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Post 18-Aug-2023 20:50

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Creating a Portfolio Web Site Using Flash CS4 Professional
Производитель: lynda.com
Дата выпуска: 17.02.2010
Страна: США
Язык: английский
Автор: Paul Trani
Продолжительность: ~4 часа
Файлы примеров: Присутствуют
Описание: Flash and ActionScript are ideal for creating flexible, easily updatable web sites that are both unique in design and small in file size. In Creating a Portfolio Web Site Using Flash CS4 Professional, Adobe Certified Instructor Paul Trani shows how to exploit Flash to create a web site that showcases work to clients and prospective employers. Find out how to add dynamic navigation, animation, and video to a page, and how to load, sort and display XML that enables portfolio content to be updated without opening Flash. This course is designed to take your existing tweening skills and gotoAndPlay code and walk away with a fully functional Flash site. Exercise files accompany the course.
Topics include:
• Optimizing and publishing a Flash web site
• Designing a professional photo or video portfolio
• Adding button interactivity
• Adding functionality to portfolio thumbnails
• Displaying content with XML
• Adding audio to portfolio presentations
Формат: QuickTime (.mov)
Видео: AVC 960x540 15fps ~200Kbps
Аудио: AAC 48kHz 16bit stereo ~100Kbps
Содержание
0. Introduction Welcome 01:07 Using the exercise files 00:341. Getting Started Understanding web design 02:44 Creating a Flash file 03:18 Importing a design from Photoshop 07:45 Optimizing the design 10:142. Creating a Unique Web Experience Dynamically loading an image 03:37 Loading random images 10:223. Adding Navigation Creating menu buttons 08:18 Adding functionality to buttons 08:56 Adding navigation 09:45 Creating transitions 12:00 Simplifying code 08:394. Creating Sections Creating web site sections 07:41 Dynamically loading sections 11:07 Linking to web sites and email addresses 07:235. Creating a Portfolio Setting up a portfolio 12:31 Adding functionality to thumbnails 10:10 Allowing for unlimited thumbnails 06:376. Making a Flexible Portfolio Benefits of using XML 04:42 Loading XML content 04:34 Sorting XML content 07:32 Displaying XML content 07:35 Using XML to create thumbnails 08:41 Displaying content with thumbnails 08:137. Creating a Video Portfolio Creating and importing video 09:47 Adding a Full Screen button 04:15 Creating custom video controls 04:50 Adding functionality to video thumbnails 07:078. Adding Audio Adding audio to buttons 05:30 Adding audio to dynamically created buttons 03:429. Completing the Web Site Applying professional transitions 09:26 Creating a preloader 08:56 Publishing a web site 02:5710. Bonus Sites Reviewing the "corporate" Flash site 01:40 Reviewing the "artistic" Flash site 01:3511. Conclusion Goodbye 00:12[/pre]-

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Post 30-Jun-2023 23:40

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lynda.com - Building Android and iOS Applications with Flex
Год выпуска: 2011
Производитель: lynda.com
Сайт производителя: http://www.lynda.com
Автор: James Talbot
Продолжительность: 05h 25m
Тип раздаваемого материала: Видеоурок
Язык: Английский
Описание: Building Android and iOS Applications with Flex shows developers how to design and deploy mobile applications for the Android and iOS smartphone platforms. Leveraging the capabilities of Flash Builder and the Flex framework, author James Talbot sheds light on architecting applications, incorporating mobile components, and building ActionScript skins. The course also covers mobile-specific APIs; optimizing memory and data connectivity; and submitting apps to the Android Market, the iOS App Store, and the Amazon Marketplace. Exercise files accompany the course.
Topics include:
-Installing Adobe AIR and the Android SDK
-Creating a project using only ActionScript
-Understanding device configurations and debugging
-Testing applications with emulators
-Maximizing screen real estate with the View Navigator classes
-Styling a tabbed application
-Loading HTML into a mobile application
-Using gestures, Multi-Touch, geolocation, and the accelerometer
-Setting up Flex project libraries to reuse code
-Packaging and distributing an app

Содержание

Файлы примеров: присутствуют
Формат видео: MOV
Видео: Advanced Video Codec (AVC), res: 960х540, bit: ~42.2-728 kbit/sec
Аудио: Advanced Audio Codec (AAC), bit: 96.0-160 kbit/sec, chen:2, freq: 48,0 KGz

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Post 06-Jun-2023 16:55

[Quote]

Lynda.com - Flash Animation Secrets
Название: Lynda.com - Flash Animation Secrets
Дата выпуска: 2007 г.
Страна: США
Производитель: Lynda.com
Официальная веб страница: http://movielibrary.lynda.com/html/modPage.asp?ID=510
Автор: Chris Georgenes
Жанр: Обучающее видео
Продолжительность: 50 минут
Язык: English
Разрешение: 880 х 660
Видео кодек: QuickTime
Аудио кодек: MP3, 1 Channel, 44100 hz, 64 kbit/s
Описание: Уроки открывающие небольшие секреты в создании анимации в Adobe Flash
Flash CS3 Animation Secrets was created and produced by Chris Georgenes. We are honored to host his material in the lynda.com Online Training Library®
Artist, web designer, and Flash expert Chris Georgenes divulges his favorite secrets for animators in Flash CS3 Animation Secrets. From customizing the workspace for better efficiency to creating flames, smoke, and steam, Chris reveals his techniques for mastering difficult effects. He also covers nesting movie clips, using sound, seamlessly looping animations, and more. Exercise files accompany the tutorials.
Видео кодек: QuickTime

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Post 27-Aug-2022 23:50

[Quote]

Flash Professional CS5: Character Animation
Год выпуска: 2010
Производитель: Lynda.com
Автор: Dermot O' Connor
Продолжительность: 9:19 ч
Тип раздаваемого материала: Видеоурок
Язык: Английский
Описание: In Flash Professional CS5: Character Animation, Dermot O' Connor explains the process of character animation in Flash, using nested symbols and motion and shape tweening to create believable characters. The course covers the process from start to finish, from rigging a character to creating a walk cycle animation. Along the way, Dermot demonstrates techniques such as animating eye blinks, head turns, and mouth movements during dialogue. Exercise files accompany the course.
Topics include:
* Rendering in SWF or AVI
* Creating vectors for the the character body
* Coloring the body
* Rigging a mouth in Flash
* Posing the rig
* Animating head and body movement
* Creating hands
* Understanding facial expressions
* Making the contact poses
* Creating passing poses
* Animating in-betweens

Содержание

Introduction 03:25
Welcome 01:09
Using the exercise files 00:39
Prerequisites 01:37
1. Setting Up the Project 34:58
Creating Flash-friendly character design 04:57
Animation rendering: SWF or AVI 02:24
Understanding line tool drawbacks when animating 07:07
Using uniform project scales in Flash 03:40
Finding helpful extensions for Flash 02:46
Using commands and keyboard shortcuts 09:53
Setting up your workspaces 04:11
2. Character Rigging 01:35:15
Understanding character rigging 02:00
Exploring underlying structure in character rigging 04:27
Vectorizing the character body 06:22
Outlining colors in an animated character 06:15
Vectorizing the hands 06:43
Vectorizing the head 04:47
Outlining the head 08:20
Adding finishing touches with hair 02:11
Colorizing the character head 07:28
Colorizing the body 05:33
Applying gradients 06:18
Symbolizing and pivoting the body parts 10:47
Pivoting the head 04:42
Rigging the mouth 10:49
Rigging the eye 08:33
3. Creating Comps 52:22
Tween types: Shape vs. motion 05:41
Combining motion and shape tweening 04:31
Animating an eye blink using shape tweening 10:02
Rigging a mouth in Flash for dialogue and expressions 05:30
Creating a D mouth 12:29
Creating an F mouth 06:58
Getting the polished look 07:11
4. Animating a Head Turn 01:02:01
Overview of the head turn 02:13
Preparing the rig 08:15
Posing the rig 07:17
Animating the head movement 11:05
Animating the body movement 12:09
Animating the head turn 11:28
Adding finesse to the head turn 09:34
5. Animating a Walk Across the Screen 02:44:27
Introducing the walk 01:05
Creating a profile view 08:30
Creating the head in profile 10:10
Creating the hand 06:57
Creating hand symbols 08:32
Reviewing the walk 03:06
Prepping the walk 08:33
Setting up the contact poses 06:45
Creating secondary contact poses 09:38
Finishing up the contact poses 06:48
Creating the passing poses 09:39
Finishing the passing pose 05:56
Animating the recoil position 10:09
Animating the high point of the walk 09:24
Adding in-betweens 08:31
Rigging the shoes 08:27
Animating the shoes 11:58
Animating the character's head movements 08:29
Fine-tuning the animation 09:00
Nesting the hand symbols 08:39
Repositioning the walk 04:11
6. Animating a Walk Cycle 01:32:28
Introducing the walk in place 01:30
Setting up contact poses 10:04
Creating the passing poses 07:14
Creating the recoil positions 08:11
Animating the head's high point 04:09
Tweening the legs 05:11
Tweening the arms 10:27
Setting the placement of the foot 09:09
Animating the shoes 07:52
Animating the hair 06:09
Creating secondary hand actions 08:48
Animating the torso 06:27
Repositioning the walk 07:17
7. Animating Dialogue 54:09
Understanding dialogue 00:49
Using the A-F system of six set mouth shapes 04:23
Animating dialogue using the mouth rig 14:30
Integrating the dialogue with the head turn 05:35
Animating the jaw 06:59
Creating an angry dialogue mouth 07:43
Finishing the angry dialogue mouth 06:38
Integrating acting techniques 01:51
Tips on facial expressions 05:41
Conclusion 00:36
Goodbye 00:36
Файлы примеров: присутствуют
Формат видео: клипы QuickTime (.mov)
Видео: AVC 960x540 15 fps ~150Kbps
Аудио: AAC 48kHz 2ch 96Kbps

