16:9); 15.000 fps; 260 Kbps Аудио: AAC LC; 48.0 KHz; 1 channel; 96.0 Kbps-Файл: 74928_07_02_SC11_Deactivate.mov; QuickTime; 14.6 MiB; 00:06:14.266; 326 Kbps Видео: AVC; 960x540 (16:9); 15.000 fps; 227 Kbps Аудио: AAC LC; 48.0 KHz; 1 channel; 96.0 Kbps-Файл: 74928_07_03_SC11_Graphics.mov; QuickTime; 15.6 MiB; 00:07:14.000; 302 Kbps Видео: AVC; 960x540 (16:9); 15.000 fps; 203 Kbps Аудио: AAC LC; 48.0 KHz; 1 channel; 96.0 Kbps-Файл: 74928_07_04_SC11_ActionScript.mov; QuickTime; 15.0 MiB; 00:06:19.733; 332 Kbps Видео: AVC; 960x540 (16:9); 15.000 fps; 233 Kbps Аудио: AAC LC; 48.0 KHz; 1 channel; 96.0 Kbps-Файл: 74928_08_01_SC11_Create.mov; QuickTime; 14.0 MiB; 00:08:23.133; 233 Kbps Видео: AVC; 960x540 (16:9); 15.000 fps; 134 Kbps Аудио: AAC LC; 48.0 KHz; 1 channel; 96.0 Kbps-Файл: 74928_08_02_SC11_CreateAPKMac.mov; QuickTime; 7.54 MiB; 00:05:05.733; 207 Kbps Видео: AVC; 960x540 (16:9); 15.000 fps; 108 Kbps Аудио: AAC LC; 48.0 KHz; 1 channel; 96.0 Kbps-Файл: 74928_08_03_SC11_CreateAPKPC.mov; QuickTime; 12.0 MiB; 00:07:19.266; 229 Kbps Видео: AVC; 960x540 (16:9); 15.000 fps; 130 Kbps Аудио: AAC LC; 48.0 KHz; 1 channel; 96.0 Kbps-Файл: 74928_08_04_MM11_PublishMac.mov; QuickTime; 57.6 MiB; 00:07:07.433; 1 130 Kbps Видео: AVC; 960x540 (16:9); 30.000 fps; 966 Kbps Аудио: AAC LC; 48.0 KHz; 2 channels; 160 Kbps-Файл: 74928_08_05_MM11_PublishPC.mov; QuickTime; 45.9 MiB; 00:06:47.333; 946 Kbps Видео: AVC; 960x540 (16:9); 30.000 fps; 782 Kbps Аудио: AAC LC; 48.0 KHz; 2 channels; 160 Kbps-Файл: 74928_09_01_SC11_Upload.mov; QuickTime; 11.4 MiB; 00:07:07.866; 223 Kbps Видео: AVC; 960x540 (16:9); 15.000 fps; 124 Kbps Аудио: AAC LC; 48.0 KHz; 1 channel; 96.0 Kbps-Файл: 74928_09_02_LA11_Download.mov; QuickTime; 10.1 MiB; 00:01:49.300; 774 Kbps Видео: AVC; 960x600 (1.600); 30.000 fps; 643 Kbps Аудио: AAC LC; 48.0 KHz; 2 channels; 127 Kbps-Файл: 74928_10_01_SC11_Goodbye.mov; QuickTime; 3.67 MiB; 00:01:22.866; 372 Kbps Видео: AVC; 960x540 (16:9); 15.000 fps; 273 Kbps Аудио: AAC LC; 48.0 KHz; 1 channel; 96.0 Kbps-Файл: [Lynda.com] Flash Professional CS5꞉ Creating a Simple Game for Android Devices.torrent; ; 14.8 KiB; ; Доп. информация:
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Flash, Flex и ActionScript
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[Lynda.com] Flash Professional CS5: Creating a Simple Game for iOS Devices [2011, ENG]
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Flash Professional CS5: Creating a Simple Game for iOS Devices Год выпуска: 2011 Производитель: Lynda.com Сайт производителя: http://www.lynda.comАвтор: Todd Perkins Продолжительность: 02:08:38 Тип раздаваемого материала: Видеоклипы Язык: Английский Описание: In this course, Todd Perkins shows how to use Flash Professional CS5 to create a game to play on iOS devices, utilizing device hardware like the accelerometer and integration with a local database. The course covers the game development from start to finish, including planning and preparation, character and background animation, creating interactions and scoring mechanism, and finally testing and publishing the app. Exercise files are included with the course. Topics include: - Optimizing assets
- Planning game play and viewing class structure
- Making the character move and jump
- Adding sound effects
- Adding accelerometer support
- Creating reusable classes
- Looping background animations
- Detecting collisions
- Using a timer
- Increasing scrolling speed
- Acquiring testing certificates and provisioning profiles
- Troubleshooting performance issues
- Submitting to the App Store
Содержание0. IntroductionWelcome 00:01:05Using the exercise files 00:01:47 1. Planning and Preparing the GameReviewing the finished game 00:03:32Optimizing assets 00:02:20Planning gameplay and viewing class structure 00:05:39Viewing the FLA file 00:07:52 2. Controlling Character MovementMaking the character move 00:06:03Adding accelerometer support 00:04:18Making the character jump 00:06:57Simulating a finger swipe 00:06:12Adding sound effects 00:04:53 3. Creating Animated Background ElementsCreating a reusable Mover class 00:01:46Linking the Mover class to the parallax elements 00:05:03Looping background animations 00:05:11 4. Adding Obstacles and ScoringCreating a reusable Obstacle class 00:04:28Detecting collisions with the player 00:10:03Ending the game when the player bails 00:05:37Using a timer to create