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Post 16-May-2022 12:00

[Quote]

AS3 - видеоуроки для начинающих
Год выпуска: 2010
Производитель: Денис Шахмаев
Сайт производителя: http://vkontakte.ru/club22483088
Автор: Денис Шахмаев
Продолжительность: 1:22мин
Тип раздаваемого материала: Видеоурок
Язык: Русский
Описание: Уроки для новичков по AS3 (Adobe Flash CS5)
Ссылка на группу вконтакте, где найдете продолжение: http://vkontakte.ru/club22483088
Ссылка на автора: http://vkontakte.ru/id1285468

Содержание

Содержание:
1.Урок (Flash CS5 + actionscript 3.0)
+ Создание нового документа
+ Изменение размера и фона приложения
+ Рисование объекта
+ Преобразование в мувиклип
+ Ось координат(AS3)
+ события мыши (AS3)
http://vkontakte.ru/video-22483088_158247039
2. Урок
+ импорт рисунка во флеш приложение
+ события клавиатуры (AS3)
+ свойство - rotation(AS3)
http://vkontakte.ru/video-22483088_158247041
3. Урок
+ создание фона приложения
+ рисование кнопок play и stop --> преобразование в buttons (кнопки)
+ создание ключевых кадров и анимации на временной шкале
+ управление кнопками play и stop, анимацией (AS3)
http://vkontakte.ru/video-22483088_158247042
4. Урок
+ создание текстового поля
+ соединение рисунка и текстового поля --> превращение в мувиклип
+ перетаскивание объектов с помощью свойства - Drag (AS3)
http://vkontakte.ru/video-22483088_158247044
5. Урок
+ типы текста: Static text, Input text, Dynamic text
+ создание переменной
+ типы переменных: Number, String, Boolean
+ вывод переменных в динамическое поле (Dynamic text)
http://vkontakte.ru/video-22483088_158247045
6. Урок (ч.1)
+ условный оператор - If
+ конструкция If else
+ использование - trace (вывод текста или переменной на экран)
http://vkontakte.ru/video-22483088_158247051
6. Урок (ч.2)
+ условный оператор - If (более сложный)
+ checkbox (компонент)
http://vkontakte.ru/video-22483088_158247052
7. Урок
+ Цикл for
http://vkontakte.ru/video-22483088_158247053
8. Урок
+ одномерный массив
+ извлечение элементов одномерного массива
+ свойство length
+ двумерный массив
+ извлечение элементов двумерного массива
http://vkontakte.ru/video-22483088_158247055
9. Урок (или как зайти на страничку Павла Дурова)))
+ создание текстового поля: input text
+ создание кнопки: button
+ создание массива
+ создание цикла for
+ перебор элементов массива с помощью цикла for
+ создание ключевых кадров
+ переход на ключевые кадры с помощью: gotoAndStop();
http://vkontakte.ru/video-22483088_158247059
Файлы примеров: отсутствуют
Формат видео: MP4
Видео: MPEG4 Video (H264) 1280x720, 16:9, 30.00fps
Аудио: AAC 44100Hz stereo 1411kbps

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Post 16-May-2022 12:00

[Quote]

Adobe Flash Builder 4: Debugging and Unit Testing
Optimize Your Code
Год выпуска: 2010
Производитель: Video2Brain
Автор: Kevin Ruse
Продолжительность: 2 ч
Тип раздаваемого материала: Видеоурок
Язык: Английский
Описание: In this workshop designed for Flex and Flash rich internet application developers, experienced developer and instructor Kevin Ruse explores every step in the debugging process. Starting from the simplest concepts, like what debugging is and what tools it requires, Flash Builder 4 Unit Testing and Debugging moves on to show you how to use trace statements, unit testing, and the FlexPMD plug-in to optimize the quality of your Flash Builder 4 code.
Замечательный видеокурс от Video2brain.
Системные требования:
OS: Windows XP / Vista / 7 или Mac OS X 10.1
CPU: Pentium 4 с 2.6 ГГц, или G5
VIDEO: Минимальное разрешение экрана 1024x768
RAM: 512 Mb
SOUND: Звуковая карта, колонки или наушники
Установка:
1. Скачали и запускайте start.exe

Содержание

Getting Started with Debugging
What Is Debugging? 01:19
Installing the Flash Player Debugger Version 01:26
Importing and Testing the Finished Project 02:47
Opening the Starter Files 01:21
How to Debug
Examining the Application That Uses the Class File 02:49
Examining the Component File Used in the Application 03:11
Examining the Class File Used in the Component 04:01
Understanding bin-debug vs. bin-release 03:04
Viewing the Runtime Errors 01:56
Debugging Files and Changing Perspectives 06:10
Fixing the File and Running It Again 06:39
Debugging Techniques
Using Trace Statements to Trace a Variable 05:49
Using breakpoints 09:15
Using Conditional Breakpoints 04:34
Stepping Through Code 07:37
Examining Variable Values 04:38
Adding a Watch Expression 01:56
Multiple Breakpoints and the Resume Button 02:15
Getting Started with Unit Testing
The Problem with Debugging 02:57
What Is Unit Testing? 02:00
What Is FlexUnit 4? 00:50
When Do I Unit Test? 00:58
How Do I Unit Test? 01:22
Examining the Class File to Be Tested 01:45
Creating a Test Case Class 02:20
Examining the New Unit Test Packages and Files 01:57
How to Create a Unit Test
Writing the Unit Test Code 04:17
Running the Unit Test 04:52
How to Unit Test While Developing
Creating the App or Component That Uses the Class 02:25
Adding the Code That Instantiates the Class 03:52
Using Multiple Tests and Different Approaches to an Assert 03:53
Summary and Resources 02:25
Using FlexPMD to Improve Code Quality
What Is FlexPMD? 00:46
Installing FlexPMD as an Eclipse Plug-In 00:50
Configuring the FlexPMD Eclipse Plug-In 03:49
Examining the Rules and Rulesets FlexPMD Uses to Audit Code 01:50
Running FlexPMD on a Single Class File 03:02
Running FlexPMD on the Entire Application 01:50
Checking for Suspect Cut and Paste 02:28
Файлы примеров: присутствуют
Формат видео: клипы Flash Video (.flv) в интерактивной оболочке
Видео: VP6 1280 x 720 16:9 15fps ~180 kbps
Аудио: MP3 44,1kHz 1ch 96 kbps

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Оставайтесь на раздаче!!!
Если на моих раздачах нет сидов, то пишите в личку. Без вашей помощи раздача начнет болеть, хиреть и может даже помереть.

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Post 16-May-2022 12:00

[Quote]

Flash Professional CS5: Creating a Simple Game for Android Devices
Год выпуска: 2011
Производитель: Lynda.com
Сайт производителя: http://www.lynda.com
Автор: Paul Trani
Продолжительность: 03:36:14
Тип раздаваемого материала: Видеоклипы
Язык: Английский
Описание: In Flash Professional CS5: Creating a Simple Game for Android Devices, author Paul Trani shows how to translate existing Flash skills from the web to mobile devices while designing a game in Flash and publishing it as an AIR for Android app. The finished application includes collision detection, random enemy creation and movement, shooting capabilities, multiple levels, and even a high score screen. This course also goes beyond game functionality and shows how to use mobile capabilities such as the accelerometer and gestures to control graphics, use the hardware keys to activate menus, and also how to optimize content so it plays well on mobile devices. Also included are instructions for distributing an app through the Android Market. Exercise files are included with the course.
Topics include:
  • Designing for mobile platforms
  • Creating and optimizing game graphics
  • Adding random movement and interactivity
  • Moving players based on the accelerometer
  • Using gestures
  • Detecting collisions
  • Implementing audio
  • Adding scoring and levels
  • Implementing a high score screen
  • Publishing an app on both Mac and Windows
  • Uploading to the Android Market