trash cans 00:10:32Calculating points and deleting unused objects 00:04:30Using a shared object to save a high score 00:06:19Increasing scrolling speed as gameplay progresses 00:05:12 5. Testing, Debugging, and Publishing Your GameAcquiring testing certificates and provisioning profiles 00:02:08Troubleshooting performance issues 00:03:33Finalizing code, adding an icon graphic, and setting a loading graphic 00:03:52Publishing the final version of the app 00:03:54Testing on your iOS device 00:01:08Submitting the app to Apple for release in the App Store 00:03:58 6. ConclusionGoodbye 00:00:34 Файлы примеров: присутствуют Формат видео: MOV Тех. параметрыФайл: 77863_00_01_SC03_welcome.mov; QuickTime; 5.51 MiB; 00:01:05.166; 709 Kbps Видео: AVC; 960x600 (1.600); 30.000 fps; 546 Kbps Аудио: AAC LC; 48.0 KHz; 2 channels; 159 Kbps-Файл: 77863_00_02_SC11_exerciseFiles.mov; QuickTime; 3.14 MiB; 00:01:47.600; 245 Kbps Видео: AVC; 960x600 (1.600); 15.000 fps; 146 Kbps Аудио: AAC LC; 48.0 KHz; 1 channel; 96.0 Kbps-Файл: 77863_01_01_SC12_viewFinished.mov; QuickTime; 9.79 MiB; 00:03:32.066; 387 Kbps Видео: AVC; 960x600 (1.600); 15.000 fps; 289 Kbps Аудио: AAC LC; 48.0 KHz; 2 channels; 96.0 Kbps-Файл: 77863_01_02_SC12_optimizing.mov; QuickTime; 5.84 MiB; 00:02:20.666; 348 Kbps Видео: AVC; 960x600 (1.600); 15.000 fps; 250 Kbps Аудио: AAC LC; 48.0 KHz; 2 channels; 96.0 Kbps-Файл: 77863_01_03_SC12_classStruct.mov; QuickTime; 8.55 MiB; 00:05:39.933; 211 Kbps Видео: AVC; 960x600 (1.600); 15.000 fps; 113 Kbps Аудио: AAC LC; 48.0 KHz; 2 channels; 96.0 Kbps-Файл: 77863_01_04_SC12_fla.mov; QuickTime; 12.9 MiB; 00:07:52.266; 229 Kbps Видео: AVC; 960x600 (1.600); 15.000 fps; 131 Kbps Аудио: AAC LC; 48.0 KHz; 2 channels; 96.0 Kbps-Файл: 77863_02_01_SC12_moveCharacter.mov; QuickTime; 10.1 MiB; 00:06:03.000; 234 Kbps Видео: AVC; 960x600 (1.600); 15.000 fps; 136 Kbps Аудио: AAC LC; 48.0 KHz; 2 channels; 96.0 Kbps-Файл: 77863_02_02_SC12_accelerometer.mov; QuickTime; 6.37 MiB; 00:04:18.466; 207 Kbps Видео: AVC; 960x600 (1.600); 15.000 fps; 108 Kbps Аудио: AAC LC; 48.0 KHz; 2 channels; 96.0 Kbps-Файл: 77863_02_03_SC12_jump.mov; QuickTime; 10.6 MiB; 00:06:57.266; 213 Kbps Видео: AVC; 960x600 (1.600); 15.000 fps; 115 Kbps Аудио: AAC LC; 48.0 KHz; 2 channels; 96.0 Kbps-Файл: 77863_02_04_SC12_swipe.mov; QuickTime; 10.2 MiB; 00:06:12.866; 230 Kbps Видео: AVC; 960x600 (1.600); 15.000 fps; 131 Kbps Аудио: AAC LC; 48.0 KHz; 2 channels; 96.0 Kbps-Файл: 77863_02_05_SC12_sound.mov; QuickTime; 7.62 MiB; 00:04:53.533; 218 Kbps Видео: AVC; 960x600 (1.600); 15.000 fps; 119 Kbps Аудио: AAC LC; 48.0 KHz; 2 channels; 96.0 Kbps-Файл: 77863_03_01_SC12_moverClass.mov; QuickTime; 2.77 MiB; 00:01:46.266; 219 Kbps Видео: AVC; 960x600 (1.600); 15.000 fps; 121 Kbps Аудио: AAC LC; 48.0 KHz; 2 channels; 96.0 Kbps-Файл: 77863_03_02_SC12_parallax.mov; QuickTime; 7.86 MiB; 00:05:03.000; 218 Kbps Видео: AVC; 960x600 (1.600); 15.000 fps; 119 Kbps Аудио: AAC LC; 48.0 KHz; 2 channels; 96.0 Kbps-Файл: 77863_03_03_SC12_looping.mov; QuickTime; 10.5 MiB; 00:05:11.533; 282 Kbps Видео: AVC; 960x600 (1.600); 15.000 fps; 183 Kbps Аудио: AAC LC; 48.0 KHz; 2 channels; 96.0 Kbps-Файл: 77863_04_01_SC12_obstacleClass.mov; QuickTime; 7.30 MiB; 00:04:28.066; 229 Kbps Видео: AVC; 960x600 (1.600); 15.000 fps; 130 Kbps Аудио: AAC LC; 48.0 KHz; 2 channels; 96.0 Kbps-Файл: 77863_04_02_SC12_detectCollide.mov; QuickTime; 19.0 MiB; 00:10:03.533; 264 Kbps Видео: AVC; 960x600 (1.600); 15.000 fps; 166 Kbps Аудио: AAC LC; 48.0 KHz; 2 channels; 96.0 Kbps-Файл: 77863_04_03_SC12_endingGame.mov; QuickTime; 9.06 MiB; 00:05:37.333; 225 Kbps Видео: AVC; 960x600 (1.600); 15.000 fps; 127 Kbps Аудио: AAC LC; 48.0 KHz; 2 channels; 96.0 Kbps-Файл: 77863_04_04_SC12_timerCans.mov; QuickTime; 25.0 MiB; 00:10:32.800; 332 Kbps Видео: AVC; 960x600 (1.600); 15.000 fps; 233 Kbps Аудио: AAC LC; 48.0 KHz; 2 channels; 96.0 Kbps-Файл: 77863_04_05_SC12_points.mov; QuickTime; 9.46 MiB; 00:04:30.933; 293 Kbps Видео: AVC; 960x600 (1.600); 15.000 fps; 194 Kbps Аудио: AAC LC; 48.0 KHz; 2 channels; 96.0 Kbps-Файл: 77863_04_06_SC12_highScore.mov; QuickTime; 14.5 MiB; 00:06:19.333; 320 Kbps Видео: AVC; 960x600 (1.600); 15.000 fps; 221 Kbps Аудио: AAC LC; 48.0 KHz; 2 channels; 96.0 Kbps-Файл: 77863_04_07_SC12_speedUp.mov; QuickTime; 10.8 MiB; 00:05:12.800; 290 Kbps Видео: AVC; 960x600 (1.600); 15.000 fps; 192 Kbps Аудио: AAC LC; 48.0 KHz; 2 channels; 