Содержание

0. Introduction
Welcome                                        01:00Using the exercise files                       00:48
1. Introduction to Mobile
Understanding the user                         04:02Flash content on Android devices               03:14
2. Mobile Game Setup
Reviewing the game                             01:50Creating a file in Device Central              05:39Reviewing the game structure                   08:23Adding code snippets                           01:36
3. Basic Game Movement
Animating the intro screen                     08:13Moving the player                              08:13Adding enemies                                 06:49Adding movement                                04:16Adding chance and randomness                   08:42
4. Advanced Interactivity
Adding lasers                                  08:14Detecting collisions                           07:57Adding explosions                              06:26Removing assets from the stage                 08:50Adding audio                                   03:03
5. Scoring
Adding scoring and levels                      07:41Subtracting lives and ending the game          04:26Creating a results screen                      05:08Displaying the score                           06:57Saving and loading game results                09:00
6. Mobile-Specific Functionality
Detecting movement with the Accelerometer      06:39Using the swipe gesture                        04:42Using hardware keys                            05:53
7. Optimizing for Mobile Devices
Handling exits and idle mode                   03:31Handling activation and deactivation           06:14Optimizing graphics                            07:14Optimizing ActionScript                        06:19
8. Publishing
Creating the application files                 08:23Creating the app (Mac)                         05:05Creating the app (PC)                          07:19Publishing to an Android device (Mac)          07:07Publishing to an Android device (PC)           06:47
9. Uploading to the Android Market
Uploading to the Android market                07:07Downloading from the Android market            01:49
10. Conclusion
Next steps                                     01:22
Файлы примеров: присутствуют
Формат видео: MOV

Тех. параметры

Файл: 74928_00_01_MM01_intro.mov; QuickTime; 9.88 MiB; 00:01:00.323; 1 374 Kbps
Видео: AVC; 960x540 (16:9); 29.970 fps; 1 213 Kbps
Аудио: AAC LC; 48.0 KHz; 2 channels; 157 Kbps-Файл: 74928_00_02_SC11_ExFiles.mov; QuickTime; 924 KiB; 00:00:48.333; 157 Kbps
Видео: AVC; 960x540 (16:9); 15.000 fps; 57.6 Kbps
Аудио: AAC LC; 48.0 KHz; 1 channel; 96.0 Kbps-Файл: 74928_01_01_SC11_MobileUser.mov; QuickTime; 4.37 MiB; 00:04:02.333; 151 Kbps
Видео: AVC; 960x540 (16:9); 15.000 fps; 52.1 Kbps
Аудио: AAC LC; 48.0 KHz; 1 channel; 96.0 Kbps-Файл: 74928_01_02_SC11_Android.mov; QuickTime; 3.21 MiB; 00:03:14.400; 138 Kbps
Видео: AVC; 960x540 (16:9); 15.000 fps; 39.6 Kbps
Аудио: AAC LC; 48.0 KHz; 1 channel; 96.0 Kbps-Файл: 74928_02_01_SC11_ReviewGame.mov; QuickTime; 5.04 MiB; 00:01:50.133; 384 Kbps
Видео: AVC; 960x540 (16:9); 15.000 fps; 285 Kbps
Аудио: AAC LC; 48.0 KHz; 1 channel; 96.0 Kbps-Файл: 74928_02_02_SC11_CreateFile.mov; QuickTime; 9.08 MiB; 00:05:39.066; 225 Kbps
Видео: AVC; 960x540 (16:9); 15.000 fps; 126 Kbps
Аудио: AAC LC; 48.0 KHz; 1 channel; 96.0 Kbps-Файл: 74928_02_03_SC11_Structure.mov; QuickTime; 12.5 MiB; 00:08:23.800; 208 Kbps
Видео: AVC; 960x540 (16:9); 15.000 fps; 109 Kbps
Аудио: AAC LC; 48.0 KHz; 1 channel; 96.0 Kbps-Файл: 74928_02_04_SC11_CodeSnippet.mov; QuickTime; 3.06 MiB; 00:01:36.600; 265 Kbps
Видео: AVC; 960x540 (16:9); 15.000 fps; 166 Kbps
Аудио: AAC LC; 48.0 KHz; 1 channel; 96.0 Kbps-Файл: 74928_03_01_SC11_An.mov; QuickTime; 14.4 MiB; 00:08:13.800; 244 Kbps
Видео: AVC; 960x540 (16:9); 15.000 fps; 145 Kbps
Аудио: AAC LC; 48.0 KHz; 1 channel; 96.0 Kbps-Файл: 74928_03_02_SC11_MovePlayer.mov; QuickTime; 14.3 MiB; 00:08:13.000; 243 Kbps
Видео: AVC; 960x540 (16:9); 15.000 fps; 144 Kbps
Аудио: AAC LC; 48.0 KHz; 1 channel; 96.0 Kbps-Файл: 74928_03_03_SC11_Enemies.mov; QuickTime; 12.7 MiB; 00:06:49.400; 261 Kbps
Видео: AVC; 960x540 (16:9); 15.000 fps; 162 Kbps
Аудио: AAC LC; 48.0 KHz; 1 channel; 96.0 Kbps-Файл: 74928_03_04_SC11_Move.mov; QuickTime; 31.5 MiB; 00:04:16.000; 1 033 Kbps
Видео: AVC; 960x540 (16:9); 15.000 fps; 934 Kbps
Аудио: AAC LC; 48.0 KHz; 1 channel; 96.0 Kbps-Файл: 74928_03_05_SC11_Chance.mov; QuickTime; 28.9 MiB; 00:08:42.533; 463 Kbps
Видео: AVC; 960x540 (16:9); 15.000 fps; 364 Kbps
Аудио: AAC LC; 48.0 KHz; 1 channel; 96.0 Kbps-Файл: 74928_04_01_SC11_Timer.mov; QuickTime; 20.9 MiB; 00:08:14.533; 355 Kbps
Видео: AVC; 960x540 (16:9); 15.000 fps; 256 Kbps
Аудио: AAC LC; 48.0 KHz; 1 channel; 96.0 Kbps-Файл: 74928_04_02_SC11_Collision.mov; QuickTime; 20.2 MiB; 00:07:57.800; 355 Kbps
Видео: AVC; 960x540 (16:9); 15.000 fps; 256 Kbps
Аудио: AAC LC; 48.0 KHz; 1 channel; 96.0 Kbps-Файл: 74928_04_03_SC11_Explosions.mov; QuickTime; 18.9 MiB; 00:06:26.133; 411 Kbps
Видео: AVC; 960x540 (16:9); 15.000 fps; 312 Kbps
Аудио: AAC LC; 48.0 KHz; 1 channel; 96.0 Kbps-Файл: 74928_04_04_SC11_Remove.mov; QuickTime; 23.0 MiB; 00:08:50.733; 363 Kbps
Видео: AVC; 960x540 (16:9); 15.000 fps; 264 Kbps
Аудио: AAC LC; 48.0 KHz; 1 channel; 96.0 Kbps-Файл: 74928_04_05_SC11_Sound.mov; QuickTime; 8.13 MiB; 00:03:03.266; 372 Kbps
Видео: AVC; 960x540 (16:9); 15.000 fps; 273 Kbps
Аудио: AAC LC; 48.0 KHz; 1 channel; 96.0 Kbps-Файл: 74928_05_01_SC11_Scoring.mov; QuickTime; 15.5 MiB; 00:07:41.866; 282 Kbps
Видео: AVC; 960x540 (16:9); 15.000 fps; 183 Kbps
Аудио: AAC LC; 48.0 KHz; 1 channel; 96.0 Kbps-Файл: 74928_05_02_SC11_Lives.mov; QuickTime; 8.85 MiB; 00:04:26.066; 279 Kbps
Видео: AVC; 960x540 (16:9); 15.000 fps; 180 Kbps
Аудио: AAC LC; 48.0 KHz; 1 channel; 96.0 Kbps-Файл: 74928_05_03_SC11_End.mov; QuickTime; 9.77 MiB; 00:05:08.066; 266 Kbps
Видео: AVC; 960x540 (16:9); 15.000 fps; 167 Kbps
Аудио: AAC LC; 48.0 KHz; 1 channel; 96.0 Kbps-Файл: 74928_05_04_SC11_Results.mov; QuickTime; 14.5 MiB; 00:06:57.333; 291 Kbps
Видео: AVC; 960x540 (16:9); 15.000 fps; 192 Kbps
Аудио: AAC LC; 48.0 KHz; 1 channel; 96.0 Kbps-Файл: 74928_05_05_SC11_Saving.mov; QuickTime; 18.7 MiB; 00:09:00.466; 291 Kbps
Видео: AVC; 960x540 (16:9); 15.000 fps; 192 Kbps
Аудио: AAC LC; 48.0 KHz; 1 channel; 96.0 Kbps-Файл: 74928_06_01_SC11_Accel.mov; QuickTime; 14.7 MiB; 00:06:39.800; 308 Kbps
Видео: AVC; 960x540 (16:9); 15.000 fps; 209 Kbps
Аудио: AAC LC; 48.0 KHz; 1 channel; 96.0 Kbps-Файл: 74928_06_02_MM11_Gesture.mov; QuickTime; 18.2 MiB; 00:04:42.066; 543 Kbps
Видео: AVC; 960x540 (16:9); 30.000 fps; 378 Kbps
Аудио: AAC LC; 48.0 KHz; 2 channels; 160 Kbps-Файл: 74928_06_03_MM11_Keys.mov; QuickTime; 24.3 MiB; 00:05:53.433; 577 Kbps
Видео: AVC; 960x540 (16:9); 30.000 fps; 413 Kbps
Аудио: AAC LC; 48.0 KHz; 2 channels; 160 Kbps-Файл: 74928_07_01_SC11_Exit.mov; QuickTime; 9.06 MiB; 00:03:31.800; 359 Kbps
Видео: AVC; 960x540 (16:9); 15.000 fps; 260 Kbps
Аудио: AAC LC; 48.0 KHz; 1 channel; 96.0 Kbps-Файл: 74928_07_02_SC11_Deactivate.mov; QuickTime; 14.6 MiB; 00:06:14.266; 326 Kbps
Видео: AVC; 960x540 (16:9); 15.000 fps; 227 Kbps
Аудио: AAC LC; 48.0 KHz; 1 channel; 96.0 Kbps-Файл: 74928_07_03_SC11_Graphics.mov; QuickTime; 15.6 MiB; 00:07:14.000; 302 Kbps
Видео: AVC; 960x540 (16:9); 15.000 fps; 203 Kbps
Аудио: AAC LC; 48.0 KHz; 1 channel; 96.0 Kbps-Файл: 74928_07_04_SC11_ActionScript.mov; QuickTime; 15.0 MiB; 00:06:19.733; 332 Kbps
Видео: AVC; 960x540 (16:9); 15.000 fps; 233 Kbps
Аудио: AAC LC; 48.0 KHz; 1 channel; 96.0 Kbps-Файл: 74928_08_01_SC11_Create.mov; QuickTime; 14.0 MiB; 00:08:23.133; 233 Kbps
Видео: AVC; 960x540 (16:9); 15.000 fps; 134 Kbps
Аудио: AAC LC; 48.0 KHz; 1 channel; 96.0 Kbps-Файл: 74928_08_02_SC11_CreateAPKMac.mov; QuickTime; 7.54 MiB; 00:05:05.733; 207 Kbps
Видео: AVC; 960x540 (16:9); 15.000 fps; 108 Kbps
Аудио: AAC LC; 48.0 KHz; 1 channel; 96.0 Kbps-Файл: 74928_08_03_SC11_CreateAPKPC.mov; QuickTime; 12.0 MiB; 00:07:19.266; 229 Kbps
Видео: AVC; 960x540 (16:9); 15.000 fps; 130 Kbps
Аудио: AAC LC; 48.0 KHz; 1 channel; 96.0 Kbps-Файл: 74928_08_04_MM11_PublishMac.mov; QuickTime; 57.6 MiB; 00:07:07.433; 1 130 Kbps
Видео: AVC; 960x540 (16:9); 30.000 fps; 966 Kbps
Аудио: AAC LC; 48.0 KHz; 2 channels; 160 Kbps-Файл: 74928_08_05_MM11_PublishPC.mov; QuickTime; 45.9 MiB; 00:06:47.333; 946 Kbps
Видео: AVC; 960x540 (16:9); 30.000 fps; 782 Kbps
Аудио: AAC LC; 48.0 KHz; 2 channels; 160 Kbps-Файл: 74928_09_01_SC11_Upload.mov; QuickTime; 11.4 MiB; 00:07:07.866; 223 Kbps
Видео: AVC; 960x540 (16:9); 15.000 fps; 124 Kbps
Аудио: AAC LC; 48.0 KHz; 1 channel; 96.0 Kbps-Файл: 74928_09_02_LA11_Download.mov; QuickTime; 10.1 MiB; 00:01:49.300; 774 Kbps
Видео: AVC; 960x600 (1.600); 30.000 fps; 643 Kbps
Аудио: AAC LC; 48.0 KHz; 2 channels; 127 Kbps-Файл: 74928_10_01_SC11_Goodbye.mov; QuickTime; 3.67 MiB; 00:01:22.866; 372 Kbps
Видео: AVC; 960x540 (16:9); 15.000 fps; 273 Kbps
Аудио: AAC LC; 48.0 KHz; 1 channel; 96.0 Kbps-Файл: [Lynda.com] Flash Professional CS5꞉ Creating a Simple Game for Android Devices.torrent; ; 14.8 KiB; ;