96.0 Kbps-Файл: 77863_05_01_SC12_certifProfile.mov; QuickTime; 3.07 MiB; 00:02:08.066; 201 Kbps Видео: AVC; 960x600 (1.600); 15.000 fps; 103 Kbps Аудио: AAC LC; 48.0 KHz; 2 channels; 96.0 Kbps-Файл: 77863_05_02_SC12_troubleshoot.mov; QuickTime; 5.12 MiB; 00:03:33.800; 201 Kbps Видео: AVC; 960x600 (1.600); 15.000 fps; 103 Kbps Аудио: AAC LC; 48.0 KHz; 2 channels; 96.0 Kbps-Файл: 77863_05_03_SC12_finishing.mov; QuickTime; 6.55 MiB; 00:03:52.466; 236 Kbps Видео: AVC; 960x600 (1.600); 15.000 fps; 138 Kbps Аудио: AAC LC; 48.0 KHz; 2 channels; 96.0 Kbps-Файл: 77863_05_04_SC12_publishing.mov; QuickTime; 5.98 MiB; 00:03:54.333; 214 Kbps Видео: AVC; 960x600 (1.600); 15.000 fps; 116 Kbps Аудио: AAC LC; 48.0 KHz; 2 channels; 96.0 Kbps-Файл: 77863_05_05_LA11_testOnDevice.mov; QuickTime; 6.72 MiB; 00:01:08.635; 821 Kbps Видео: AVC; 960x540 (16:9); 29.970 fps; 690 Kbps Аудио: AAC LC; 48.0 KHz; 2 channels; 127 Kbps-Файл: 77863_05_06_SC12_submitting.mov; QuickTime; 5.37 MiB; 00:03:58.133; 189 Kbps Видео: AVC; 960x600 (1.600); 15.000 fps; 90.9 Kbps Аудио: AAC LC; 48.0 KHz; 2 channels; 96.0 Kbps-Файл: 77863_06_01_SC11_goodbye.mov; QuickTime; 682 KiB; 00:00:34.466; 162 Kbps Видео: AVC; 960x600 (1.600); 15.000 fps; 65.5 Kbps Аудио: AAC LC; 48.0 KHz; 1 channel; 93.5 Kbps-Файл: [Lynda.com] Flash Professional CS5꞉ Creating a Simple Game for iOS Devices.torrent; ; 21.8 KiB; ;-Файл: Exercise Files.zip; ZIP; 17.8 MiB; ; Доп. информация:
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Flash, Flex и ActionScript
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[Lynda.com] Flash Professional CS6 Essential Training [2012, ENG]
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Flash Professional CS6 Essential Training
Год выпуска: 2012 Производитель: Lynda.comАвтор: Anastasia McCune Продолжительность: ~8 ч Тип раздаваемого материала: Видеоурок Язык: Английский Описание: This course provides a solid foundation in Adobe Flash Professional CS6 and shows how to create an assortment of Flash content. Author Anastasia McCune explains the different destinations for Flash projects—mobile devices, the desktop, or the web—and where ActionScript fits into it all. She shows how to create a new project, structure document layers and arrange objects on the Timeline, and how to get started drawing basic shapes and incorporate text, images, audio, and video. The course also explains the different types of symbols and tweens in Flash, and how to use them to build and animate content. The final chapters outline the publishing options available for Flash projects, including Adobe AIR. Topics include:
* Choosing a document type * Working with panels and workspaces * Importing bitmap and vector graphics into a project * Understanding the Timeline and frame rate * Defining frames and keyframes * Creating button, graphic, and movie clip symbols * Nesting timelines * Building shape tweens and motion tweens * Defining inverse kinematic (IK) motion * Applying filters, blend modes, and masks * Integrating audio and video * Using ActionScript code snippets * Configuring SWF and HTML publish settings * Publishing with AIR СодержаниеAdobe Flash Professional 1m 20s What is Flash? 1m 20s Introduction 5m 0s Welcome 1m 5s Using the exercise files 44s Setting up local file permissions 3m 11s 1. How Flash Professional Fits In 13m 33s Flash for desktop web browsers 5m 14s Flash for desktop apps 2m 50s Flash for mobile apps 3m 7s Understanding how ActionScript fits into Flash 2m 22s 2. Introduction to the Flash Interface 27m 10s Choosing the type of document to work with 7m 44s Getting to know the Flash interface 3m 27s Working with panels and workspaces 9m 0s Understanding document orientation and guides 3m 20s Zooming and moving around 3m 39s 3. Importing Graphics 24m 2s Navigating in the library 5m 35s Understanding and importing bitmaps 5m 5s Understanding and importing vector files 6m 34s Using tricks and techniques for imported imagery 6m 48s 4. Structuring a Flash Document 44m 43s Adjusting document settings 7m 23s Organizing layers 9m 7s Utilizing guide layers 4m 33s Understand the Timeline and frame rate 4m 2s Previewing a project 3m 5s Defining frames and keyframes 9m 58s Manipulating frames and keyframes 6m 35s 5. Drawing Basic Shapes 29m 15s Understanding the Merge and Object Drawing modes 9m 13s Using the Line and Pencil tools 5m 47s Drawing with the Rectangle