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Post 16-May-2022 12:00

[Quote]

Flash Professional CS5: Creating a Simple Game for iOS Devices
Год выпуска: 2011
Производитель: Lynda.com
Сайт производителя: http://www.lynda.com
Автор: Todd Perkins
Продолжительность: 02:08:38
Тип раздаваемого материала: Видеоклипы
Язык: Английский
Описание: In this course, Todd Perkins shows how to use Flash Professional CS5 to create a game to play on iOS devices, utilizing device hardware like the accelerometer and integration with a local database. The course covers the game development from start to finish, including planning and preparation, character and background animation, creating interactions and scoring mechanism, and finally testing and publishing the app. Exercise files are included with the course.
Topics include:
  • Optimizing assets
  • Planning game play and viewing class structure
  • Making the character move and jump
  • Adding sound effects
  • Adding accelerometer support
  • Creating reusable classes
  • Looping background animations
  • Detecting collisions
  • Using a timer
  • Increasing scrolling speed
  • Acquiring testing certificates and provisioning profiles
  • Troubleshooting performance issues
  • Submitting to the App Store

Содержание

0. Introduction
Welcome                                                                     00:01:05Using the exercise files                                                    00:01:47
1. Planning and Preparing the Game
Reviewing the finished game                                                 00:03:32Optimizing assets                                                           00:02:20Planning gameplay and viewing class structure                               00:05:39Viewing the FLA file                                                        00:07:52
2. Controlling Character Movement
Making the character move                                                   00:06:03Adding accelerometer support                                                00:04:18Making the character jump                                                   00:06:57Simulating a finger swipe                                                   00:06:12Adding sound effects                                                        00:04:53
3. Creating Animated Background Elements
Creating a reusable Mover class                                             00:01:46Linking the Mover class to the parallax elements                            00:05:03Looping background animations                                               00:05:11
4. Adding Obstacles and Scoring
Creating a reusable Obstacle class                                          00:04:28Detecting collisions with the player                                        00:10:03Ending the game when the player bails                                       00:05:37Using a timer to create trash cans                                          00:10:32Calculating points and deleting unused objects                              00:04:30Using a shared object to save a high score                                  00:06:19Increasing scrolling speed as gameplay progresses                           00:05:12
5. Testing, Debugging, and Publishing Your Game
Acquiring testing certificates and provisioning profiles                    00:02:08Troubleshooting performance issues                                          00:03:33Finalizing code, adding an icon graphic, and setting a loading graphic      00:03:52Publishing the final version of the app                                     00:03:54Testing on your iOS device                                                  00:01:08Submitting the app to Apple for release in the App Store                    00:03:58
6. Conclusion
Goodbye                                                                     00:00:34
Файлы примеров: присутствуют
Формат видео: MOV

Тех. параметры

Файл: 77863_00_01_SC03_welcome.mov; QuickTime; 5.51 MiB; 00:01:05.166; 709 Kbps
Видео: AVC; 960x600 (1.600); 30.000 fps; 546 Kbps
Аудио: AAC LC; 48.0 KHz; 2 channels; 159 Kbps-Файл: 77863_00_02_SC11_exerciseFiles.mov; QuickTime; 3.14 MiB; 00:01:47.600; 245 Kbps
Видео: AVC; 960x600 (1.600); 15.000 fps; 146 Kbps
Аудио: AAC LC; 48.0 KHz; 1 channel; 96.0 Kbps-Файл: 77863_01_01_SC12_viewFinished.mov; QuickTime; 9.79 MiB; 00:03:32.066; 387 Kbps
Видео: AVC; 960x600 (1.600); 15.000 fps; 289 Kbps
Аудио: AAC LC; 48.0 KHz; 2 channels; 96.0 Kbps-Файл: 77863_01_02_SC12_optimizing.mov; QuickTime; 5.84 MiB; 00:02:20.666; 348 Kbps
Видео: AVC; 960x600 (1.600); 15.000 fps; 250 Kbps
Аудио: AAC LC; 48.0 KHz; 2 channels; 96.0 Kbps-Файл: 77863_01_03_SC12_classStruct.mov; QuickTime; 8.55 MiB; 00:05:39.933; 211 Kbps
Видео: AVC; 960x600 (1.600); 15.000 fps; 113 Kbps
Аудио: AAC LC; 48.0 KHz; 2 channels; 96.0 Kbps-Файл: 77863_01_04_SC12_fla.mov; QuickTime; 12.9 MiB; 00:07:52.266; 229 Kbps
Видео: AVC; 960x600 (1.600); 15.000 fps; 131 Kbps
Аудио: AAC LC; 48.0 KHz; 2 channels; 96.0 Kbps-Файл: 77863_02_01_SC12_moveCharacter.mov; QuickTime; 10.1 MiB; 00:06:03.000; 234 Kbps
Видео: AVC; 960x600 (1.600); 15.000 fps; 136 Kbps
Аудио: AAC LC; 48.0 KHz; 2 channels; 96.0 Kbps-Файл: 77863_02_02_SC12_accelerometer.mov; QuickTime; 6.37 MiB; 00:04:18.466; 207 Kbps
Видео: AVC; 960x600 (1.600); 15.000 fps; 108 Kbps
Аудио: AAC LC; 48.0 KHz; 2 channels; 96.0 Kbps-Файл: 77863_02_03_SC12_jump.mov; QuickTime; 10.6 MiB; 00:06:57.266; 213 Kbps
Видео: AVC; 960x600 (1.600); 15.000 fps; 115 Kbps
Аудио: AAC LC; 48.0 KHz; 2 channels; 96.0 Kbps-Файл: 77863_02_04_SC12_swipe.mov; QuickTime; 10.2 MiB; 00:06:12.866; 230 Kbps
Видео: AVC; 960x600 (1.600); 15.000 fps; 131 Kbps
Аудио: AAC LC; 48.0 KHz; 2 channels; 96.0 Kbps-Файл: 77863_02_05_SC12_sound.mov; QuickTime; 7.62 MiB; 00:04:53.533; 218 Kbps
Видео: AVC; 960x600 (1.600); 15.000 fps; 119 Kbps
Аудио: AAC LC; 48.0 KHz; 2 channels; 96.0 Kbps-Файл: 77863_03_01_SC12_moverClass.mov; QuickTime; 2.77 MiB; 00:01:46.266; 219 Kbps
Видео: AVC; 960x600 (1.600); 15.000 fps; 121 Kbps
Аудио: AAC LC; 48.0 KHz; 2 channels; 96.0 Kbps-Файл: 77863_03_02_SC12_parallax.mov; QuickTime; 7.86 MiB; 00:05:03.000; 218 Kbps
Видео: AVC; 960x600 (1.600); 15.000 fps; 119 Kbps
Аудио: AAC LC; 48.0 KHz; 2 channels; 96.0 Kbps-Файл: 77863_03_03_SC12_looping.mov; QuickTime; 10.5 MiB; 00:05:11.533; 282 Kbps
Видео: AVC; 960x600 (1.600); 15.000 fps; 183 Kbps
Аудио: AAC LC; 48.0 KHz; 2 channels; 96.0 Kbps-Файл: 77863_04_01_SC12_obstacleClass.mov; QuickTime; 7.30 MiB; 00:04:28.066; 229 Kbps
Видео: AVC; 960x600 (1.600); 15.000 fps; 130 Kbps
Аудио: AAC LC; 48.0 KHz; 2 channels; 96.0 Kbps-Файл: 77863_04_02_SC12_detectCollide.mov; QuickTime; 19.0 MiB; 00:10:03.533; 264 Kbps
Видео: AVC; 960x600 (1.600); 15.000 fps; 166 Kbps
Аудио: AAC LC; 48.0 KHz; 2 channels; 96.0 Kbps-Файл: 77863_04_03_SC12_endingGame.mov; QuickTime; 9.06 MiB; 00:05:37.333; 225 Kbps
Видео: AVC; 960x600 (1.600); 15.000 fps; 127 Kbps
Аудио: AAC LC; 48.0 KHz; 2 channels; 96.0 Kbps-Файл: 77863_04_04_SC12_timerCans.mov; QuickTime; 25.0 MiB; 00:10:32.800; 332 Kbps
Видео: AVC; 960x600 (1.600); 15.000 fps; 233 Kbps
Аудио: AAC LC; 48.0 KHz; 2 channels; 96.0 Kbps-Файл: 77863_04_05_SC12_points.mov; QuickTime; 9.46 MiB; 00:04:30.933; 293 Kbps
Видео: AVC; 960x600 (1.600); 15.000 fps; 194 Kbps
Аудио: AAC LC; 48.0 KHz; 2 channels; 96.0 Kbps-Файл: 77863_04_06_SC12_highScore.mov; QuickTime; 14.5 MiB; 00:06:19.333; 320 Kbps
Видео: AVC; 960x600 (1.600); 15.000 fps; 221 Kbps
Аудио: AAC LC; 48.0 KHz; 2 channels; 96.0 Kbps-Файл: 77863_04_07_SC12_speedUp.mov; QuickTime; 10.8 MiB; 00:05:12.800; 290 Kbps
Видео: AVC; 960x600 (1.600); 15.000 fps; 192 Kbps
Аудио: AAC LC; 48.0 KHz; 2 channels; 96.0 Kbps-Файл: 77863_05_01_SC12_certifProfile.mov; QuickTime; 3.07 MiB; 00:02:08.066; 201 Kbps
Видео: AVC; 960x600 (1.600); 15.000 fps; 103 Kbps
Аудио: AAC LC; 48.0 KHz; 2 channels; 96.0 Kbps-Файл: 77863_05_02_SC12_troubleshoot.mov; QuickTime; 5.12 MiB; 00:03:33.800; 201 Kbps
Видео: AVC; 960x600 (1.600); 15.000 fps; 103 Kbps
Аудио: AAC LC; 48.0 KHz; 2 channels; 96.0 Kbps-Файл: 77863_05_03_SC12_finishing.mov; QuickTime; 6.55 MiB; 00:03:52.466; 236 Kbps
Видео: AVC; 960x600 (1.600); 15.000 fps; 138 Kbps
Аудио: AAC LC; 48.0 KHz; 2 channels; 96.0 Kbps-Файл: 77863_05_04_SC12_publishing.mov; QuickTime; 5.98 MiB; 00:03:54.333; 214 Kbps
Видео: AVC; 960x600 (1.600); 15.000 fps; 116 Kbps
Аудио: AAC LC; 48.0 KHz; 2 channels; 96.0 Kbps-Файл: 77863_05_05_LA11_testOnDevice.mov; QuickTime; 6.72 MiB; 00:01:08.635; 821 Kbps
Видео: AVC; 960x540 (16:9); 29.970 fps; 690 Kbps
Аудио: AAC LC; 48.0 KHz; 2 channels; 127 Kbps-Файл: 77863_05_06_SC12_submitting.mov; QuickTime; 5.37 MiB; 00:03:58.133; 189 Kbps
Видео: AVC; 960x600 (1.600); 15.000 fps; 90.9 Kbps
Аудио: AAC LC; 48.0 KHz; 2 channels; 96.0 Kbps-Файл: 77863_06_01_SC11_goodbye.mov; QuickTime; 682 KiB; 00:00:34.466; 162 Kbps
Видео: AVC; 960x600 (1.600); 15.000 fps; 65.5 Kbps
Аудио: AAC LC; 48.0 KHz; 1 channel; 93.5 Kbps-Файл: [Lynda.com] Flash Professional CS5꞉ Creating a Simple Game for iOS Devices.torrent; ; 21.8 KiB; ;-Файл: Exercise Files.zip; ZIP; 17.8 MiB; ;

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Post 16-May-2022 12:00

[Quote]

Flash Professional CS6 Essential Training
Год выпуска: 2012
Производитель: Lynda.com
Автор: Anastasia McCune
Продолжительность: ~8 ч
Тип раздаваемого материала: Видеоурок
Язык: Английский
Описание: This course provides a solid foundation in Adobe Flash Professional CS6 and shows how to create an assortment of Flash content. Author Anastasia McCune explains the different destinations for Flash projects—mobile devices, the desktop, or the web—and where ActionScript fits into it all. She shows how to create a new project, structure document layers and arrange objects on the Timeline, and how to get started drawing basic shapes and incorporate text, images, audio, and video. The course also explains the different types of symbols and tweens in Flash, and how to use them to build and animate content. The final chapters outline the publishing options available for Flash projects, including Adobe AIR.
Topics include:
* Choosing a document type
* Working with panels and workspaces
* Importing bitmap and vector graphics into a project
* Understanding the Timeline and frame rate
* Defining frames and keyframes
* Creating button, graphic, and movie clip symbols
* Nesting timelines
* Building shape tweens and motion tweens
* Defining inverse kinematic (IK) motion
* Applying filters, blend modes, and masks
* Integrating audio and video
* Using ActionScript code snippets
* Configuring SWF and HTML publish settings
* Publishing with AIR