and Oval tools 5m 37s Drawing with the Rectangle and Oval Primitive tools 2m 53s Creating shapes with the PolyStar tool 2m 39s Manipulating items with the Free Transform tool 3m 6s 6. Beyond Basic Shapes 51m 29s Painting with the Deco and Spray Brush tools 5m 39s Using the Paint Bucket and Ink Bottle tools 4m 24s Cleaning up with the Eraser tool 4m 4s Drawing with the Brush tool 4m 13s Sampling color with the eyedropper 2m 4s Using the Color and Swatches panels 8m 51s Working with gradients and the Gradient Transform tool 6m 22s Using the Lock Fill modifier with gradients 5m 12s Creating shapes with the Pen tool and working with anchor points 4m 57s Selecting with the Lasso tool 5m 43s 7. Symbols 36m 55s Introducing symbols 9m 41s Understanding movie clip symbols 3m 26s Using graphic symbols 3m 6s Exploring button symbols 8m 20s Applying 3D and color transformations to symbols 7m 27s Troubleshooting problematic selections and seeing their properties 4m 55s 8. Motion Tweens 15m 3s Creating motion tweens 8m 0s Modifying motion tweens 3m 51s Using motion tweens in 3D space 3m 12s 9. Motion Tweening Tools and Techniques 40m 36s Exploring cool tools for motion tweening 7m 40s Exploring motion presets 2m 11s Copying and reversing motion tweens 4m 53s Nesting timelines 5m 1s Using graphics vs. movie clips for animation 8m 36s Onion skinning 2m 55s Editing multiple frames 4m 55s Understanding classic tweens 4m 25s 10. Motion Tweens 8m 32s Building shape tweens 4m 40s Employing shape hints 3m 52s 11. Motion Tweening Tools and Techniques 22m 1s Defining inverse kinematics (IK) motion 59s Using the Bone tool 8m 17s Fine-tuning IK motion 4m 12s Integrating IK Ease, Spring, and Damping features 6m 9s Creating runtime IK 1m 6s Converting IK to frame-by-frame animation 1m 18s 12. Effects and Masks 20m 56s Understanding blend modes 6m 3s Applying filters 5m 29s Setting up masks 4m 27s Animating a mask 4m 57s 13. Text 23m 10s Comparing Text Layout Framework (TLF) vs. Classic text 7m 15s Exploring types of TLF and Classic text 5m 38s Exploring TLF text features 3m 31s Embedding fonts 5m 51s Working with right-to-left fonts 55s 14. Video 11m 24s Using the Adobe Media Encoder 3m 24s Integrating video 8m 0s 15. Audio 19m 30s Importing and using audio 7m 7s Affecting playback control 4m 6s Controlling volume 4m 53s Choosing audio compression settings 3m 24s 16. ActionScript 28m 55s Understanding ActionScript and the Actions panel 9m 33s Using code snippets to create clickable items 6m 59s Combining clickability and timeline control 6m 1s Troubleshooting ActionScript 6m 22s 17. Integrating with Other Applications 9m 26s Integrating with Photoshop 4m 45s Integrating with Illustrator 4m 41s 18. Publishing 33m 5s Cleaning up and optimizing a file 7m 1s Configuring SWF publish settings 8m 6s Configuring HTML publish settings 8m 18s Looking at other types of files you can publish 4m 5s Using the Bandwidth Profiler 5m 35s 19. Creating Desktop and Mobile Applications 14m 22s Understanding Adobe AIR 2m 43s Publishing to desktop with AIR 5m 21s Publishing for mobile with AIR 6m 18s Conclusion 2m 32s Where to go from here 2m 32s Файлы примеров: присутствуют Формат видео: MOV Видео: AVC 960x540 15fps ~100Kbps Аудио: AAC 48kHz 2ch 96Kbps
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Flash, Flex и ActionScript
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[Video2Brain] Adobe Flash Professional CS6: Learn by Video [2012, ENG]
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Adobe Flash Professional CS6: Learn by VideoMaster the Fundamentals
Год выпуска: 2012 Производитель: Video2BrainАвтор: Joseph Labrecque Продолжительность: 9:50 ч Тип раздаваемого материала: Видеоурок Язык: Английский Описание: Whether you’re new to Flash Professional or an old hand who needs a refresher and a guide to the new features in CS6, this course from software engineer and educator Joseph Labrecque will teach you what you need to know. After covering the application’s interface and tools, Joseph delves into both longstanding features like the Flash Library and ActionScript and new features like the mobile simulator, sprite sheets, and PNG sequences. You’ll also learn how to use sound, video, and animation in your projects. This Learn by Video course is presented in partnership with our friends at Peachpit Press. СодержаниеIntroducing Flash Professional CS6 What Is Adobe Flash Professional? 