Содержание

Adobe Flash Professional 1m 20s
What is Flash? 1m 20s
Introduction 5m 0s
Welcome 1m 5s
Using the exercise files 44s
Setting up local file permissions 3m 11s
1. How Flash Professional Fits In 13m 33s
Flash for desktop web browsers 5m 14s
Flash for desktop apps 2m 50s
Flash for mobile apps 3m 7s
Understanding how ActionScript fits into Flash 2m 22s
2. Introduction to the Flash Interface 27m 10s
Choosing the type of document to work with 7m 44s
Getting to know the Flash interface 3m 27s
Working with panels and workspaces 9m 0s
Understanding document orientation and guides 3m 20s
Zooming and moving around 3m 39s
3. Importing Graphics 24m 2s
Navigating in the library 5m 35s
Understanding and importing bitmaps 5m 5s
Understanding and importing vector files 6m 34s
Using tricks and techniques for imported imagery 6m 48s
4. Structuring a Flash Document 44m 43s
Adjusting document settings 7m 23s
Organizing layers 9m 7s
Utilizing guide layers 4m 33s
Understand the Timeline and frame rate 4m 2s
Previewing a project 3m 5s
Defining frames and keyframes 9m 58s
Manipulating frames and keyframes 6m 35s
5. Drawing Basic Shapes 29m 15s
Understanding the Merge and Object Drawing modes 9m 13s
Using the Line and Pencil tools 5m 47s
Drawing with the Rectangle and Oval tools 5m 37s
Drawing with the Rectangle and Oval Primitive tools 2m 53s
Creating shapes with the PolyStar tool 2m 39s
Manipulating items with the Free Transform tool 3m 6s
6. Beyond Basic Shapes 51m 29s
Painting with the Deco and Spray Brush tools 5m 39s
Using the Paint Bucket and Ink Bottle tools 4m 24s
Cleaning up with the Eraser tool 4m 4s
Drawing with the Brush tool 4m 13s
Sampling color with the eyedropper 2m 4s
Using the Color and Swatches panels 8m 51s
Working with gradients and the Gradient Transform tool 6m 22s
Using the Lock Fill modifier with gradients 5m 12s
Creating shapes with the Pen tool and working with anchor points 4m 57s
Selecting with the Lasso tool 5m 43s
7. Symbols 36m 55s
Introducing symbols 9m 41s
Understanding movie clip symbols 3m 26s
Using graphic symbols 3m 6s
Exploring button symbols 8m 20s
Applying 3D and color transformations to symbols 7m 27s
Troubleshooting problematic selections and seeing their properties 4m 55s
8. Motion Tweens 15m 3s
Creating motion tweens 8m 0s
Modifying motion tweens 3m 51s
Using motion tweens in 3D space 3m 12s
9. Motion Tweening Tools and Techniques 40m 36s
Exploring cool tools for motion tweening 7m 40s
Exploring motion presets 2m 11s
Copying and reversing motion tweens 4m 53s
Nesting timelines 5m 1s
Using graphics vs. movie clips for animation 8m 36s
Onion skinning 2m 55s
Editing multiple frames 4m 55s
Understanding classic tweens 4m 25s
10. Motion Tweens 8m 32s
Building shape tweens 4m 40s
Employing shape hints 3m 52s
11. Motion Tweening Tools and Techniques 22m 1s
Defining inverse kinematics (IK) motion 59s
Using the Bone tool 8m 17s
Fine-tuning IK motion 4m 12s
Integrating IK Ease, Spring, and Damping features 6m 9s
Creating runtime IK 1m 6s
Converting IK to frame-by-frame animation 1m 18s
12. Effects and Masks 20m 56s
Understanding blend modes 6m 3s
Applying filters 5m 29s
Setting up masks 4m 27s
Animating a mask 4m 57s
13. Text 23m 10s
Comparing Text Layout Framework (TLF) vs. Classic text 7m 15s
Exploring types of TLF and Classic text 5m 38s
Exploring TLF text features 3m 31s
Embedding fonts 5m 51s
Working with right-to-left fonts 55s
14. Video 11m 24s
Using the Adobe Media Encoder 3m 24s
Integrating video 8m 0s
15. Audio 19m 30s
Importing and using audio 7m 7s
Affecting playback control 4m 6s
Controlling volume 4m 53s
Choosing audio compression settings 3m 24s
16. ActionScript 28m 55s
Understanding ActionScript and the Actions panel 9m 33s
Using code snippets to create clickable items 6m 59s
Combining clickability and timeline control 6m 1s
Troubleshooting ActionScript 6m 22s
17. Integrating with Other Applications 9m 26s
Integrating with Photoshop 4m 45s
Integrating with Illustrator 4m 41s
18. Publishing 33m 5s
Cleaning up and optimizing a file 7m 1s
Configuring SWF publish settings 8m 6s
Configuring HTML publish settings 8m 18s
Looking at other types of files you can publish 4m 5s
Using the Bandwidth Profiler 5m 35s
19. Creating Desktop and Mobile Applications 14m 22s
Understanding Adobe AIR 2m 43s
Publishing to desktop with AIR 5m 21s
Publishing for mobile with AIR 6m 18s
Conclusion 2m 32s
Where to go from here 2m 32s
Файлы примеров: присутствуют
Формат видео: MOV
Видео: AVC 960x540 15fps ~100Kbps
Аудио: AAC 48kHz 2ch 96Kbps

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Post 16-May-2022 12:00

[Quote]

Adobe Flash Professional CS6: Learn by Video
Master the Fundamentals
Год выпуска: 2012
Производитель: Video2Brain
Автор: Joseph Labrecque
Продолжительность: 9:50 ч
Тип раздаваемого материала: Видеоурок
Язык: Английский
Описание: Whether you’re new to Flash Professional or an old hand who needs a refresher and a guide to the new features in CS6, this course from software engineer and educator Joseph Labrecque will teach you what you need to know. After covering the application’s interface and tools, Joseph delves into both longstanding features like the Flash Library and ActionScript and new features like the mobile simulator, sprite sheets, and PNG sequences. You’ll also learn how to use sound, video, and animation in your projects. This Learn by Video course is presented in partnership with our friends at Peachpit Press.

Содержание

Introducing Flash Professional CS6
What Is Adobe Flash Professional?
08:43
What's the Course About?
01:54
What's New in Flash Professional CS6
02:42
Flash Professional Application Overview
Application Interface Overview
08:50
Welcome Screen
05:22
Flash Professional File Formats
06:54
Accessing Help
05:27
Getting Familiar with Flash Professional
The Application Menu
09:41
The Toolbar
15:13
The Stage
05:13
The Timeline
05:59
Working with Panels
04:55
The Properties Inspector
06:59
Colors and Swatches
06:11
Managing Workspaces
03:09
Exploring Basic Tools
The Selection, Subselection, and Lasso Tools
05:44
The Line and Shape Tools
06:39
The Pencil, Brush, and Eraser Tools
09:14
The Paint Bucket and Ink Bottle Tools
03:06
The Eyedropper Tool
03:09
The Hand and Zoom Tools
03:27
Exploring Advanced Tools
The Text Tool
10:28
The Pen and Anchor Point Tools
04:50
The Free Transform and Gradient Tools
03:58
The 3D Rotation and Translation Tools
04:02
The Bone and Bind Tools
07:51
Project Explorations
Setting the Stage
04:28
Drawing the Assets
06:34
Making It Move
10:39
Adding Interactivity
06:51
Working in Flash Professional
Creating a New Document
04:32
Using Flash Templates
07:44
Working with Guides and Rulers
07:18
Testing a Project
06:58
Creating a Project Plan
03:56
Working with Assets
Vector vs. Bitmap
04:38
Lines and Fills
04:01
Merge Mode vs. Object Drawing Mode
03:55
Modifying Shapes
08:14
Grouping Assets
06:16
Importing Assets
08:04
Using Trace Bitmap
04:59
Using Break Apart
05:18
Symbols and the Library
The Flash Library
06:33
Graphic Symbols
05:36
Button Symbols
07:44
Movie Clip Symbols
08:02
Sprite Symbols
03:22
Using Filter Effects
05:45
Using Blend Modes
03:49
Working with Text
Creating Text Fields
05:22
Text Field Properties
06:40
Spell-Checking Text
04:13
Applying Filter Effects to Text
05:47
Embedding Fonts
06:53
Text Layout Framework
08:28
Animating in Flash Professional
Frames and Labels
06:52
Layers and Folders
04:08
Scenes
05:05
Frame-by-Frame Animation
04:36
Onion Skinning
04:12
Shape Tweens
05:02
Classic Tweens
05:59
Motion Tweens
06:04
Advanced Animation Techniques
Nesting Animations
06:48
Using the Motion Editor
06:34
Classic Motion Guides
05:40
Motion Presets
07:13
Shape Hints
06:10
Masking
06:00
Inverse Kinematics
07:59
Using Sound and Video
Importing Sound Files
07:31
Using Sound Within Symbols
05:40
Adobe Media Encoder
07:13
Importing Video Files
04:10
ActionScript Basics
The Actions Panel
07:24
Timeline-Based ActionScript
06:16
Code Snippets
05:12
ActionScript Classes
07:50
Controlling Sound with AS3
07:19
Controlling Video with AS3
08:52
Authoring for Mobile Devices
Mobile Targets
04:40
Mobile Code Snippets
04:49
Mobile Content Simulator
05:04
Testing on a Device
01:52
Debugging Flash Projects
Trace Statements
07:23
The Flash Professional Debugger
07:10
Debugging on Devices
05:29
Troubleshooting Errors
06:57
Compiling and Publishing
Optimizing Content
06:06
Publishing for the Flash Player
09:09
Publishing for AIR Desktop
05:55
Publishing for AIR Mobile
07:33
Exporting Sprite Sheets
06:13
Generating Image Sequences
02:37
Using the CreateJS Extension
06:14
Ensuring Accessibility
03:39
Closing Thoughts
Closing Thoughts
02:55
Файлы примеров: присутствуют
Формат видео: mp4
Видео: AVC 1280x720 25fps ~300Kbps
Аудио: AAC 48kHz 1ch 64Kbps

Скриншоты

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Post 16-May-2022 12:00

[Quote]

Up and Running with Flash Professional CC
Год выпуска: 06/2013
Производитель: Lynda
Сайт производителя: lynda.com/Flash-Professional-tutorials/Up-Running-Flash-Professional-CC/122441-2.html
Автор: Anastasia McCune
Продолжительность: 3:56
Тип раздаваемого материала: Видеоклипы
Язык: Английский
Описание: Get a running start with Adobe Flash Professional, and learn the concepts, tools, and techniques you'll need to create your own animations, web experiences, and mobile applications. Join Anastasia McCune as she walks you through the program's interface, shows how to build vector graphics and create symbols—reusable artwork at the heart of animations. This course also covers controlling playback with ActionScript, the Flash scripting language; adding audio and video; and publishing your projects to the web or as a mobile or desktop application.
Скорей запускайте Adobe Flash Professional и изучайте понятия, инструменты и технические приемы, необходимые для создания анимаций, веб- и мобильных приложений. Присоединяйтесь к Анастасии МакКун, она проведет вас через интерфейс программы, покажет как рисовать векторную графику и создавать спецсимволы — самые распространенные графические приемы в анимации. Этот курс, кроме того, содержит управление воспроизведением с ActionScript, скриптовым языком Flash; добавление звукового и видеоряда; и публикацию ваших проектов во всемирной паутине или в качестве мобильных или десктоп-приложений.

Содержание

Introduction 4m 16s
Welcome 47s
Using the exercise files 40s
Viewing the finished project 2m 49s
1. The Role of Flash in Digital Development 11m 43s
Introducing Flash 9m 11s
Understanding how ActionScript fits into Flash 2m 32s
2. Introducing the Flash Professional Interface 53m 51s
Choosing the type of document to work with 4m 23s
Understanding document settings and orientation 6m 20s
Modifying the workspace 6m 54s
Understanding and importing bitmap and vector files 9m 1s
Understanding and organizing layers 9m 31s
Introducing the Timeline, frames, and keyframes 12m 6s
Using frames and keyframes in a project 5m 36s
3. Creating Graphics in Flash Professional 15m 26s
Creating shapes in the Merge and Object Drawing modes 7m 4s
Using the primitive and Gradient Transform tools 8m 22s
4. Working with Text in a Flash Professional Document 16m 34s
Using classic text 3m 58s
Structuring text placement in a project 7m 2s
Embedding fonts 5m 34s
5. Understanding Symbols in Flash Professional 41m 23s
Introducing symbols 8m 51s
Comparing movie clips and graphic symbols 5m 15s
Using movie clips in a project 6m 30s
Introducing buttons 6m 54s
Adding buttons to a project 13m 53s
6. Understanding ActionScript 15m 42s
Timeline control 11m 39s
Linking to an external URL 4m 3s
7. Understanding Tweening in Flash Professional 27m 40s
Defining motion tweens 6m 26s
Combining motion tweens and ActionScript 5m 34s
Motion tweening tips and tricks 5m 13s
Defining shape tweens 3m 9s
Nesting timelines 7m 18s
8. Understanding How Audio Works with Flash Professional 13m 50s
Importing and adding audio 5m 44s
Editing audio 8m 6s
9. Understanding How Video Works in Flash Professional 12m 23s
Converting video with Adobe Media Encoder 2m 59s
Integrating video 9m 24s
10. Publishing a Flash Professional Document 22m 59s
Cleaning up and optimizing your file 5m 34s
Publishing and deploying for desktop browsers 4m 13s
Understanding Adobe AIR 2m 45s
Publishing mobile and desktop applications 10m 27s
Conclusion 43s
Where to go from here 43s
Файлы примеров: присутствуют
Формат видео: MP4
Видео: MPEG4 Video (H264) 960x540 15fps 147kbps
Аудио: AAC 48000Hz mono 128kbps

Скриншоты

Другие курсы Creative Cloud от Линды:
After Effects CC Essential Training
Audition CC Essential Training
Dreamweaver CC Essential Training
Illustrator CC Essential Training
InDesign CC Essential Training
Photoshop CC Essential Training
Premiere Pro CC Essential Training
Up and Running with Adobe Creative Cloud

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Post 16-May-2022 12:00

[Quote]

Adobe Flash Professional CC Learn by Video (2014 release)
Год выпуска: 2014
Производитель: Peachpit Press
Сайт производителя: peachpit.com
Автор: Joseph Labrecque
Продолжительность: 1:24
Тип раздаваемого материала: Видеоурок
Язык: Английский
Описание: This critically-acclaimed interactive training program from Adobe Press offers exceptional quality high-definition video to teach the fundamentals of Adobe Flash Professional CC (2014 release)
Including more than 6 hours of video tutorials, the course comes complete with lesson files, assessment quizzes, and review materials. Experienced instructor Joseph Labrecque presents a comprehensive introduction to Flash Professional, including best practices as well as fundamental concepts of animation and interactivity. Covered topics include working with graphics, sound, tweens and masks, and exporting files to various formats, and how to work within the Creative Cloud.
The video is wrapped in a unique interface that allows you to jump to any topic and also bookmark individual sections for later review. The unique “Watch and Work” mode shrinks the video into a small window to allow you to work alongside in Adobe Flash Professional as you view the video. Project files used in the lessons are included on the disc so you can practice what you’ve learned. At the end of every lesson, you can test your knowledge by taking interactive quizzes.
Основы работы в Flash Professional CC.

Содержание

Introducing Flash Professional CC
What Is Adobe Flash Professional?
The History of Flash Professional
What's New in Flash Professional CC for 2014
Project Requirements and Design Elements
Project Plan and Storyboarding
Best Practices
Design Fundamentals
Flash Professional Overview
Welcome Screen
Flash Professional File Types
Application Interface Overview
Workspaces
Creative Cloud Sync
Working in Flash Professional
Creating a New Document
Working with Guides and Rulers
Testing a Project
Ensuring Accessibility
Kuler Panel
Exploring Common Tools
The Selection and Subselection Tools
The Free Transform Tool
Colors and Swatches
The Text Tool
The Line, Shape, and Primitive Tools
The Pencil and Brush Tools
The Paint Bucket and Ink Bottle Tools
The Eraser Tool
Advanced Tooling
PolyStar Tool
Pen and Anchor Point Tools
3D Rotation and 3D Translation Tools
Gradient Transform Tool
Variable Strokes and the Width Tool
Working with Shape Assets
Merge Mode Vs. Object Drawing Mode
Modifying Shapes
Grouping Assets
Using Break Apart
Trace Bitmap
Align and Arrange
Working with the Timeline
Timeline Overview
Layers and Folders
Frames and Keyframes
Scenes
Guide Layers
Masking
Symbols and the Library
The Flash Library
Graphic Symbols
Button Symbols
MovieClip Symbols
Instances and Filter Effects
Using 9-Slice Scaling
Embedding Fonts
Importing Files
Importing from Photoshop
Importing from Illustrator
Importing Bitmap Images
Importing Audio
Importing Video
Optimizing Content
Animating in Flash Professional
Shape Tweens
Shape Hints
Classic Tweens
Classic Motion Guides
Motion Tweens
Using the Motion Editor
Motion Presets
Onion Skinning
ActionScript Basics
ActionScript and the Actions Panel
Dynamic Text Fields
Mouse Interaction with ActionScript
Simulating Mobile Devices
Working with Canvas, WebGL, and JavaScript
HTML5 Canvas Documents
JavaScript and the Actions Panel
Timeline Navigation with JavaScript
WebGL Documents
Exporting Flash Assets
Exporting Images
Exporting SVG
Exporting Sprite Sheets
Exporting Video
Publishing Content
Publishing for the Flash Player
Publishing for AIR Desktop
Publishing for AIR Mobile
Publishing for HTML5 Canvas
Publishing for WebGL
Generating Projectors

Красным отмечены отсутствующие ролики.
Файлы примеров: отсутствуют
Формат видео: FLV
Видео: Flash, 1280x720, 16:9, 30fps, 1059kbps
Аудио: AAC, 48kHz, stereo

Скриншоты

Доп. информация: битрейт аудио неизвестен.