08:43 What's the Course About? 01:54 What's New in Flash Professional CS6 02:42 Flash Professional Application Overview Application Interface Overview 08:50 Welcome Screen 05:22 Flash Professional File Formats 06:54 Accessing Help 05:27 Getting Familiar with Flash Professional The Application Menu 09:41 The Toolbar 15:13 The Stage 05:13 The Timeline 05:59 Working with Panels 04:55 The Properties Inspector 06:59 Colors and Swatches 06:11 Managing Workspaces 03:09 Exploring Basic Tools The Selection, Subselection, and Lasso Tools 05:44 The Line and Shape Tools 06:39 The Pencil, Brush, and Eraser Tools 09:14 The Paint Bucket and Ink Bottle Tools 03:06 The Eyedropper Tool 03:09 The Hand and Zoom Tools 03:27 Exploring Advanced Tools The Text Tool 10:28 The Pen and Anchor Point Tools 04:50 The Free Transform and Gradient Tools 03:58 The 3D Rotation and Translation Tools 04:02 The Bone and Bind Tools 07:51 Project Explorations Setting the Stage 04:28 Drawing the Assets 06:34 Making It Move 10:39 Adding Interactivity 06:51 Working in Flash Professional Creating a New Document 04:32 Using Flash Templates 07:44 Working with Guides and Rulers 07:18 Testing a Project 06:58 Creating a Project Plan 03:56 Working with Assets Vector vs. Bitmap 04:38 Lines and Fills 04:01 Merge Mode vs. Object Drawing Mode 03:55 Modifying Shapes 08:14 Grouping Assets 06:16 Importing Assets 08:04 Using Trace Bitmap 04:59 Using Break Apart 05:18 Symbols and the Library The Flash Library 06:33 Graphic Symbols 05:36 Button Symbols 07:44 Movie Clip Symbols 08:02 Sprite Symbols 03:22 Using Filter Effects 05:45 Using Blend Modes 03:49 Working with Text Creating Text Fields 05:22 Text Field Properties 06:40 Spell-Checking Text 04:13 Applying Filter Effects to Text 05:47 Embedding Fonts 06:53 Text Layout Framework 08:28 Animating in Flash Professional Frames and Labels 06:52 Layers and Folders 04:08 Scenes 05:05 Frame-by-Frame Animation 04:36 Onion Skinning 04:12 Shape Tweens 05:02 Classic Tweens 05:59 Motion Tweens 06:04 Advanced Animation Techniques Nesting Animations 06:48 Using the Motion Editor 06:34 Classic Motion Guides 05:40 Motion Presets 07:13 Shape Hints 06:10 Masking 06:00 Inverse Kinematics 07:59 Using Sound and Video Importing Sound Files 07:31 Using Sound Within Symbols 05:40 Adobe Media Encoder 07:13 Importing Video Files 04:10 ActionScript Basics The Actions Panel 07:24 Timeline-Based ActionScript 06:16 Code Snippets 05:12 ActionScript Classes 07:50 Controlling Sound with AS3 07:19 Controlling Video with AS3 08:52 Authoring for Mobile Devices Mobile Targets 04:40 Mobile Code Snippets 04:49 Mobile Content Simulator 05:04 Testing on a Device 01:52 Debugging Flash Projects Trace Statements 07:23 The Flash Professional Debugger 07:10 Debugging on Devices 05:29 Troubleshooting Errors 06:57 Compiling and Publishing Optimizing Content 06:06 Publishing for the Flash Player 09:09 Publishing for AIR Desktop 05:55 Publishing for AIR Mobile 07:33 Exporting Sprite Sheets 06:13 Generating Image Sequences 02:37 Using the CreateJS Extension 06:14 Ensuring Accessibility 03:39 Closing Thoughts Closing Thoughts 02:55 Файлы примеров: присутствуют Формат видео: mp4 Видео: AVC 1280x720 25fps ~300Kbps Аудио: AAC 48kHz 1ch 64Kbps
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Flash, Flex и ActionScript
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[Lynda.com / Anastasia McCune] Up and Running with Flash Professional CC [2013, ENG]
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Up and Running with Flash Professional CC
Год выпуска: 06/2013 Производитель: Lynda Сайт производителя: lynda.com/Flash-Professional-tutorials/Up-Running-Flash-Professional-CC/122441-2.html Автор: Anastasia McCune Продолжительность: 3:56 Тип раздаваемого материала: Видеоклипы Язык: Английский Описание: Get a running start with Adobe Flash Professional, and learn the concepts, tools, and techniques you'll need to create your own animations, web experiences, and mobile applications. Join Anastasia McCune as she walks you through the program's interface, shows how to build vector graphics and create symbols—reusable artwork at the heart of animations. This course also covers controlling playback with ActionScript, the Flash scripting language; adding audio and video; and publishing your projects to the web or as a mobile or desktop application.