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Post 16-May-2022 12:00

[Quote]

Migrating from Flash to Toon Boom Harmony
Год выпуска: 10/2015
Производитель: Lynda
Сайт производителя: lynda.com/Toon-Boom-tutorials/Migrating-from-Flash-Toon-Boom-Harmony/420310-2.html
Автор: Dermot O' Connor
Продолжительность: 6:00
Тип раздаваемого материала: Видеоклипы
Язык: Английский
Описание: Migrate your animation workflow from Flash to Toon Boom Harmony. While these 2D animation programs are similar, the differences can really prevent an experienced Flash animator from making a smooth transition. Having a concise, go-to guide for comparison, as Dermot O' Connor provides here, is an enormous time saver. Join Dermot as he introduces the Flash tools and their Toon Boom equivalents and shows how to complete common drawing and animation tasks in Harmony, including onion skinning, pivoting and scaling, shape optimization, bitmap tracing, easing, tweening, IK rigging, facial animation, effects, and more. At the end of the course, he'll teach you how to edit audio and export your Toon Boom work as still images and movies.

Содержание

Introduction
Welcome
What you should know before watching this course
Using the exercise files
1. Toolbar
Setup, preferences, and project structure
Selection and Subselection
Free Transform
Gradient Transform
3D Rotation
The Lasso tool
The Pen tool
Using text
The Line tool
Hairlines (invisible lines)
Rectangle and Oval
The Pencil tool
The Brush tool
Using bones
Using the Paint Bucket
Ink Bottle
The Eyedropper tool
The Eraser tool
Width
Hand and Zoom
Using color
The Snap tool
2. Windows
Align
Information and Transform
Color and Swatches
Library
Working in the timeline
Using the camera
3. Drawing and Design
Drawings and exposures vs. keyframes
Managing, renaming, and deleting drawings
Managing exposures on Xsheet
Onion Skin
Cleaning up drawings with the Brush and Cutter tools
Convert lines to fills
Groups
Pivot, scale, skew, and distort
Flip vertical and flip horizontal
Optimize shapes
Distribute to layers
Layer hierarchy (z-nudge)
Arrange elements in depth
Painting highlights, gradients, and shadows
Working with the grid
Trace bitmap
Importing Flash SWF
4. Animation
Motion tweening (using keyframes)
Guide layers
Easing in and out
Adding nested drawings
Navigating through the timeline
Shape tweening
Advanced shape tweening
Creating a body comp
Creating a head and mouth comp
Bones IK rig
Fixing layer issues with z-depth
Hand comp
Eye blink
Masking in Toon Boom Harmony Premium
Masking in Toon Boom Harmony Essentials
Completing the IK rig
Copying and pasting frames, exposures, and drawings
Duplicating characters and layers
Symbols
Opening an external library
Effects
Labels
Camera moves
5. Audio, Importing, and Exporting
Importing and editing audio
Importing images (via vector conversion)
Exporting images and movies
Conclusion
Next steps
Файлы примеров: присутствуют
Формат видео: MP4
Видео: AVC, 1280x800, 16:10, 15fps, 202kbps
Аудио: AAC, 48kHz, 128kbps, stereo

Скриншоты

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Post 16-May-2022 12:00

[Quote]

Обучающие видео по Macromedia Flash 8
Год выпуска: -
Производитель: DigitalMedia
Сайт производителя: -
Автор: -
Продолжительность: ~01:30:30
Тип раздаваемого материала: Мультимедийный диск
Язык: Русский
Описание: Поможет получить основы создания Flash-анимации в Macromedia Flash 8-Данный материал взят из школьной программы-Удалены сомнительные файлы (22.05.2016)-

Содержание

1. Главное меню
2. Инструментарий
3. Временная шкала
3.1. Создание и удаление слоев
3.2. Общее описание шкалы кадров
4. Первые шаги
4.1. Управление файлами
4.2. Настройка интерфейса
5. Рисование во Flash
5.1. Работа с цветом
5.2. Работа с линиями
5.3. Работа с формами
5.4. Трансформация объектов
5.5. Удаление, перенос и копирование объектов
5.6. Работа со слоями
5.7. Управление рабочей областью
6. Анимация во Flash
6.1. Понятие о покадровой анимации
6.2. Понятие об интерполяционной анимации
6.3. Понятие о сценах (Scenes)
6.4. Понятие об объектах, символах, экземплярах и компонентах
6.5. Движение объекта
6.6. Использование эффектов и фильтров
6.7. Работа со звуком
6.8. Основы работы с ActionScript
6.9. Сохранение и публикация клипа
7. Горячие клавиши
Файлы примеров: не предусмотрены
Формат видео: Flash
Видео: MPEG-1 Layer 3, 800x600, 4:3, 15 fps, 700 Kbps
Аудио: MP3, 44.1 KHz, 160 Kbps, 1 channel-

Скриншоты

Доп. информация

: File: D:\Program Files\Avdump\1.flv
Duration: 00:02:06 (126.133)
Track #1: video
lang: Unknown (1)
codc: On2 VP6 -> Codec not recognized. (255)
reso: 800x600 -> Unknown (aka not common)
fram: 15 fps
rate: 700 kbps (700)
dura: 00:02:06 (126.066)
size: 0.00 B (0)
Track #2: audio
lang: Unknown (1)
codc: MPEG-1A L3 -> MP3 CBR (5)
chan: 1 -> Mono
samp: 44100 Hz
rate: 256 kbps (256.00)
dura: 00:00:00 (0.00)
size: 0.00 B (0)
Sizes: (check sanity)
disk: 13.30 MB (13948223)
trac: 0.00 B (0) [based on track size]
bitr: 14.37 MB (15064887) [based on bitrate]
tdif: 13.30 MB (13948223) 100.00%
bdif: -1.06 MB (-1116664) -8.00%

Проверено антивирусами

Norton Internet Security

Статистика сканирования:
Начало сканирования:
Местное время: 22.05.2016 19:49
Время UTC: 22.05.2016 16:49
Время сканирования: 1 сек.
Сканируемые объекты: G:\
Счетчики:
Всего просканированных объектов: 27
- Файлы и каталоги: 27
- Записи реестра: 0
- Процессы и объекты автозагрузки: 0
- Объекты сети и веб-браузера: 0
- Прочее: 0
- Надежные файлы: 0
- Пропущенные файлы: 0
Всего обнаруженных угроз безопасности: 0
Всего исправленных объектов: 0
Всего объектов, требующих внимания: 0
Обработанные угрозы:
Ни одна угроза не устранена
Необработанные угрозы:
Необработанные угрозы отсутствуют

Dr.Web CureIt

Anti-rootkit module version ( ver: 10.0.201604280, api: 7.07 )
Using 125742880 as Dr.Web (R) Key file
-----------------------------------------------------------------------------
Start scanning
-----------------------------------------------------------------------------
Command line used:-rpcep:\pipe\10EDB88C81 -rpcpr:np
Limit the use of the computer resources to 100%
Instances used for this session: 12
Object(s) to scan:
- G:\
G:\Video\5.3.flv - Ok
G:\Video\1.flv - Ok
G:\Video\5.4.flv - Ok
G:\Video\5.5.flv - Ok
G:\Video\2.flv - Ok
G:\Video\5.6.flv - Ok
G:\Video\5.7.flv - Ok
G:\Video\6.1.flv - Ok
G:\Video\3.1.flv - Ok
G:\Video\6.4.flv - Ok
G:\Video\3.2.flv - Ok
G:\Video\6.2.flv - Ok
G:\Video\4.1.flv - Ok
G:\Video\6.3.flv - Ok
G:\Video\6.5.flv - Ok
G:\Video\4.2.flv - Ok
G:\Video\6.6.flv - Ok
G:\Video\INTRO.flv - Ok
G:\Video\5.1.flv - Ok
G:\Video\5.2.flv - Ok
G:\Video\6.7.flv - Ok
G:\Video\6.9.flv - Ok
G:\Video\6.8.flv - Ok
G:\Video\7.flv - Ok
>G:\Flash.exe is BINARYRES container
>>G:\Flash.exe\data001 is ZLIB container
>>>G:\Flash.exe\data001\data001 is SWF container
>>G:\Flash.exe\data002 is ZLIB container
G:\Flash.exe - container
Total 549739526 bytes in 25 files scanned (31 objects)
Total 25 files (31 objects) are clean
There are no infected objects detected
Scan time is 00:00:00.355

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Post 16-May-2022 10:50

[Quote]

Adobe Animate CC: New Features
Год выпуска: 10/2017
Производитель: Lynda
Сайт производителя: lynda.com/Adobe-Animate-tutorials/Adobe-Animate-CC-New-Features/577560-2.html
Автор: Joseph Labrecque
Продолжительность: 1:04
Тип раздаваемого материала: Видеоклипы
Язык: Английский
Описание: Adobe Animate CC is the focused animation software that takes all the best tools from Flash Professional and bundles them with Creative Cloud features. In this course, learn about the enhancements in the 2017 release of Adobe Animate CC with expert Joseph Labrecque. Explore the enhanced animation tooling included in this release, including Frame Picker enhancements and ease presets for classic and shape tweens. Plus, learn about interactivity enhancements, including global JavaScript declaration, the ability to include references to external JavaScript libraries, and two new properties for HTML5 Canvas video components: mute and poster.
Файлы примеров: присутствуют
Формат видео: MP4
Видео: AVC, 1280x720, 16:9, 30fps, 119kbps
Аудио: AAC, 48kHz, 128kbps, stereo

Скриншоты




 

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