Скорей запускайте Adobe Flash Professional и изучайте понятия, инструменты и технические приемы, необходимые для создания анимаций, веб- и мобильных приложений. Присоединяйтесь к Анастасии МакКун, она проведет вас через интерфейс программы, покажет как рисовать векторную графику и создавать спецсимволы — самые распространенные графические приемы в анимации. Этот курс, кроме того, содержит управление воспроизведением с ActionScript, скриптовым языком Flash; добавление звукового и видеоряда; и публикацию ваших проектов во всемирной паутине или в качестве мобильных или десктоп-приложений. СодержаниеIntroduction 4m 16s Welcome 47s Using the exercise files 40s Viewing the finished project 2m 49s 1. The Role of Flash in Digital Development 11m 43s Introducing Flash 9m 11s Understanding how ActionScript fits into Flash 2m 32s 2. Introducing the Flash Professional Interface 53m 51s Choosing the type of document to work with 4m 23s Understanding document settings and orientation 6m 20s Modifying the workspace 6m 54s Understanding and importing bitmap and vector files 9m 1s Understanding and organizing layers 9m 31s Introducing the Timeline, frames, and keyframes 12m 6s Using frames and keyframes in a project 5m 36s 3. Creating Graphics in Flash Professional 15m 26s Creating shapes in the Merge and Object Drawing modes 7m 4s Using the primitive and Gradient Transform tools 8m 22s 4. Working with Text in a Flash Professional Document 16m 34s Using classic text 3m 58s Structuring text placement in a project 7m 2s Embedding fonts 5m 34s 5. Understanding Symbols in Flash Professional 41m 23s Introducing symbols 8m 51s Comparing movie clips and graphic symbols 5m 15s Using movie clips in a project 6m 30s Introducing buttons 6m 54s Adding buttons to a project 13m 53s 6. Understanding ActionScript 15m 42s Timeline control 11m 39s Linking to an external URL 4m 3s 7. Understanding Tweening in Flash Professional 27m 40s Defining motion tweens 6m 26s Combining motion tweens and ActionScript 5m 34s Motion tweening tips and tricks 5m 13s Defining shape tweens 3m 9s Nesting timelines 7m 18s 8. Understanding How Audio Works with Flash Professional 13m 50s Importing and adding audio 5m 44s Editing audio 8m 6s 9. Understanding How Video Works in Flash Professional 12m 23s Converting video with Adobe Media Encoder 2m 59s Integrating video 9m 24s 10. Publishing a Flash Professional Document 22m 59s Cleaning up and optimizing your file 5m 34s Publishing and deploying for desktop browsers 4m 13s Understanding Adobe AIR 2m 45s Publishing mobile and desktop applications 10m 27s Conclusion 43s Where to go from here 43s Файлы примеров: присутствуют Формат видео: MP4 Видео: MPEG4 Video (H264) 960x540 15fps 147kbps Аудио: AAC 48000Hz mono 128kbps Другие курсы Creative Cloud от Линды: After Effects CC Essential TrainingAudition CC Essential TrainingDreamweaver CC Essential TrainingIllustrator CC Essential TrainingInDesign CC Essential TrainingPhotoshop CC Essential TrainingPremiere Pro CC Essential TrainingUp and Running with Adobe Creative Cloud
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Flash, Flex и ActionScript
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[Peachpit Press / Joseph Labrecque] Adobe Flash Professional CC Learn by Video (2014 release) [2014, ENG]
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Adobe Flash Professional CC Learn by Video (2014 release)
Год выпуска: 2014 Производитель: Peachpit Press Сайт производителя: peachpit.comАвтор: Joseph Labrecque Продолжительность: 1:24 Тип раздаваемого материала: Видеоурок Язык: Английский Описание: This critically-acclaimed interactive training program from Adobe Press offers exceptional quality high-definition video to teach the fundamentals of Adobe Flash Professional CC (2014 release) Including more than 6 hours of video tutorials, the course comes complete with lesson files, assessment quizzes, and review materials. Experienced instructor Joseph Labrecque presents a comprehensive introduction to Flash Professional, including best practices as well as fundamental concepts of animation and interactivity. Covered topics include working with graphics, sound, tweens and masks, and exporting files to various formats, and how to work within the Creative Cloud. The video is wrapped in a unique interface that allows you to jump to any topic and also bookmark individual sections for later review. The unique “Watch and Work” mode shrinks the video into a small window to allow you to work alongside in Adobe Flash Professional as you view the video. Project files used in the lessons are included on the disc so you can practice what you’ve learned. At the end of every lesson, you can test your knowledge by taking interactive quizzes.
Основы работы в Flash Professional CC. СодержаниеIntroducing Flash Professional CC What Is Adobe Flash Professional? The History of Flash Professional What's New in Flash Professional CC for 2014 Project Requirements and Design Elements Project Plan and Storyboarding Best Practices Design Fundamentals Flash Professional Overview Welcome Screen Flash Professional File Types Application Interface Overview Workspaces Creative Cloud Sync Working in Flash Professional Creating a New Document Working with Guides and Rulers Testing a Project Ensuring Accessibility Kuler Panel Exploring Common Tools The Selection and Subselection Tools The Free Transform Tool Colors and Swatches The Text Tool The Line, Shape, and Primitive Tools The Pencil and Brush Tools The Paint Bucket and Ink Bottle Tools The Eraser Tool Advanced Tooling PolyStar Tool Pen and Anchor Point Tools 3D Rotation and 3D Translation Tools Gradient Transform Tool Variable Strokes and the Width Tool Working with Shape Assets Merge Mode Vs. Object Drawing Mode Modifying Shapes Grouping Assets Using Break Apart Trace Bitmap Align and Arrange Working with the Timeline Timeline Overview Layers and Folders Frames and Keyframes Scenes Guide Layers Masking Symbols and the Library The Flash Library Graphic Symbols Button Symbols MovieClip Symbols Instances and Filter Effects Using 9-Slice Scaling Embedding Fonts Importing Files Importing from Photoshop Importing from Illustrator Importing Bitmap Images Importing Audio Importing Video Optimizing Content Animating in Flash Professional Shape Tweens Shape Hints Classic Tweens Classic Motion Guides Motion Tweens Using the Motion Editor Motion Presets Onion Skinning ActionScript Basics ActionScript and the Actions Panel Dynamic Text Fields Mouse Interaction with ActionScript Simulating Mobile Devices Working with Canvas, WebGL, and JavaScript HTML5 Canvas Documents JavaScript and the Actions Panel Timeline Navigation with JavaScript WebGL Documents Exporting Flash Assets Exporting Images Exporting SVG Exporting Sprite Sheets Exporting Video Publishing Content Publishing for the Flash Player Publishing for AIR Desktop Publishing for AIR Mobile Publishing for HTML5 Canvas Publishing for WebGL Generating Projectors Красным отмечены отсутствующие ролики. Файлы примеров: отсутствуют Формат видео: FLV Видео: Flash, 1280x720, 16:9, 30fps, 1059kbps Аудио: AAC, 48kHz, stereo Доп. информация: битрейт аудио неизвестен.
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Flash, Flex и ActionScript
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[Lynda.com / Dermot O\' Connor] Migrating from Flash to Toon Boom Harmony [2015, ENG]
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Migrating from Flash to Toon Boom Harmony
Год выпуска: 10/2015 Производитель: Lynda Сайт производителя: lynda.com/Toon-Boom-tutorials/Migrating-from-Flash-Toon-Boom-Harmony/420310-2.html Автор: Dermot O' Connor Продолжительность: 6:00 Тип раздаваемого материала: Видеоклипы Язык: Английский Описание: Migrate your animation workflow from Flash to Toon Boom Harmony. While these 2D animation programs are similar, the differences can really prevent an experienced Flash animator from making a smooth transition. Having a concise, go-to guide for comparison, as Dermot O' Connor provides here, is an enormous time saver. Join Dermot as he introduces the Flash tools and their Toon Boom equivalents and shows how to complete common drawing and animation tasks in Harmony, including onion skinning, pivoting and scaling, shape optimization, bitmap tracing, easing, tweening, IK rigging, facial animation, effects, and more. At the end of the course, he'll teach you how to edit audio and export your Toon Boom work as still images and movies. СодержаниеIntroduction Welcome What you should know before watching this course Using the exercise files 1. Toolbar Setup, preferences, and project structure Selection and Subselection Free Transform Gradient Transform 3D Rotation The Lasso tool The Pen tool Using text The Line tool Hairlines (invisible lines) Rectangle and Oval The Pencil tool The Brush tool Using bones Using the Paint Bucket Ink Bottle The Eyedropper tool The Eraser tool Width Hand and Zoom Using color The Snap tool 2. Windows Align Information and Transform Color and Swatches Library Working in the timeline Using the camera 3. Drawing and Design Drawings and exposures vs. keyframes Managing, renaming, and deleting drawings Managing exposures on Xsheet Onion Skin Cleaning up drawings with the Brush and Cutter tools Convert lines to fills Groups Pivot, scale, skew, and distort Flip vertical and flip horizontal Optimize shapes Distribute to layers Layer hierarchy (z-nudge) Arrange elements in depth Painting highlights, gradients, and shadows Working with the grid Trace bitmap Importing Flash SWF 4. Animation Motion tweening (using keyframes) Guide layers Easing in and out Adding nested drawings Navigating through the timeline Shape tweening Advanced shape tweening Creating a body comp Creating a head and mouth comp Bones IK rig Fixing layer issues with z-depth Hand comp Eye blink Masking in Toon Boom Harmony Premium Masking in Toon Boom Harmony Essentials Completing the IK rig Copying and pasting frames, exposures, and drawings Duplicating characters and layers Symbols Opening an external library Effects Labels Camera moves 5. Audio, Importing, and Exporting Importing and editing audio Importing images (via vector conversion) Exporting images and movies Conclusion Next steps Файлы примеров: присутствуют Формат видео: MP4 Видео: AVC, 1280x800, 16:10, 15fps, 202kbps Аудио: AAC, 48kHz, 128kbps, stereo
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Flash, Flex и ActionScript
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[DigitalMedia] Обучающие видео по Macromedia Flash 8 [-, RUS]
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Обучающие видео по Macromedia Flash 8 Год выпуска: - Производитель: DigitalMedia Сайт производителя: - Автор: - Продолжительность: ~01:30:30 Тип раздаваемого материала: Мультимедийный диск Язык: Русский Описание: Поможет получить основы создания Flash-анимации в Macromedia Flash 8 -Данный материал взят из школьной программы -Удалены сомнительные файлы (22.05.2016)-Содержание1. Главное меню 2. Инструментарий 3. Временная шкала 3.1. Создание и удаление слоев 3.2. Общее описание шкалы кадров 4. Первые шаги 4.1. Управление файлами 4.2. Настройка интерфейса 5. Рисование во Flash 5.1. Работа с цветом 5.2. Работа с линиями 5.3. Работа с формами 5.4. Трансформация объектов 5.5. Удаление, перенос и копирование объектов 5.6. Работа со слоями 5.7. Управление рабочей областью 6. Анимация во Flash 6.1. Понятие о покадровой анимации 6.2. Понятие об интерполяционной анимации 6.3. Понятие о сценах (Scenes) 6.4. Понятие об объектах, символах, экземплярах и компонентах 6.5. Движение объекта 6.6. Использование эффектов и фильтров 6.7. Работа со звуком 6.8. Основы работы с ActionScript 6.9. Сохранение и публикация клипа 7. Горячие клавиши Файлы примеров: не предусмотрены Формат видео: Flash Видео: MPEG-1 Layer 3, 800x600, 4:3, 15 fps, 700 Kbps Аудио: MP3, 44.1 KHz, 160 Kbps, 1 channel -Доп. информация: File: D:\Program Files\Avdump\1.flv Duration: 00:02:06 (126.133) Track #1: video lang: Unknown (1) codc: On2 VP6 -> Codec not recognized. (255) reso: 800x600 -> Unknown (aka not common) fram: 15 fps rate: 700 kbps (700) dura: 00:02:06 (126.066) size: 0.00 B (0) Track #2: audio lang: Unknown (1) codc: MPEG-1A L3 -> MP3 CBR (5) chan: 1 -> Mono samp: 44100 Hz rate: 256 kbps (256.00) dura: 00:00:00 (0.00) size: 0.00 B (0) Sizes: (check sanity) disk: 13.30 MB (13948223) trac: 0.00 B (0) [based on track size] bitr: 14.37 MB (15064887) [based on bitrate] tdif: 13.30 MB (13948223) 100.00% bdif: -1.06 MB (-1116664) -8.00%Проверено антивирусамиNorton Internet SecurityСтатистика сканирования: Начало сканирования: Местное время: 22.05.2016 19:49 Время UTC: 22.05.2016 16:49 Время сканирования: 1 сек. Сканируемые объекты: G:\ Счетчики: Всего просканированных объектов: 27 - Файлы и каталоги: 27 - Записи реестра: 0 - Процессы и объекты автозагрузки: 0 - Объекты сети и веб-браузера: 0 - Прочее: 0 - Надежные файлы: 0 - Пропущенные файлы: 0 Всего обнаруженных угроз безопасности: 0 Всего исправленных объектов: 0 Всего объектов, требующих внимания: 0 Обработанные угрозы: Ни одна угроза не устранена Необработанные угрозы: Необработанные угрозы отсутствуютDr.Web CureItAnti-rootkit module version ( ver: 10.0.201604280, api: 7.07 ) Using 125742880 as Dr.Web (R) Key file ----------------------------------------------------------------------------- Start scanning ----------------------------------------------------------------------------- Command line used:-rpcep:\pipe\10EDB88C81 -rpcpr:np Limit the use of the computer resources to 100% Instances used for this session: 12 Object(s) to scan: - G:\ G:\Video\5.3.flv - Ok G:\Video\1.flv - Ok G:\Video\5.4.flv - Ok G:\Video\5.5.flv - Ok G:\Video\2.flv - Ok G:\Video\5.6.flv - Ok G:\Video\5.7.flv - Ok G:\Video\6.1.flv - Ok G:\Video\3.1.flv - Ok G:\Video\6.4.flv - Ok G:\Video\3.2.flv - Ok G:\Video\6.2.flv - Ok G:\Video\4.1.flv - Ok G:\Video\6.3.flv - Ok G:\Video\6.5.flv - Ok G:\Video\4.2.flv - Ok G:\Video\6.6.flv - Ok G:\Video\INTRO.flv - Ok G:\Video\5.1.flv - Ok G:\Video\5.2.flv - Ok G:\Video\6.7.flv - Ok G:\Video\6.9.flv - Ok G:\Video\6.8.flv - Ok G:\Video\7.flv - Ok >G:\Flash.exe is BINARYRES container >>G:\Flash.exe\data001 is ZLIB container >>>G:\Flash.exe\data001\data001 is SWF container >>G:\Flash.exe\data002 is ZLIB container G:\Flash.exe - container Total 549739526 bytes in 25 files scanned (31 objects) Total 25 files (31 objects) are clean There are no infected objects detected Scan time is 00:00:00.355
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Flash, Flex и ActionScript
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[Lynda.com / Joseph Labrecque] Adobe Animate CC New Features [2017, ENG]
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Adobe Animate CC: New Features
Год выпуска: 10/2017 Производитель: Lynda Сайт производителя: lynda.com/Adobe-Animate-tutorials/Adobe-Animate-CC-New-Features/577560-2.html Автор: Joseph Labrecque Продолжительность: 1:04 Тип раздаваемого материала: Видеоклипы Язык: Английский Описание: Adobe Animate CC is the focused animation software that takes all the best tools from Flash Professional and bundles them with Creative Cloud features. In this course, learn about the enhancements in the 2017 release of Adobe Animate CC with expert Joseph Labrecque. Explore the enhanced animation tooling included in this release, including Frame Picker enhancements and ease presets for classic and shape tweens. Plus, learn about interactivity enhancements, including global JavaScript declaration, the ability to include references to external JavaScript libraries, and two new properties for HTML5 Canvas video components: mute and poster. Файлы примеров: присутствуют Формат видео: MP4 Видео: AVC, 1280x720, 16:9, 30fps, 119kbps Аудио: AAC, 48kHz, 128kbps, stereo
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Current time is: 08-Jul 11:09
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